Fancy graphics vs loading & performance...

  • Thread starter Thread starter swamidude
  • 28 comments
  • 2,235 views

What would you prefer?

  • Minimal fancy graphics, shortest load times possible

    Votes: 27 32.9%
  • Keep it the way it is, I like the graphics and the load times

    Votes: 42 51.2%
  • The menu is too boring, I'd prefer more fancy graphics and can wait longer

    Votes: 13 15.9%

  • Total voters
    82
Messages
97
Messages
Asian_JEW
Hey guys,

So I don't think I'm alone in finding the GT5 load times quite annoying, and this is likely down to the fancy clips and transitions they implement to make the game look good, for example when you start a race the AI must 'load' but in the background sweeping views of the track are shown, no doubt slowing the process down.

Would you prefer if they toned these down to improve the loading times and performance of the game?
 
Hey guys,

So I don't think I'm alone in finding the GT5 load times quite annoying, and this is likely down to the fancy clips and transitions they implement to make the game look good, for example when you start a race the AI must 'load' but in the background sweeping views of the track are shown, no doubt slowing the process down.

Would you prefer if they toned these down to improve the loading times and performance of the game?

Thats much quicker than it used to be, in the past you had to wait until EVERYTHING loaded before being given a menu - now you can work on weather and set-ups before its even fully loaded.
 
The whole game was not properly set up:
1. Loading times: why so long, do they load the entire bluray all the time?
2. Menu controls: it seems that different people have designed different parts of it. The back function should do the same across all menus in the game.
3. No caching: Put some caching into it guys. If by mistake you click on a race and go back it should not reload the entire thing.
And many more.

Nice game, but from a functionality point of view it suffers a lot.
 
Zanxion. The PS3 has some pretty bad hardware by today's standards. I'm pretty sure the BD Reader in it spins at 1x or 2x only. It's slow. The rest of the system isn't particularly good, either. A good way to speed up loading times is to actually get a better hard disk or even get a solid state disk for your PS3.
 
It's the limitations of the PS3-hardware. There's so little memory, that you can't have e.g. the main menus and the data for a race at the same time. So it has to load everything every time.

And the view that is loaded at the beginning of a race is not what takes long. First the flash screen is loaded, then the whole track, and then the cars. They opimitized it greatly already. Also, when you enter an A-spec championship, it doesn't have to reload the cars anymore as they stay the same.

That does not mean it can't be made better:

1) What e.g. does bother me, is that, if you have played from release day and have more than 1000 cars, your game-save is pretty big and it therefore takes a while to save. Which it does after every little sh.... thing you do. That slows down everything. I wish you could influence this a little bit without opening the door even wider for all cheaters.

2) I seriously doubt there's no better way to organize the car garage. If I want to select a standard car, why do I have to...

a) open garage (it loads all my 300+ premiums, which I don't want)
b) select standard cars (it loads all 800+ of my standards)
c) select a country (if the brand is not at the beginning of alphabet, that's quicker; if it's a Japanese car, bad luck - it loads another 500+ cars)
d) finally select the brand I'm looking for.
e) at any point, you might also have to select sort order, because you might not find the exact car you're looking for by the default sort order of "Date acquired". :crazy:

So, if you're looking for a Japanese standard car, you have loaded 1600 cars for nothing at this point.

Suggestions:

- Why not make a screen with brand logos in the garage, like in OCD? The logos could be smaller so you can get to them faster. That would give you much better access without having to load all those cars before.
- Make an option to mix premiums with standards in your garage.
 
Loading times are still the same, even though after updating the game it feels like they halved now that you don't waste time choosing your preferences and that there's something to look at instead of a black screen.

I think that's the best update GT5 received, and I hope it gets implemented in other racing games and sims.

In short, no.
 
Suggestions:

- Why not make a screen with brand logos in the garage, like in OCD? The logos could be smaller so you can get to them faster. That would give you much better access without having to load all those cars before.
- Make an option to mix premiums with standards in your garage.

Yeah, thats my way of thinking about it too :-)

And to PS3 hardware, i dont think, that is this bad - you could always use your abilities in programming to optimalize loading times.
Example is Crash Bandicoot on PS1. Read this: VERY interesting story about PS1 hardware and its limits and how to roundabout them.
http://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/

Dont know why PD didn't do that.
 
Hey guys,

So I don't think I'm alone in finding the GT5 load times quite annoying, and this is likely down to the fancy clips and transitions they implement to make the game look good, for example when you start a race the AI must 'load' but in the background sweeping views of the track are shown, no doubt slowing the process down.

Would you prefer if they toned these down to improve the loading times and performance of the game?

Bluray drive just is not fast enough. If you could install games fully like in xbox, there would not be a problem.
 
I quite like the loading build up to a race, the way the panning over a still picture bit is not quite the same as the track you race at, A sort of puzzle for the observant I guess. The Gantry at Laguna Seca for Example, The park bench at Monaco... the loading screen list goes on.

It is much quicker to change from LeMans to Fuji in GT5 than in Real Life...

Kaz get the team back together, we need a DeGaulle Airport lounge and a Narita terminal, and a JREast train up to the slopes of Fujiyama.

Whoops - doki doki morning there
 
It's pretty amazing how GT2 menu was more functional and GT4 menu faster than GT5's.
Besides, there isn't THAT much stuff going on in the menus, they really should not load that slow. It's all about the programming i guess.
 
I don't mind the loading, if it means I can have seamless races, that's what matters to me. There's a lot of games that load as you go and it sucks. I would hate to see a skip or loading freeze during a race.

You also have to realize that GT5 is 1080p/i natively which means a lot more graphic files to be modeled and loaded. I have only come across a small handful of games (from any system) that have such high quality imaging. All the other console racing games are 720p/i.
 
Maybe to make it quicker to load instead of a "fixed" image. a vector image? it is just bits of information, and it could be a lot more quicker and light to load. This only applies to menus, no the whole game itself.

Anyway, GT5 1.0-1.9 it was boring to see it loading after 2.0 they did an amazing job tweaking the menus. The problem is the few RAM available. CELL is an incredible but complex "brain" to tweak and get the best performance.

CELL Blade for a PS4 "Orbis" CPU + NVIDIA GPU (That way you could run "older" game code or use a new game coding.)+ 2GB RAM to Ghaphics only. + 1GB for system.
(Even a smartphone hve more RAM that current gen, the bus is not that fast you know... )
Sorry if I gone to offtopic.
 
Maybe to make it quicker to load instead of a "fixed" image. a vector image? it is just bits of information, and it could be a lot more quicker and light to load. This only applies to menus, no the whole game itself.

Anyway, GT5 1.0-1.9 it was boring to see it loading after 2.0 they did an amazing job tweaking the menus. The problem is the few RAM available. CELL is an incredible but complex "brain" to tweak and get the best performance.

CELL Blade for a PS4 "Orbis" CPU + NVIDIA GPU (That way you could run "older" game code or use a new game coding.)+ 2GB RAM to Ghaphics only. + 1GB for system.
(Even a smartphone hve more RAM that current gen, the bus is not that fast you know... )
Sorry if I gone to offtopic.
Console that was designed in 2005 Vs a 2012 object.. , The ps3 has Held up better than anything that was released in 2006.. , it had blueray,wifi.. the xbox had none of that .. Yes graphically there starting to look dated * the xbox specifically the ps3 is still pumping out great looking games but you can start to see the limitations!*
 
Go play GT1 and you'll see what are very quick loading times with little memory and slow CD mechanic (2 speed)
 
Go play GT1 and you'll see what are very quick loading times with little memory and slow CD mechanic (2 speed)

That's not a very fair comparison. Look at the size differences of the two games. GT5 is nearly 100 times bigger than GT1. GT5 is bigger that most games on the PS3 for that matter. All in all, a little bit more loading should be understandable.

Until we get back to cartridge days, we'll just have to accept it lol.
 
Yep, but hardware is also 100 times better at least, so i thought it could be the same loading times.

Cartridge not needed to have reasonably loading times. Optimalization IS needed.
 
Yep, but hardware is also 100 times better at least, so i thought it could be the same loading times.

Cartridge not needed to have reasonably loading times. Optimalization IS needed.

The PS3 hardware is still up-to-date. the "problem" here is the scarce RAM it have. Thats all, if they double the numbers in RAM, GT could be completely different. Nevertheless PD manage to take advange from its strong and weak points.

As you said, No matter wich hardware you could have,"Optimalization IS needed{MANDATORY}." 👍
 
Bluray drive just is not fast enough. If you could install games fully like in xbox, there would not be a problem.

GT5 load times>Forza load times, By quite a mile, It's a huge difference simply because forza literally takes eons to load "fully"


Imo.
or fact or whatever all i know is it's long as hell.
 
I did the 8gb full upload of gt5 to my ps3 to speed it up and guess what no frickin change at all.
 
Fancy graphics aren’t responsible for the loading times. It loads many other things, preloads things, communicates to PSN, etc. which all take time. Graphics are simple to load…
 
TorqueHappenS08
GT5 load times>Forza load times, By quite a mile, It's a huge difference simply because forza literally takes eons to load "fully"

Imo.
or fact or whatever all i know is it's long as hell.

Exact opposite for me. I have both games installed too. :)
 
snowgt
It's the limitations of the PS3-hardware. There's so little memory, that you can't have e.g. the main menus and the data for a race at the same time. So it has to load everything every time.

And the view that is loaded at the beginning of a race is not what takes long. First the flash screen is loaded, then the whole track, and then the cars. They opimitized it greatly already. Also, when you enter an A-spec championship, it doesn't have to reload the cars anymore as they stay the same.

That does not mean it can't be made better:

1) What e.g. does bother me, is that, if you have played from release day and have more than 1000 cars, your game-save is pretty big and it therefore takes a while to save. Which it does after every little sh.... thing you do. That slows down everything. I wish you could influence this a little bit without opening the door even wider for all cheaters.

2) I seriously doubt there's no better way to organize the car garage. If I want to select a standard car, why do I have to...

a) open garage (it loads all my 300+ premiums, which I don't want)
b) select standard cars (it loads all 800+ of my standards)
c) select a country (if the brand is not at the beginning of alphabet, that's quicker; if it's a Japanese car, bad luck - it loads another 500+ cars)
d) finally select the brand I'm looking for.
e) at any point, you might also have to select sort order, because you might not find the exact car you're looking for by the default sort order of "Date acquired". :crazy:

So, if you're looking for a Japanese standard car, you have loaded 1600 cars for nothing at this point.

Suggestions:

- Why not make a screen with brand logos in the garage, like in OCD? The logos could be smaller so you can get to them faster. That would give you much better access without having to load all those cars before.
- Make an option to mix premiums with standards in your garage.

Great post 👍 Especially the ideas for icons like in the NCD.
 
Sometimes I find the load times (especially the A.I ones) annoying, but overall I think that the current graphics/load time trade of we ave is fine. I like it the way it is.
 
Exact opposite for me. I have both games installed too. :)

I'm with Patrick, the menus in Forza are 10x quicker, as is the game start up from power up.

THe race load is maybe 10-15 seconds quicker on Forza but the menus are way quicker.

I could turn my Xbox on, start the game, change cars to an Audi R8 from any other car I've been in, pick from the green boxes on event list what races I can run it in, and start the race in probably 3-4 minutes quicker than doing the same on GT5 on the PS3 and that is fact.

And that said it will display in high resolution my car as the menu background all whilst I do this, unlike GT Lifes still bland menu.
 
There should be an option to disable animations. This makes buying multiple cars extremely annoying.
 
It's the limitations of the PS3-hardware. There's so little memory, that you can't have e.g. the main menus and the data for a race at the same time. So it has to load everything every time.

And the view that is loaded at the beginning of a race is not what takes long. First the flash screen is loaded, then the whole track, and then the cars. They opimitized it greatly already. Also, when you enter an A-spec championship, it doesn't have to reload the cars anymore as they stay the same.

That does not mean it can't be made better:

1) What e.g. does bother me, is that, if you have played from release day and have more than 1000 cars, your game-save is pretty big and it therefore takes a while to save. Which it does after every little sh.... thing you do. That slows down everything. I wish you could influence this a little bit without opening the door even wider for all cheaters.

2) I seriously doubt there's no better way to organize the car garage. If I want to select a standard car, why do I have to...

a) open garage (it loads all my 300+ premiums, which I don't want)
b) select standard cars (it loads all 800+ of my standards)
c) select a country (if the brand is not at the beginning of alphabet, that's quicker; if it's a Japanese car, bad luck - it loads another 500+ cars)
d) finally select the brand I'm looking for.
e) at any point, you might also have to select sort order, because you might not find the exact car you're looking for by the default sort order of "Date acquired". :crazy:

So, if you're looking for a Japanese standard car, you have loaded 1600 cars for nothing at this point.

Suggestions:

- Why not make a screen with brand logos in the garage, like in OCD? The logos could be smaller so you can get to them faster. That would give you much better access without having to load all those cars before.
- Make an option to mix premiums with standards in your garage.

Agreed. THe paint chip and car garage menus are atrocious. I have over 1300 cars, I can't stand how long it takes to load. After it loads, it's so unresponsive, and sometimes the stupid cursor moves to places I don't want it to.

The other thing that annoys the hell out of me is online, you can't organize your cars by date acquired or order used, and it pisses me off.

Otherwise I love the menu's of GT5. They're similar to past GT's except way more intuitive. You can access different things from more places, and more easily. Plus, everything's laid out in simple. A monkey could learn the GT5 menu system in 30seconds. Plus it has a classy look, and Tool as a sountrack (well, mine does). If the garage/item/photo/paint menus would just work faster, it would be perfect. Even as it is, it's a breeze compared to rfactor:)
 
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