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This is the discussion thread for an article on GTPlanet:
Unless they end support for PS4/XONE, they won’t bother with it.Man, I wish they would do PSVR2 support.
And with that, doesn't appear to be any new features either. Red flags aren't new, they're returning (and pointless imo), Braking point isn't new, it's returning. Time will tell regarding physics and the elements that vary player to player.Still the same engine and graphics….😩
Braking Point 2 and Adrian Oldey not doing it for you?Haven't seen anything in the blurb that jumps out as something worth buying the game for.
Sounds more like a Codemasters Problem considering EA has only been on for the past two.No surprise here. Looks identical to the last five F1 games. It's been crying out for a new graphics engine for years. Just the typical EA sports game format. Copy & paste. That'll be £70 please.
Yeah people just see EA Sports now and think it's all them. Same dev studio, same people, very little to our knowledge has changed in the actual development and production of the F1 series.Sounds more like a Codemasters Problem considering EA has only been on for the past two.
In the past i would've agreed but EA have controlled the important things like budget & schedule for a couple years now. It's completely up to EA to say what they want & when they want it. It's clear (just as with all other EA sports games) that they're perfectly happy continuing to put minimal effort & budget into F1 & to continue the yearly release whilst making huge profits.Sounds more like a Codemasters Problem considering EA has only been on for the past two.
People seem to think being cynical means to intentionally be ignorant just because what happened before without actually looking deeper. Perfect example is the Breaking Point from 2021: So many people stupidly assumed EA just made Codies slap on something from FIFA when it was always a Codies idea (Again, you can tell who's never heard of the Toca/Grid Race Driver series)Yeah people just see EA Sports now and think it's all them. Same dev studio, same people, very little to our knowledge has changed in the actual development and production of the F1 series.
It's kinda unfortunate for EA that 2020 felt like a peak and '21-'22 fell short, easy to connect those dots but that seems to have been the pattern.
Here's the thing: 2021 literally was already close to finished Before EA got Codemasters, which meant that sticker on the box and opening graphic is as much EA influence as it got.In the past i would've agreed but EA have controlled the important things like budget & schedule for a couple years now. It's completely up to EA to say what they want & when they want it. It's clear (just as with all other EA sports games) that they're perfectly happy continuing to put minimal effort & budget into F1 & to continue the yearly release whilst making huge profits.
Instead they could & should increase the budget for a couple years & give them a couple years in order to rebuild on a new & far more current engine. Then they could continue to copy & paste that every year but they would at least have a far more current-gen game.
I agree that Codemasters should've rebuilt a modern engine a couple years ago but now EA have control over most things.
I'm very tempted by PSVR2 but still a bit scared by the substantial pricetag. Unfortunately, I haven't found a place in Tokyo that lets me try out PSVR2, so I'd have to go in blind, basically.
What's the general opinion here? Seems quite positive from what I've gathered. But is it in the "nice to have" category or in the "this changes everything"/"I can't imagine playing any other way now" category?
Looking at the other games currently available for PSVR2, I could only imagine myself trying Pavlov, and probably getting bored with it after a couple of weeks, so the 75000 Yen would be entirely dedicated to playing GT7 in my case.
Sorry if this has been asked countless times. I've only read the last couple of pages of this 130 pages thread.
Man, I wish they would do PSVR2 support.
Unless they end support for PS4/XONE, they won’t bother with it.
If this had PSVR2 support. Id buy instantly if not. I wont bother.
Yeah. All these billion years playing F1 and it being generally my favorite game, and now I basically don’t even care about doing so anymore. Not without VR. It’s sad how insane it could be if in VR yet it is actually pretty unappealing to me now without it. VR would be more of a shakeup to the series than any other “new feature” or mode can be.No PSVR2, no 💰.
F1 22 already had VR support on PC, I don't see why they can't bring that to the PS VR2 this yearUnless they end support for PS4/XONE, they won’t bother with it.
I keep hoping it might be planned for an update but I’m not holding my breath.F1 22 already had VR support on PC, I don't see why they can't bring that to the PS VR2 this year
Is there a version for Ps4? I can't find thatDeveloping games for the old consoles is just getting silly at this point. We won’t see big changes until they stop doing it.
F1 2024 using Frostbite next year 😅No surprise here. Looks identical to the last five F1 games. It's been crying out for a new graphics engine for years. Just the typical EA sports game format. Copy & paste. That'll be £70 please.
Physics wise, there were a couple leaks that cited it feels more like F1 2020 as a positive.And with that, doesn't appear to be any new features either. Red flags aren't new, they're returning (and pointless imo), Braking point isn't new, it's returning. Time will tell regarding physics and the elements that vary player to player.
Haven't seen anything in the blurb that jumps out as something worth buying the game for.