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- TWNTYB_4ME
- F Caris
A dynamometer or "dyno" for short, is a device for measuring force, moment of force (torque), or power. For example, the power produced by an engine, motor or other rotating prime mover can be calculated by simultaneously measuring torque and rotational speed(RPM).
In real life, you can take your modified or standard car to a tunning shop outfitted with a dynamometer and have technicians fine tune your engine (ignition timing and/or map, camshaft timing if fitted with adjustable gears, carburettor or fuel injection, etc). In game we could even use it to check what speeds can be achieved with the gearing fitted before taking the car to a track.
Of course not everyone will want to use this feature as it can get a bit technical, but just like in real life, if you don't want to use it, you can simply use the car with the stock settings, same as existing tunning. But if you want to fiddle and tune to get the maximum power/efficiency/performance from your car, then use the dyno.
This could be quite fun and interesting also with the economy runs in the Coffee Break section of GT6. If PD implements the dyno feature and releases harder economy run events, one could fine tune the car of choice for economy instead of performance to try and beat the event!
Need For Speed Underground 2 is a good example of a car game with a dyno. Here is a video:
In real life, you can take your modified or standard car to a tunning shop outfitted with a dynamometer and have technicians fine tune your engine (ignition timing and/or map, camshaft timing if fitted with adjustable gears, carburettor or fuel injection, etc). In game we could even use it to check what speeds can be achieved with the gearing fitted before taking the car to a track.
Of course not everyone will want to use this feature as it can get a bit technical, but just like in real life, if you don't want to use it, you can simply use the car with the stock settings, same as existing tunning. But if you want to fiddle and tune to get the maximum power/efficiency/performance from your car, then use the dyno.
This could be quite fun and interesting also with the economy runs in the Coffee Break section of GT6. If PD implements the dyno feature and releases harder economy run events, one could fine tune the car of choice for economy instead of performance to try and beat the event!
Need For Speed Underground 2 is a good example of a car game with a dyno. Here is a video: