Exploring Suzuka - Glitch I

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GTPr01 (GT); TheGTAFather (GTA)
Last night I finally achieved what I had set out to do after weeks of failed attempts in the pits of Suzuka. That is, take a relatively long vehicle and spin it around so to be sideways in the narrowmost places of the pitting area of Suzuka. If you've ever seen the glitch in GT4's Nurburgring whereby you are able to 'jump' out of the track boundaries through wedging a too large car into a too narrow pitlane, you'll know what I mean.

And to the losers in the previous thread denigrating me on the premise that I have 'no life', it would be wise to know that finding and executing glitches in relatively new games isn't rare, and to most is actually an interesting way to discover how the game is constructed. The only reason I stayed up to said times was so I could photograph the event for you as proof, since I knew it would be questioned at some point or another. If being branded as someone wasting their time, and wasting a thread (the previous of which was to be filled with pictures once I got up ths morning, had you the small patience to allow me to respond) is what I get for taking the time and effort to show to my peers on GTPlanet that the game can be glitched, not for any cheating purposes whatsoever but to explore further the construction of the popular Suzuka track, then I guess I shouldn't attempt to contribute anymore to GTP.

Nonetheless, here are the photos (
I'll add them as I host them):








"Cars afloat in the nearby carpark"






"Van is locked-on"


'Jungle boating'


'A mysterious nearby road I found'


'GT is now one with the asphalt.'


'Atleast GT has found out a way to solve the house-shortage crisis'



'According to this map, I no longer exist'


'The effort to execute this glitch sure pays dividends when you come to see backdrops like this'






'So there's the Ferris Wheel...'




'Carnival-time'


And then I found this, another course a few kilometres nearby...'






'And finally, I finished off on a top-speed run with the Citroen GT, reaching a not-inconsiderable 424kmp/h'


 
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If being branded as someone wasting their time, and wasting a thread (the previous of which was to be filled with pictures once I got up ths morning, had you the small patience to allow me to respond) is what I get for taking the time and effort to show to my peers on GTPlanet that the game can be glitched, not for any cheating purposes whatsoever but to explore further the construction of the popular Suzuka track, then I guess I shouldn't attempt to contribute anymore to GTP.

Your mistake was to make a thread about a glitch without backing it up before you went off to bed. Why didn't you wait to post your findings once you had the images ready to upload? It was asking for trouble.

Nice find by the way. 👍
 
Van is lock on.. BUAHHAH I knew the car was designed for this!
 
Interesting..... but still ultimately pointless in the overall scheme of the game, and what it's designed for........
 
osg
Interesting..... but still ultimately pointless in the overall scheme of the game, and what it's designed for........

It may be pointless, but there's never any harm in having a little fun. Good find GT Pro.
 
Hmmm, Anyone smell top speed runs?

Funny you mention that, I actually took the Citroen GT out for a top speed run and it topped-out at 424kmp/h after about 5mins of non-stop acceleration. I'll provide some more pictures of it when the camera recharges 👍

Your mistake was to make a thread about a glitch without backing it up before you went off to bed. Why didn't you wait to post your findings once you had the images ready to upload? It was asking for trouble.

I expected it to be implied from my post that I would upload the pics as soon as I got up this morning, but obviously trying to linking coherent, explanatory sentences together early in the morning isn't as easy as I thought it would be. Regardless, I should have been given the opportunity to reply before the thread was closed, but the impatience of some Super-moderators prevented that.

 
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Could you explain the process more? I never knew there was a glitch on the Nurburgring in GT4, so I have no clue how to do this one. It looks like something I want to try.
 
Could you explain the process more? I never knew there was a glitch on the Nurburgring in GT4, so I have no clue how to do this one. It looks like something I want to try.

This is an example of the GT4 Nurburgring glitch, commonly carried out with the Charger, or any other classic American muscle car due to their lengthy bodies:



Or for a lower quality, but faster-paced video:



To carry out the same event in GT5 will take a little more patience, but here's a rundown:


  1. Make sure you've purchased the Citroen GT, or any other similarly long vehicle, and go out to Suzuka Circuit (Whether it be Suzuka East or the full course) in any mode, and any settings (having no TCS activated seems to help).
  2. Once you're on the course, go around through either the exit or entrance and make your way to the narrowmost road located about halfway through the curved entrance-way to the team garages.
  3. Once you've found the narrowmost area, try in any way possible to force the car into the space perpendicular to guardrailing.
  4. You will experience much juttering throughout the cabin of the vehicle and the vehicle may 'pop' out of position every-now-and-then.
  5. Eventually, you'll 'pop' into an area either in the carparking area, or into an area slightly elevated above the track from where you can drive outwards from the track area.
  6. Have fun exploring
 
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Nice find.


I tried escaping as you explained but I kept getting popped out into the air and landing at the start of the pits (green and white tyre wall), a few times I landed in the guard rail which it juttered for a while and eventually popping me back on the track. I did this for about 25mins and never escaped the track :(
 
With a bit more digging you may find out how to release the laser guns on the Concept, looks like the target is already locked.:lol:👍

By the way, I can’t see what’s wrong with “playing around” in GT5.:confused:

Edit: GTP_EVENT suggestion for 1 april 2009: fastest “lap” @ Suzuka’s Ferris Wheel...
 
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Bravo to finding the glitch and finally posting pictures, but I still maintain that once you've got past the "ooh, a glitch" factor it becomes a little tedious. At least on Motor Sports Land in GT2 it was easy as hell to achieve.

By the way, I can’t see what’s wrong with “playing around” in GT5.:confused:

Nothing wrong with playing around, if it floats your boat gliding above some glitchy scenery then that's okay with me, but it doesn't really strike me as a "fun" glitch. A fun glitch for me is somethink like the GTA4 swing glitch, at least that one fires you halfway across an island...
 
Nice find there, I might give it a try myself. I'm sure there are still some glitches to come, only if PD don't update that is.
 
Nice find.
I didn't comment on the previous post you made about your discovery, because I neither cared for it, nor found it that important. (To me, atleast.)
So I don't get why people made the comments they did.

It's nice you have pictures now. So I guess even a nicely polished game like GT5:P can have it's glitches? I wonder if they will fix it, once words spreads out further.
 
Nothing wrong with playing around, if it floats your boat gliding above some glitchy scenery then that's okay with me, but it doesn't really strike me as a "fun" glitch. A fun glitch for me is somethink like the GTA4 swing glitch, at least that one fires you halfway across an island...

I get your point too, and giving a bit off support to GT PRO doesn’t mean I will spend half a day trying to reproduce this.

Just kidding so no offence please, but this may appeal for a clarification in OLR rulling: “respecting others driver position even if they’re "flying" around unexpected parts of the tracks during free practice sessions”.

:cheers: to both of you.
 
I find GTP to be quite ironic at times. While I also think that the first thread could have waited until all the vital data was there, I think there's much more point to something like finding where and how to leave the track than me being asked what I think which car looks best, worst, is slowest, quickest, best and worst handling, what I think of the new intros, what I think will be in Spec IV, and so on - you get the picture. I see nobody complaining about the point in those threads, yet this one gets complaints galore. Strange, strange world...
 
I expected it to be implied from my post that I would upload the pics as soon as I got up this morning, but obviously trying to linking coherent, explanatory sentences together early in the morning isn't as easy as I thought it would be. Regardless, I should have been given the opportunity to reply before the thread was closed, but the impatience of some Super-moderators prevented that.
It shouldn't have been posted at all until you had the info that you provided in this thread.

If the other thread had been left open, you would have edited your first post and then the next dozen or so posts wuld not have made any sense. If you hadn't edited your first post, then the important info would have been way down the page, past some (now) useless posts.

And if you had done it properly the first time, you wouldn't have had all these posts either.
 
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I don't think there is anything wrong with finding glitches in games,there was one in GTA san andreas where you could fly under the cities with a jet pack that was fun if you just wanted to mess around.
Thanx GT Pro.
 
Nice find.


I tried escaping as you explained but I kept getting popped out into the air and landing at the start of the pits (green and white tyre wall), a few times I landed in the guard rail which it juttered for a while and eventually popping me back on the track. I did this for about 25mins and never escaped the track :(

Yea I kept doing the same thing but I'm going to keep trying. Nice find GT Pro!
 
I did it once in an online race, but I cant do it again...
I jumped out of the grandstands infront of first place,
I would have loved to see the look on his face. lol
 
I find it interesting that they develop stuff outside the track , like another smaller track and roads ...etc which you will never see or use , or will they be used ? ;) :D
 
The coolest place to explore would be Eiger, I think.

Too bad there are no "squeeze spots" like there are here.
 
I find it interesting that they develop stuff outside the track , like another smaller track and roads ...etc which you will never see or use , or will they be used ? ;) :D

I don't think they'll be used, but I think they took a hint from people in the past saying how dull the atmosphere of their games was.
 
I find it interesting that they develop stuff outside the track , like another smaller track and roads ...etc which you will never see or use , or will they be used ? ;) :D

I think it's more for the point of making the scenery as detailed as possible. By adding all those access roads, cars, and general infield and outfield stuff, it means that wherever you are on the circuit, you'll see nothing but the stuff you'd actually see if you were driving on it in real life - no clipping where they haven't bothered to fill in the scenery, in otherwords.
 
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