F1-2010 Driving AidsF1 2010-2016 

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Maxitsu
I want to drive realistic as possible. so turn steering and braking assist off. but what about ABS and Traction Control. Does reallife F1-cars don't use ABS & TC?
 
It doesn't use traction control and I doubht about abs, interludes or ardius would probably know because they know loads and tell me how I'm completley wrong sometimes:).
 
x_aids.jpg
 
Nope, F1 nowadays doesn't use any driving aids as in reality both Traction Control and ABS are banned...
 
AIDS are bad mmmk.. You shouldn't use AIDS because AIDS is bad mmmk ...
 
When I bought F1:CE nearly 3 years ago, I was completely new to racing/simulation games. I raced with stability control set pretty high and the racing line. I'm determined with F1 2010, now that i'm more experienced with difficult driving games, to hit it first time without any aids whatsoever. Ultimately I think this is the most fun and rewarding way to play, albeit far from the most accessible.
 
When I bought F1:CE nearly 3 years ago, I was completely new to racing/simulation games. I raced with stability control set pretty high and the racing line. I'm determined with F1 2010, now that i'm more experienced with difficult driving games, to hit it first time without any aids whatsoever. Ultimately I think this is the most fun and rewarding way to play, albeit far from the most accessible.

I think you'll be surprised at how much more you enjoy racing/driving with the line off. Well, once you get used to it ;). For one it gives you even more appreciation of the track and positional awareness and attention to subtle details that the real pros possess. Also, I think, you'll find yourself seeing more of the track as there will be less distraction from being made aware of "the line" as it always front and center in your visual field of view.

Edit...
Oh yeah, forgot one point. Learning w/o the line will be much easier in 2010 as opposed to CE for the simple inclusion of "rewind." So from this standpoint, I fully recommend the use of this feature 👍.
 
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not to sound pious or anything.. but i probably am...

Why is everyone going mad about using a line and blah blah to learn how to drive?



Did no one here learn gran turismo style.. just put it in and play. I can't remmeber ever usinga racing line or markers or whatever. Only time i've had it on was in F1ce where I can't turn the bloody arrows off. Line off, arrows on.. go away.


If you need a line to see where you should drive you really don't know how to drive a racing line.. and that's worrying.

It's not hard. For most corners do the following

start on outside
1) see corner
2) see corner come
3) come corner come
4) BRAKE!!!!!
5) downshift downshift downshift downshift
6) turn
7) release soon after
8) hit apex
9) throttle gradually on
10) see corner go, go corner go
end on outside

At the amount people are tlaking about needing lines, I'm suprised the government doesn't paint lines on our road to tell us when to brake and how to take a corner.


Once learnt, you can experiment with kicking out the back end with throttle or under brakes (late in the braking), turning as you brake or so on.
 
start on outside
1) see corner
2) see corner come
3) come corner come
4) BRAKE!!!!!
5) downshift downshift downshift downshift
6) turn
7) release soon after
8) throttle gradually on
9) hit apex
10) see corner go, go corner go
end on outside
Fixed, that's what you should be doing anyways.

Learning to drive a car without AIDS, you also learn how to control the car proper, you'll have a better understanding of the cars limits and thus making you a better driver in time.

P.S. 14 days to go :crazy:
 
not to sound pious or anything.. but i probably am...

Why is everyone going mad about using a line and blah blah to learn how to drive?



Did no one here learn gran turismo style.. just put it in and play. I can't remmeber ever usinga racing line or markers or whatever. Only time i've had it on was in F1ce where I can't turn the bloody arrows off. Line off, arrows on.. go away.


If you need a line to see where you should drive you really don't know how to drive a racing line.. and that's worrying.

It's not hard. For most corners do the following

start on outside
1) see corner
2) see corner come
3) come corner come
4) BRAKE!!!!!
5) downshift downshift downshift downshift
6) turn
7) release soon after
8) hit apex
9) throttle gradually on
10) see corner go, go corner go
end on outside

At the amount people are tlaking about needing lines, I'm suprised the government doesn't paint lines on our road to tell us when to brake and how to take a corner.


Once learnt, you can experiment with kicking out the back end with throttle or under brakes (late in the braking), turning as you brake or so on.

Sounds like a lecture :grumpy:

I use the racing line to learn a track because I have never driven at Spa for example :)

Its not like you see their racing line if yours is turned off in an online race - sheesh :yuck:
 
Sounds like a lecture :grumpy:

I use the racing line to learn a track because I have never driven at Spa for example :)

Its not like you see their racing line if yours is turned off in an online race - sheesh :yuck:

I use if for the same reason, it makes the process much faster.

As for assists, I don't plan on using any, but am not going to get my panties in a bunch if someone does. It's a simple fact that I didn't buy them their game so I don't have any grounds to tell them how to play as long as it doesn't affect my game experience(this also goes the other way around, unless you plan on buying my copy of the game, don't tell me how I should play it).
 
I used to get cranky when learning a new track in a game. Never thought it was enjoyable. But by keeping the expectations low and not being in such a stinking rush to go fast, it turned into another thing. Now I actually kind of like it. Last new track(s) I learned were Portimao (Portugal) and Misano (Italy) / World Superbike Championship.
My current favorite feature are two corners linked by a tiny straight, or a 'double apex' corner. Monaco has one like that -its the two right handers following Loews Hairpin. I like that style of corner, but faster ones!
 
I use the racing line to learn a track because I have never driven at Spa for example :)

To those of us who have tried both, this is exactly the point. You don't learn the track, you only learn the line.

It is likely you don't believe me, so as a test try Shanghai in CE with your best/favorite car and w/o the line. Then report back how closely your non-line lap times match your line lap times.
 
The line is an extra reference for me; not the only reference; and I know its not the fastest way around the track.

This argument has been going on in other threads, so that is the last I will say about it; to each their own 👍
 
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The line is an extra reference for me; not the only reference; and I know its not the fastest way around the track.

This arguement has been going on in other threads, so that is the last I will say about it; to each their own 👍

Of course to each their own, still would like to hear back on the test ;).
 
I find the line shows a basic racing line, out-in-out etc, everyone has their own slight variations. I.e. I may not go all the way out of a corner in order to line up for the next for example. Its definately more for people who aren't huge race fans.
 
Sounds like a lecture :grumpy:

I use the racing line to learn a track because I have never driven at Spa for example :)

Its not like you see their racing line if yours is turned off in an online race - sheesh :yuck:

Neither, I haven't driven spa or any f1 track for that matter, only in games, and when i pick up a game I see what to do and drive it.


If you follow a line then your not really thinking for yourself, your just following what someone else has already put down. You don't see the corners or think, I can brake a bit later here, or I need to brake more, all you are doing is, RED LINE, brake hard, blue line or green line, go go go.


That's my point, no one learns a track ever (until I found out aparently in games now) by following lines.

Do you think the F1 drivers have racing lines on there simulators to learn the new Korean track? Highly doubt it. How do you learn a track in karting, you don't have simulators let alone ones with lines for your local karting track, you go around once seeing how it goes and seeing the layout, then you just drive.


The tihng that irritates me so much about people 'learning using the line' is that you aren't thinking for youself, and in racing that is exactly what you need to do.

If you don't know when the brake or accelerate or when to turn or where the apex/s is approx in the corner, then you aren't thinking for your self you just seeing.

When you race then you are just braking at a point you know, not where you want to go in comparison to other cars.

If there is something going aginst you parallel, you might brake early going into a chicane, loose more speed, and then go from the inside line through getting on the throttle sooner and hence being on the right side for the next corner say (i.e. you end up on the outside).


That works well in montreal, last chicane before the hairpin. A racing line wont say that because it just follows the line, you don't know when to brake without it and don't know where to go.

I've also found that people who follow racing lines and perfect them then don't leave space running parallel in areas and are pretty irate to race with. Not that all are.
 
To each their own (again) and I race clean using the racing line; ask any who I have raced with :)

But I do not use it to tell me when to brake or accelerate.

Hopefully we will be in some races online with GT5.

P.S. I also race without the line too :sly:
 
sup with the elitist attitude here?

not everyone is as good as you guys. i use ABS and traction control on low. i set the line to 'corners only' although I would only really prefer it to be set to 'brakes only'.

i would be happy to turn it off if there was a brake marker like in Gran Turismo games. it warns me to downshift and thus brake. this game doesn't and i don't plan on spending 10 hours just to learn a track.
 
So I decided to try out how the F1 cars feel with all assists off. Doesn't seem so bad.

I managed to get 2:06 in Bahrain GP after a few laps and I don't think that is that bad, considering my heavy reliance on the braking line :P

With ABS, corner lines and traction on, I got 2 minutes flat. I don't think it's the assist which got me that time, but the driving line. Driving without the assists doesn't seem so difficult. You just gotta be more gentle on the brakes and throttle, which is easy enough.
 
idk, i need it investigate. In GTP if you had assistants on, your car was slower, period. This game seems like if you have them on you have an advantage? Especially i an online game.
 
Today I have learned the Singapore track without any lines. It's just fun to learn a track like that and I think you'll remember it better that way. I just pick things in the scenery, advertising boards, signs etc to memorise my brakingpoints. It wasn't an easy track to learn (at first most corners look pretty much the same) but very much fun once you get to know it well. You just have to take your time and practice much until you're familiar with a layout.
 
This game is actually the first game i have ever used aids with. I use low lvl traction, full lines and abs. I find the line helps me learn good lines and braking/acceleration points for tracks much faster. The low lvl traction is slightly more forgiving yet will still whip around on you if your too stupid and the abs because the a.i use it XD

I will take all the aids off eventually but for the moment i would rather race like this and with harder a.i. seems more fun and challenging than no aids and basic a.i
 
I tried to play without any assists but it just too hard with a pad...D-Pad and face buttons. In the end my fastest time around Bahrain was around 1:56.

idk, i need it investigate. In GTP if you had assistants on, your car was slower, period. This game seems like if you have them on you have an advantage? Especially i an online game.
I tried Full Traction Control and I was slower by over a second...it really does stifle the throttle response.

For a pad user I'd say the equilibrium is 'Medium' because it kind of acts to compensate for using a DualShock3 instead of a wheel but you still need to be careful of using full acceleration out of slow or bumpy corners. Using 'Medium', not other assists, I've managed to get a time of 1:53.545 on Bahrain.

I know it's not ideal but it really is the happy place for pad users.
 
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Dunno about anyone else but for me using the line was essential to get a feel for the Singapore track without constant crashing. Only problem I find is I don't actually learn the track properly when I use it so it's like I'm a slave to the line... until I actually learn it properly of course.
 
Here's the way I see, and if I sound harsh - tough 🤬.

If you use any aids to assist you whether it be in real life or a damn video game, that's solely your choice, your prerogative, and most importantly your choice. Take me for example, I don't use any aids other than ABS in any racing game that I play. Why? I don't like pumping brakes. Got a problem with that? Tough 🤬.

I also enable the racing line on tracks I don't know well enough, so I can learn them quicker and far more sufficiently than not knowing where to brake, how hard to brake, and when to get back on the accelerator. All of this possibly leading to lackluster performance because I haven't spent enough time practicing the old-fashioned way. Again, if there's a problem with that because (insert lame excuse here) tough 🤬.
 

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