FIAT Panda Spotted in Gran Turismo in Giorgetto Giugiaro’s Polyphony Digital Tour

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Theres still a few fiats that need to be in GT that may never see the light of day but one can hope and dream to the PD overlords.

1966 Fiat Dino/Dino 2400 Spider

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1976 Fiat 131 Abarth Rally

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1983 Fiat Strada/Ritmo 130TC

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I remember posting the Fiat Dino in a Create your own DLC pack back in Forza 6 on January 2016 and they added it in March 2016. ;)
1990 Saab 900 SPG
There was the Saab Viggen. Then, the 99turbo. Now, FM6 brings you the SPG.
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1985 Volvo 240 Turbo
Created in a land where ice and rwd make for a hairraising combination. The famous Scandinavian flick is all it takes to ease this hot coupe through corners. From Swedish Touring Cars to Australian Touring Cars, the pedigree of the 240Turbo is forever cemented in racing history as "The Flying Brick".
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1976 Toyota 1000(KP30)
Before you relegate this humble 46hp 993cc coupe to the far corner of your garage, take note: Touge. Many a "mountain racer" we're built on this chassis. Cruise along in stock standard bliss, or build up your on Rouge Monster. Choice is yours.
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1971 Fiat Dino Coupe
Just look at it
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1986 Alfa Romeo Milano
Rising under the hood, is one of the acclaimed best ever V6 engines ever made. Smooth as silk and boisterous up to red line, it's hard to argue with one of Italy's best modern classic touring sedans.
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2003 Infiniti M45
Before the Chrysler 300C Hemi, there was this. 345hp of V8 muscle, in a space reserved for a twin turbo 6cylinder on its home continent. We only had a short 2year run of the Y34 chassis. Download it and stretch it's legs to the horizon.
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1971 Ford Falcon XY GTHO PHASE III
Reported and confirmed as "the fastest 4-door sedan in the world." for its model year, we close this DLC pack with an Australian icon. Winner of the 1971 Bathurst enduro, even in road car form, with speed limiter removed , could hit 146mph! Pick a colour and take it endlessly around Mount Panorama to relive the fascination of this true blue Aussie muscle car.
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It’s a six-cylinder and a coupe. More possible than any other classic type car. Know what? I’d love to see some stats on real world road vehicle engine configuration:

FF/cylinder/aspiration
FR/cylinder/aspiration
MR/cylinder/aspiration
RR/cylinder/aspiration
4WD/cylinder/aspiration
 
Anyway, apropos of the actual topic rather than the semi-regular moanathon and wishlisting, I'm curious about something else in the video:

1746480844676.png


Here we see Giorgetto Giugiaro signing a poster made for the occasion regarding his vehicles in GT7. Assuming the golden ratio, there's six cars, and five are easy to identify...

1746480941807.png


... because the names are on them. We have the Alfa Romeo Giulia Sprint '67, the Maserati Merak SS, the Lancia Delta HF Integrale, the "S2" DeLorean, and the Volkswagen Golf Mk1 GTI.

But what's the sixth and why is it kept out of frame? After a little brain grinding, I can only think of the De Tomaso Mangusta as a current GG design that's in GT7, but the blurry first letter doesn't jump out as a D. Or an "F" for "FIAT Panda" either. Or an "L" for "Lotus Esprit" (not that it would).


1746481549373.png



hipster GIF
 
How can you say they could have been available at launch?
Because the car exists on this earth in garages & parking lots. Could be scanned at any time.
Did you know they’ve had the license and models of the cars ready since launch? Do you have first hand knowledge of the schedules of employees at PD to know they could have had the majority of these available by launch?
Cars aren’t just added into games by a click of the fingers….

It’s all about licensing which has been covered time and time again on this site, please read what’s been said to educate yourself on how it works.
If they didn't have the licenses at launch, why focus on it now? Way better cars out there. I as a consumer don't care what PD can or can't license, I care where they choose to put their efforts towards.
What tracks were removed? Do you have first hand knowledge that PD had updated and remodelled tracks from previous GT games to be compatible with modern graphics standards and the different coding engine for GT7?

The fact that people make it seem “oh it’s just simple” to add x car or track just proves they have no idea what they’re talking about
Apricot Hill, Tokyo r246, Special stage route 5/11. And like what's with this "Do you have first hand knowledge that PD had updated and remodelled tracks from previous GT games to be compatible with modern graphics standards and the different coding engine for GT7?" There were tracks that were in GT6 that werent in GT7 or GTS, is this really that hard? There's 0 argument that any of the original tracks should have ever been removed from the series.
 
Anyway, apropos of the actual topic rather than the semi-regular moanathon and wishlisting, I'm curious about something else in the video:

View attachment 1448752

Here we see Giorgetto Giugiaro signing a poster made for the occasion regarding his vehicles in GT7. Assuming the golden ratio, there's six cars, and five are easy to identify...

View attachment 1448753

... because the names are on them. We have the Alfa Romeo Giulia Sprint '67, the Maserati Merak SS, the Lancia Delta HF Integrale, the "S2" DeLorean, and the Volkswagen Golf Mk1 GTI.

But what's the sixth and why is it kept out of frame? After a little brain grinding, I can only think of the De Tomaso Mangusta as a current GG design that's in GT7, but the blurry first letter doesn't jump out as a D. Or an "F" for "FIAT Panda" either. Or an "L" for "Lotus Esprit" (not that it would).


View attachment 1448759


hipster GIF
Maybe?
1746483978558.jpeg
 
for the occasion I made a small image, the AI to extend the images works even too well with the old GT4 images.
Then a couple of tweaks on a nice program and the touch is done.
PandaBackGround.jpg

the blur effect behind is not done in GT4 but in post production :D
 
Anyway, apropos of the actual topic rather than the semi-regular moanathon and wishlisting, I'm curious about something else in the video:

View attachment 1448752

Here we see Giorgetto Giugiaro signing a poster made for the occasion regarding his vehicles in GT7. Assuming the golden ratio, there's six cars, and five are easy to identify...

View attachment 1448753

... because the names are on them. We have the Alfa Romeo Giulia Sprint '67, the Maserati Merak SS, the Lancia Delta HF Integrale, the "S2" DeLorean, and the Volkswagen Golf Mk1 GTI.

But what's the sixth and why is it kept out of frame? After a little brain grinding, I can only think of the De Tomaso Mangusta as a current GG design that's in GT7, but the blurry first letter doesn't jump out as a D. Or an "F" for "FIAT Panda" either. Or an "L" for "Lotus Esprit" (not that it would).


View attachment 1448759


hipster GIF
hmm-batman.gif

The plot thickens..
 
Jimmy Fallon What GIF by The Tonight Show Starring Jimmy Fallon


If you buy a GT40, wide body it, boom...GT40 race car. I'm not sure what you're asking for here.
The GT40 Race Car '69 from the days of old....


Jerome
 
Because the car exists on this earth in garages & parking lots. Could be scanned at any time.
That’s not how it works, you’d be ignorant to think this. Please go contact Ferrari and ask if you can scan a 458, let us know how that goes…
If they didn't have the licenses at launch, why focus on it now?
Again being ignorant as to how the process works.
Way better cars out there. I as a consumer don't care what PD can or can't license,
Not sure if you’re trolling or just hard to comprehend processes. No license means no access or use.
I care where they choose to put their efforts towards.
Congrats did you want an award or something? We all care about this but have no control over it
Apricot Hill, Tokyo r246, Special stage route 5/11. And like what's with this "Do you have first hand knowledge that PD had updated and remodelled tracks from previous GT games to be compatible with modern graphics standards and the different coding engine for GT7?" There were tracks that were in GT6 that werent in GT7 or GTS, is this really that hard?
Uhh yes if it was easy why does game development take years?
There's 0 argument that any of the original tracks should have ever been removed from the series.
Well if it hasn’t been modelled for the new game and engine then I can’t be there, I think you need to read up on how games are developed, how licensing works and just maybe general business practices
 
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We're defending content NOT being in a game. That's where Gran Turismo is at.

And the entire response is just insults, no real argument here. Enjoy the panda :lol:


 
We're defending content NOT being in a game. That's where Gran Turismo is at.

And the entire response is just insults, no real argument here. Enjoy the panda :lol:


Yeah, Gran Turismo as at the place it should be, as in it's not GT Sport 2 (thankfully). So we will enjoy the Panda, thank you! And enjoy iRacing! There's a different section of the forum for it here.

... because the names are on them. We have the Alfa Romeo Giulia Sprint '67, the Maserati Merak SS, the Lancia Delta HF Integrale, the "S2" DeLorean, and the Volkswagen Golf Mk1 GTI.

But what's the sixth and why is it kept out of frame? After a little brain grinding, I can only think of the De Tomaso Mangusta as a current GG design that's in GT7, but the blurry first letter doesn't jump out as a D. Or an "F" for "FIAT Panda" either. Or an "L" for "Lotus Esprit" (not that it would).
It probably is De Tomaso, to be honest, and they didn't deliberately try to hide anything there, it just happened to be out of frame and completely unreadable. "Alfa" is also impossible to read, only the rest of the name is somewhat distinguishable, and I think the same thing happened there with De Tomaso.
 
We're defending content NOT being in a game.
No im trying to tell you that your ideas of just scanning things because they’re there is wrong, you have licenses and Human Resources to coordinate.
And the entire response is just insults, no real argument here.
Well you can’t seem to grasp the concept of licensing, Human Resources and budgets so….
 
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Anyway, apropos of the actual topic rather than the semi-regular moanathon and wishlisting, I'm curious about something else in the video:

View attachment 1448752

Here we see Giorgetto Giugiaro signing a poster made for the occasion regarding his vehicles in GT7. Assuming the golden ratio, there's six cars, and five are easy to identify...

View attachment 1448753

... because the names are on them. We have the Alfa Romeo Giulia Sprint '67, the Maserati Merak SS, the Lancia Delta HF Integrale, the "S2" DeLorean, and the Volkswagen Golf Mk1 GTI.

But what's the sixth and why is it kept out of frame? After a little brain grinding, I can only think of the De Tomaso Mangusta as a current GG design that's in GT7, but the blurry first letter doesn't jump out as a D. Or an "F" for "FIAT Panda" either. Or an "L" for "Lotus Esprit" (not that it would).


View attachment 1448759


hipster GIF
That first letter scans as a D (or maybe an O or a Q, but definitely a rounded capital) to me, so I imagine it's just the De Tomaso.
 
The GT40 Race Car '69 from the days of old....


Jerome
🤔 🤔 🤔 🤔 It's already in the game. Like I said, buy the GT40 and add the widebody. It's the same car.

9e5fc856e9b65950176c1098c75b59d9_thumb_l_x2.jpg
 
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🤔 🤔 🤔 🤔 It's already in the game. Like I said, buy the GT40 and add the widebody. It's the same car.

9e5fc856e9b65950176c1098c75b59d9_thumb_l_x2.jpg
What fuel capacity does it have? It's the thing that ruins pretty much every one of the road-race car 'conversions ' - GT does fuel tanks really archaically so they always end up at a ridiculous disadvantage when you want to run it anywhere that isn't a beginner event.

I can't agree any of those types are the same cars as their race car derivatives whilst there's no way to give them parity on their fuel capacity.
 
What fuel capacity does it have? It's the thing that ruins pretty much every one of the road-race car 'conversions ' - GT does fuel tanks really archaically so they always end up at a ridiculous disadvantage when you want to run it anywhere that isn't a beginner event.

I can't agree any of those types are the same cars as their race car derivatives whilst there's no way to give them parity on their fuel capacity.
I agree with this in general, and it is quite frustrating for the modern "racing modify"s.

But isn't the GT40 the one time this behaviour would be correct? I thought the "GT40 Road Car" in real life is basically just the race car with some carpet laid down, no engine changes at all.
 
What fuel capacity does it have? It's the thing that ruins pretty much every one of the road-race car 'conversions ' - GT does fuel tanks really archaically so they always end up at a ridiculous disadvantage when you want to run it anywhere that isn't a beginner event.

I can't agree any of those types are the same cars as their race car derivatives whilst there's no way to give them parity on their fuel capacity.
It's fuel consumption that matters. Fuel capacity of all cars in GT (except electrics) is 100 litres. The reason why race engine swaps are useful isn't fuel tank capacity but consumption on-track; they're designed for track work cycles, whereas road car engines are not.

In principle, for the reasons noted above, the road GT40 shouldn't be particularly different from the race one we don't have in that regard. I haven't tested it, so can't say for sure.
 
It's fuel consumption that matters. Fuel capacity of all cars in GT (except electrics) is 100 litres. The reason why race engine swaps are useful isn't fuel tank capacity but consumption on-track; they're designed for track work cycles, whereas road car engines are not.

In principle, for the reasons noted above, the road GT40 shouldn't be particularly different from the race one we don't have in that regard. I haven't tested it, so can't say for sure.
Sorry yeah that's what I meant, I've even got the raw data to support it so I've no excuse! I think the Kart is the only exception to that (alongside electrics) - with that having a 5L capacity.
 
No im trying to tell you that your ideas of just scanning things because they’re there is wrong, you have licenses and Human Resources to coordinate.
I mean you very clearly are. PD decided to make entirely new tracks (Maggiore, St Croix, Dragon Trail) but couldn't add existing tracks back. I'm rooting for the game to be better because it should be.

Well you can’t seem to grasp the concept of licensing, Human Resources and budgets so….
At 35 years old you should be able to have a discussion about of video games without resorting to insults. I don't owe you my credentials on develoment.

Yeah, Gran Turismo as at the place it should be, as in it's not GT Sport 2
Highly debatable IMO, GT7 and Sport were both available on ps4
 
I think the Kart is the only exception to that (alongside electrics) - with that having a 5L capacity.
Yeah, that kart's an exception to a lot of things, but at least you can't do an oil change on it these days... :lol:
PD decided to make entirely new tracks (Maggiore, St Croix, Dragon Trail) but couldn't add existing tracks back.
The fact that such legacy tracks that have returned have been reworked is in part a clue as to why more haven't returned - and the city tracks especially. In essence, they were designed for six cars, not 20, and at 1080p. They all need redeveloping from scratch (occupying the track team's time), they need to be re-scaled, the pit lanes need to be resized to accommodate the larger grids (not that it's strictly needed with the teleportation going on), and they need real locations captured for use as background terrain:
Kazunori Yamauchi in 2013 about GT6
"The tracks in GT1 and GT2, most of them were just designed by myself. It was just me designing those tracks, so I could do whatever I wanted!

"Looking at it now, I realize it is really tricky or strange terrain that we often laid the track on. I still like the tracks like that, but now, we have several teams of people working on a single track. Of course, with the photo realism of the tracks we build now, the requirements are much higher than they used to be.

"I think that’s one of the reasons why even though it’s an original course, we started basing them on real-world environments."
Kazunori Yamauchi in 2017 about GT Sport
"We are already working on Deep Forest; we actually have the data for Deep Forest that runs on Gran Turismo Sport but it does have some problems.

"The problem that we had with some of the older tracks from previous Gran Turismo games was the scale being off in certain places. The size of the trees are very large, or the width of the curbstones, etc. There were curbstones that were wider than cars!

"If we want to bring that into the quality of GT Sport now, there is a lot that we have to redesign, and it is not that easy."
If they're not good enough reasons for you, then there's little else to add to the conversation really. I too would rather have a good-enough Apricot Hill than a gap where it isn't, but that's not how PD do.
 
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I mean you very clearly are. PD decided to make entirely new tracks (Maggiore, St Croix, Dragon Trail) but couldn't add existing tracks back. I'm rooting for the game to be better because it should be.
Nope, let me remind you of what you said:
Because the car exists on this earth in garages & parking lots. Could be scanned at any time.
Without a license as previously stated, you cannot simply scan at any time, but say you could, you still need to scan it and model it, then add it to the game with the right settings/physics for it, which guess what... it take human resources, time and budget as previously said.

Can you see how a discussion or conversation works now? ok maybe this is an insult.
Apricot Hill, Tokyo r246, Special stage route 5/11. And like what's with this "Do you have first hand knowledge that PD had updated and remodelled tracks from previous GT games to be compatible with modern graphics standards and the different coding engine for GT7?" There were tracks that were in GT6 that werent in GT7 or GTS, is this really that hard? There's 0 argument that any of the original tracks should have ever been removed from the series.
as @Famine has stated, you just don't copy and paste tracks over from previous series but there have been returning tracks anyway that have had to be modelled from scratch for the new game and guess what... it take human resources, time and budget as previously said.
At 35 years old you should be able to have a discussion about of video games without resorting to insults. I don't owe you my credentials on develoment.
This is your attempt at an insult, insinuating my maturity and ability to converse is not indicative of my age.
Don't really care about your credentials but the hill you're deciding to die on just shows you don't know what you're talking about
 
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Guys, there's already a Panda (in 4x4 guise nonetheless) in GT7,they were teasing it all along!
:lol:


All jokes aside, this is my absolute favourite econobox!! The model looks like the more recent 141A from 1986 to 2003, maybe the return of the 1000 Super from GT4? It sure doesn't look like the original 141 from 1980 to 1985 (too little details, different bumpers and side plastic mouldings) or a 4x4 (but the model's incomplete, so we will not now until its release).

I really hope it will come to GT7, I have so many memories of my father's '89 750CL that he had when I was little.
Not a lot of go, but it never broke down! It was a little cranky sometimes but there's something to be said about honest transportation in a game like this.

Where's that pic from?
 
What fuel capacity does it have? It's the thing that ruins pretty much every one of the road-race car 'conversions ' - GT does fuel tanks really archaically so they always end up at a ridiculous disadvantage when you want to run it anywhere that isn't a beginner event.

I can't agree any of those types are the same cars as their race car derivatives whilst there's no way to give them parity on their fuel capacity.
🤔 I used it in the GR4 event at Le Mans (the 30 minute race) and it's a one stopper like any GR4 car. Granted, it's not like the RX7 787 swap that gets exceptional mileage.

But from the sound of it, you're asking for a fuel mileage update rather than adding a copy of an existing car.
 
🤔 I used it in the GR4 event at Le Mans (the 30 minute race) and it's a one stopper like any GR4 car. Granted, it's not like the RX7 787 swap that gets exceptional mileage.

But from the sound of it, you're asking for a fuel mileage update rather than adding a copy of an existing car.
I'm not asking for anything necessarily, I was just curious on if it was actually usable as the race car - as I mean, for example, the 190E when it released couldn't really be run on par with the Alfa 155 DTM car in a proper race because the consumption of the 190E engine would eclipse anything using a race car engine.

With the car getting the engine swap it does, I don't think we need to the full race car because the road car can functionally become the race car, as you say.

Obviously there's the caveat of the Gr. system and where that comes into play, but that whole system is awful anyway and I hope they realise that for GT8.
 
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