Enthusia vs World Racing 2

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Ok, this isn't one of those "which one is better" threads, I just called it that because it's like a comparison thing. A tester from Synetic came and posted about WR2 on ForzaCentral and it certainly sounds very similar to Enthusia in some respects. The driving model for WR1 was quite good, not as good as Enthu but very nice, and it sounds like it's being improved. The environments also seem to follow the based-on-real-world-yet-fantasy idea. Lastly, it has a very unique car list, mostly Euro cars. Actually they might all be Euro. Check it all out here:
ForzaCentral topic

Car list (in linked thread):

AC Cobra MKIII 427 (7.0 l, V8, 400 PS)
AC Cobra 5 Gear

Caterham Roadsport
Caterham Supersport

Irmscher 7
Irmscher 7 Cup Racer

Mercedes-Benz SL 55 AMG
Mercedes-Benz SLK 55 AMG 2004
Mercedes-Benz M-Klasse 2005
Mercedes-Benz CLS AMG
Mercedes-Benz Tourensportwagen 300 SL (W198 1954)
Mercedes-Benz Rennsportwagen 300 SLS (W198 1957)
Mercedes-Benz Formel-1-Rennwagen W196 Stromlinie (W196R Sieger Le Mans 1954)
Mercedes-Benz 300 SLR (W196S Sieger Mille Miglia 1955)
Mercedes-Benz 300 SE Rallyefahrzeug (W111 1963 Heckflosse)
Mercedes-Benz 230 SL Rallyefahrzeug (W113 Pagode 1963)
Mercedes-Benz Pagode
Mercedes-Benz 300 SL Rally
Mercedes-Benz 280 E
Mercedes-Benz 280 E Rallyefahrzeug (W123 1977)
Mercedes-Benz 450 SLC 5.0
Mercedes-Benz 450 SLC 5.0 Rallyefahrzeug (W107 1979)
Mercedes-Benz 450 SLC 6.9
Mercedes-Benz Gruppe-C-Rennsportwagen C 291 (1991)
Mercedes-Benz AMG Mercedes-Rennsport-Tourenwagen 190 E 2.5-16 Evolution II (W201 1990-93)
Mercedes-Benz AMG Mercedes C-Klasse Rennsport-Tourenwagen (W202 199
Mercedes-Benz CLK-LM Rennsport-Tourenwagen (199
Mercedes-Benz CLK-DTM Rennsport-Tourenwagen (2001)
Mercedes-Benz CLK GTR
Mercedes-Benz CLK- DTM Rennsport-Tourenwagen (2004)

Noble M400
Noble M12 GTO 3-R

Pagani Zonda
Pagani Zonda Roadster

PGO 180 Cevennes
PGO Cevennes

Rinspeed Bedouin
Rinspeed Advantige R one
Rinspeed E-Go Rocket
Rinspeed Mono Ego
Rinspeed Roadster R + SC-R

Skoda Fabia WRC Rally
Skoda Fabia RS
Skoda Octavia RS

VW Golf I GTI
VW Golf I "Big Bertha"
VW Golf I "Twin Jet"
VW Golf V GTI
Gofl V Cup
VW Golf IV R32
VW GOLF IV R32 Biturbo
VW Top Secret
VW Touareg V10 TDI
VW Touareg "Sahara"
VW Touareg V12 "The Rock"
VW Race-Touareg
VW New Beetle RSI
VW New Beetle Concept S
VW New Beetle Twin Turbo
VW Nardo
VW Concept T
VW Concept R

Westfield Megabusa
Westfield XTR 4
Westfield XTR 4 Cup
Westfield Eleven

Wiesmann Roadster
Wiesmann GT
Wiesmann Renn-GT

YES! Roadster
YES! Clubsport
YES! Cup R

Alfa Romeo 33.2 Daytona / 33.2 Stradale
Alfa Romeo 33TT12C
Alfa Romeo GTV
Alfa Romeo Nuvola
Alfa Romeo 156 Vincitore
Alfa Romeo 156 2.5 V6
Alfa Romeo 147 GTA 3.2 V6
Alfa Romeo 147 ZyTec
Alfa Romeo 147 GTA Cup
Alfa Romeo GT
Alfa Romeo GT Tempesta
Alfa Romeo 8C Competizione
Alfa Romeo New GTV/Spider

Lotus Exige Mk 2

Morgan Aero 8 GTN
Morgan Aero 8
Morgan Plus 8
Morgan 4/4

Sportwagen Manufaktur Apollo ( fastest sports car of the world )

Brabus R230 ( SL 6.3 biturbo )
Brabus C219 ( CLS 6.1 S )
Brabus R171 ( SLK 4.0 )

Just check out this environment:
Mountain pass
Dream about driving through here with a good driving model:
Ronin-like streets

It's coming for PS2, Xbox and PC at around November.
 
I know, quite a surprise, too. I tried the PC demo of WR1 (which only features Mercedes) and it was a bit of a disappointment with the DFP. I hope this is rectified for #2, or I'll get it for Xbox instead.

The driving model is basically somewhere between MSR and Enthusia, which is quite nice. The environment is incredible - it's a big open Alps place where you can drive anywhere, but there is actually a set track. There are log cabins and stuff, and all kinds of planes flying overhead. It reminds me a lot of the N64 game PilotWings, and also Microsoft Monster Truck Madness in some ways.

I expect the physics are more realistic for WR2, but if anyone wants to see what it'll be like I recommend downloading the first one from 3DGamers. There are two demos available, one with the nice open environment and the other with Hockenheimring.
 
Sportwagen Manufaktur Apollo ( fastest sports car of the world ) This car is called the Gumpert Apollo, and it's not the fastest in terms of outright speed, but probably the fastest supercar round a circuit thats also road legal, a road spec Apollo came 5th in an Italian GT race against cars like 575GT's and Murcielago R-GT's, all it had was the optional aero package fitted.
 
I've played World Racing 1, and it's quite fun! It certainly isn't super-realistic, but it's physics are of a calibur that I like to call, "it makes sense." :lol: It's hard to describe, but for a game to qualify for this elusive physics realism category, ;) it must feature drifting that is relatively easy to pull off, yet not automatically triggered (the Ridge Racer series and Outrun 2 feature "auto drifting"...), understeer that, while obviously toned down for mainstream audiences, can rear its ugly head if you're not careful, and the simple feeling of "hey, I'm driving a car," as opposed to "hey, I use the analog stick to rotate the thing, and hit X to move forward."

Somewhere in the options is a "realism" slider, so for those of you who have the game, or those of you who have now tried the demo upon finding this thread, set that to "simulation." It's pretty impressive... :)

And in case you guys are wondering, GT4 actually doesn't "make sense" to me. I'd rather play World Racing or Rallisport Challenge 2 (another "makes sense" game) than GT4. Hell, I'd rather play Midnight Club 3 (a game that "makes sense" if you ignore the ridiculous speeds :D ) than WR, RC2, or GT4.
 
Well put! I tried drifting in the WR1 demo, and basically some methods work (lift-off oversteer), some don't (braking), but the ones that do work well and are easy and fun to do.
 
World racing 1?

Is that same as mercedes-benz world racing?

I have the benz game and its has huge roaming maps,hockenhiem and lots of mercs including the prototype SLR, old F1s G wagon......

It is very nice to play and include bonuses for sliding.
 
Yes, that's it. I just call it WR1 instead of MWR to not be confusing.

Also, after more drifting in the demo, I've found the drifting too much like sliding on ice, but still it's a great game.

I really hope WR2 supports the DFP properly.
 
Wolfe2x7
And in case you guys are wondering, GT4 actually doesn't "make sense" to me. I'd rather play World Racing or Rallisport Challenge 2 (another "makes sense" game) than GT4. Hell, I'd rather play Midnight Club 3 (a game that "makes sense" if you ignore the ridiculous speeds :D ) than WR, RC2, or GT4.

Update: I wouldn't call it a "makes sense" game (more of an "eh, it works" game :lol: ), but just today I bought Le Mans 24 Hours for the PS2. $19.99 at EB. :D It's a terrible-looking Dreamcast port with mediocre sound effects and music, but it has several cool (real-life) tracks, a cool, if somewhat small, car selection (it pulls a "GT4" and claims over 70 on the box, where most of them are just different teams with the same car, or even different numbers on the same team :rolleyes: ), and a neat simulation of the 24 hours of Le Mans (as well as the Petit Le Mans), with an actual day-night-day cycle and random weather! It even has decent physics too, sort of a cross between San Francisco Rush and Ridge Racer...not "realistic" decent, but "fun, playable" decent. Here's the funny part: a friend of mine and I played LM24H for a while, had some fun, and then switched to GT4 and ran Circuit de la Sarthe. Not fun.

We both agreed that LM24H was just...better. :lol: You can argue all you want (if you feel the need to), my friend and I think a several-years-old Infogrames Dreamcast port is a more engaging racing game than PD's giant. :crazy: :lol:

Then we played Enthusia and we had 20x more fun than with LM24H and GT4 combined. :cool:
 
LM24H is - by far - still the best PS2 game for endurance races. It has poor physics, graphics and sound, if compared to GT4 (Enthusia doesn't have enduros), but the larger and more realistic grid (24 cars in the LM race, divided in two classes and recreating partially the 2000 line-up), the day/night cycles and the random weather make the race fun and chalenging. Besides, you can race the 24 hours race alone, because you can save it when you enter the pits. I did that race several times.

The AI is not bad, and if you set it to hard level, the three Audis up front will make laptimes that you'll have difficulty to make yourself until you get some experience.

Try it, Wolfe (the full 24 hours race), running one/two stints per night. And, to make things more interesting, don't pick an Audi (you'll want to battle the three of them). My favourite is the Danish privateer Panoz (slower than the works Panoz cars, but still a good handling car), but I must admit that I won the race with that car after I had already won it with the yellow Audi and had a lot of experience of driving in that game.

If you want any advice or help about that game (settings, tyres, whatever) feel free to ask.


btw, my lap record of Le Mans is with the '99 BMW (sadly you can't do the Le Mans race with the '99 lineup, wich is the one you get in the Road Atlanta race) and it's a 3:28,500. Beat that ! :D
 
Hun200kmh
my lap record of Le Mans is with the '99 BMW (sadly you can't do the Le Mans race with the '99 lineup, wich is the one you get in the Road Atlanta race) and it's a 3:28,500. Beat that ! :D

When I saw that the time trial mode would unlock cars, I thought it would be a push-over. But the only one I've beaten so far is Road Atlanta National, and only by .8 sec!! Needless to say, I haven't beaten 3'34" on Circuit de la Sarthe yet. I've only managed a 3'37" in the R8C... :scared:
 
from the trailer i saw it looks kinda arcady with the insane jumps, It may be fun but a jkilljoy for sim fans.
 
LaBounti
from the trailer i saw it looks kinda arcady with the insane jumps, It may be fun but a jkilljoy for sim fans.

I don't recall having insane jumps in that game (at least jumps like the ones we get in GT4's Seattle and Enthusia's Pacific Gateway circuits). I haven't been playing this game for a while, but the only jumps I can recall are both slight jumps (one in the Road Atlanta circuit, just after the chicane in the last section of the track; one in the Le Mans circuit, arriving at Mulsanne corner and where - in 1999 - the Mercedes flew).

Both seem pretty realistic IMO. Besides, in the "Le Mans" one, you only get it with the downforce set to minimum.

But I agree the physics of the car's behaviour are still poor. The cars only have controlable understeer (when they start to oversteer you can be 99% sure you'll spin out), and overall this game is - physicswise - behind GT3 and GT4 and far, far behind Enthusia.

What makes it a great game (and, IMO, a game every "PS2 racer" should have), is a mix between the several neat features of it (large grids, random weather, day/night/good and fast AI).

Of course, you must also like endurance races and the use of race strategy that comes with them (how to save fuel and tyres to make them last just those two/three laps more than the opponents; when to enter the pits if it starts/stops raining; what settings to use, how much fuel load if you wear your tyres faster than you consume your fuel, etc.). You must be fast, but you must also be very consistent and "clever" during such a race.

LM24H recreates all this very well. And if you try the full 24 hours having to lap consistently around 3:35/3:36, because that's the pace of the leading 3 Audis, the 3 works Panoz and the Pescarolo, you'll see that even a 1st finish in the top three will look like a victory.

PS - Wolfe, my 3:28,500 with the BMW was in Time Attack with a "Sprint" engine, minimum fuel, longer ratios gearbox, soft tyres and also minimum downforce. A car to face the 24 hour race can't be that unstable, can't have that engine (it consumes fuel fast), must use hard tyres and should have an overall conservative (meaning: medium) settings in downforce and gearbox ratios. Such a car will lap around 3:36/37/38. Never better than 3:34 and never worse than 3:40.
 
Hun200kmh
I don't recall having insane jumps in that game (at least jumps like the ones we get in GT4's Seattle and Enthusia's Pacific Gateway circuits). I haven't been playing this game for a while, but the only jumps I can recall are both slight jumps (one in the Road Atlanta circuit, just after the chicane in the last section of the track; one in the Le Mans circuit, arriving at Mulsanne corner and where - in 1999 - the Mercedes flew).

Both seem pretty realistic IMO. Besides, in the "Le Mans" one, you only get it with the downforce set to minimum.

But I agree the physics of the car's behaviour are still poor. The cars only have controlable understeer (when they start to oversteer you can be 99% sure you'll spin out), and overall this game is - physicswise - behind GT3 and GT4 and far, far behind Enthusia.

What makes it a great game (and, IMO, a game every "PS2 racer" should have), is a mix between the several neat features of it (large grids, random weather, day/night/good and fast AI).

Of course, you must also like endurance races and the use of race strategy that comes with them (how to save fuel and tyres to make them last just those two/three laps more than the opponents; when to enter the pits if it starts/stops raining; what settings to use, how much fuel load if you wear your tyres faster than you consume your fuel, etc.). You must be fast, but you must also be very consistent and "clever" during such a race.

LM24H recreates all this very well. And if you try the full 24 hours having to lap consistently around 3:35/3:36, because that's the pace of the leading 3 Audis, the 3 works Panoz and the Pescarolo, you'll see that even a 1st finish in the top three will look like a victory.

I have a feeling LaBounti was actually referring to World Racing.....

But you've got a nice summary/review of Le Mans there. :) 👍

Hun200kmh
Wolfe, my 3:28,500 with the BMW was in Time Attack with a "Sprint" engine, minimum fuel, longer ratios gearbox, soft tyres and also minimum downforce. A car to face the 24 hour race can't be that unstable, can't have that engine (it consumes fuel fast), must use hard tyres and should have an overall conservative (meaning: medium) settings in downforce and gearbox ratios. Such a car will lap around 3:36/37/38. Never better than 3:34 and never worse than 3:40.

I don't remember what settings I used exactly, but I'm pretty sure I used soft tires, the top-speed gearbox, and the sprint engine. I didn't set fuel to minimum, and I probably put the downforce at half or full. Regardless, methinks you're just better than me. :D
 
Wolfe2x7
... Regardless, methinks you're just better than me. :D


That laptime was made two years ago. By that time I was better than we both are now :D

Anyways, our litle conversation about this old game made me want to play it again.. I guess that one of these nights I'll start one more 24 hours LM race. It should take me about two weeks to finish it, doing one stint per night.
 
Well, tried the PC demo and it's nowhere a match for WR1 (or MBWR). Loved the first one since the demo, especially that Alps environment (don't you just love the icy-road part? :D ).
 
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