F1 quality comparison

  • Thread starter Thread starter Pacman76
  • 6 comments
  • 1,786 views
Messages
83
Messages
Carvgybe
I am itching to get an F1 car in GT5 and do some racing. How does F1 in GT5 compare to F1 2010? Just racing wise not the complete game as I know there are more cars in F1 2010. Oh and if anyone has too many F1 cars and they wanna get rid if one ......... :)
 
I am itching to get an F1 car in GT5 and do some racing. How does F1 in GT5 compare to F1 2010? Just racing wise not the complete game as I know there are more cars in F1 2010. Oh and if anyone has too many F1 cars and they wanna get rid if one ......... :)

It's a complicated and difficult comparison. One crucial difference is the driving physics, which are generally regarded as superior in GT5. However, this is basically the extent of GT5's advantages over F1 2010.

F1 2010 has a full grid of twenty-four cars on track, versus a maximum of twelve in GT5. (Technically GT5 can and occasionally does sixteen, but it's in rare events and I don't think I've ever seen a GT5 event with sixteen F2007s or sixteen F10s, and even sixteen is still not twenty-four.) F1 2010 has all the circuits of the 2010 season, while GT5 only has a few. F1 2010 can do the full race weekend, including three practice rounds per race and three qualifying rounds per race, while GT5 has none.

F1 2010 has all the teams, cars, and drivers from the 2010 season, while GT5 has only one from the 2010 season, one from the 2007 season, only the one team, and none of the drivers. (Technically, it has Sebastien Vettel, but not as a Formula One driver, but in an unrelated manner.) F1 2010 has the FIA rules for F1, at least to some extent, like the requirements for tire compound usage during a race, while GT5 does not. F1 2010 has a flag and penalty system, although not perfect, while GT5 has none.

F1 2010 does some extensive damage, both cosmetically and mechanically, while in GT5 it's severely limited. F1 2010 tries to mimic, even if not quite perfectly accurately, track rubber-in, marbles, tire pickup, flat-spotting (as I recall), and a fully dynamic track surface that can get wet to varying degrees depending on location and rainfall that even has puddling and a dry line that forms, both cosmetically and effecting car performance. Cars can overheat in F1 2010, while they cannot in GT5. Brakes can get too hot or too cold in F1 2010, while this is not simulated at all in GT5. F1 2010 includes the adjustable front wing and the limitation on usage during each lap, while GT5 doesn't have this at all.

Finally, the Ferrari F1 cars are not playable in A-Spec or B-Spec in GT5, so you won't be enjoying them in F1 races in the game anyway; at least not in real in-game events. Eventually PD added a set of Seasonal events for the Ferrari F1 cars, so that handful of races are all you get for F1. GT5 isn't a game to satisfy an F1 fix any more than it is for a NASCAR fix.
 
In terms of the basic physics of the driving, I like GT5 more.

As far as the entire exprience of an F1 race, and all the little things that factor into F1 but don't factor into other race series as much (rubbering in, heat in the brakes, etc.), F1 2010 is much better.
 
...you won't be enjoying them in F1 races in the game anyway; at least not in real in-game events. Eventually PD added a set of Seasonal events for the Ferrari F1 cars, so that handful of races are all you get for F1. GT5 isn't a game to satisfy an F1 fix any more than it is for a NASCAR fix.

Don't forget that you can have a lot of fun racing them online and in single-player F1-only races (not including the Seasonal events).
 
I'll say that the gearing in GT5 is completely messed up though, gears 1-4 are way too short while 5-7 are too long. You cannot make it match the real thing either, even with individual gear ratio tuning (which is annoying since they got it right in Prologue:irked:)

You'll normally only need to go through 4 of the gears...
 
Back