Matej
Premium
- 2,002
- Zagreb
Attention! Read this post before voting!
It has been widely known that Polyphony often incorporates some of their fictional cars that never appeared in public. This fictional cars are either completely delivered from Polyphony's imagination (e.g. CRX Del Sol LM from GT1) or they loosely imitate specific real-life racing event (e.g. Integra Touring Car from GT4 onwards as a BTCC/WTCC vehicle).
Hypothetical Pros of fictional cars:
Economy - Polyphony doesn't need to travel to other part of world to model that specific authentic race car, saving time required to develop the car and funds of the studio.
Personality - Given that liveries are usually not official, they can incorporate several color combinations of the livery, allowing players to personalize their car and even change chassis number or the wheels on the car. Under this circumstances, Polyphony wouldn't have to add more than two cars of that class because in online departments all players would differ one from each other. Since everything depends on team's imagination they can add several different fictional liveries to add diversities.
Apart from the Integra, imagine the example below:
The two models above are fictional replicas of BTCC vehicles that competed in the past. They can be found in Toca World Touring car game. The studio probably saved lot of time and money by coming up with their own design, which is very interesting and realistic. If these cars were featured in GT series, Polyphony could add different color combination of each model, ability to change number and wheels. Because the cars are not authentic (albeit their performances are!), their value or image wouldn't be decreased because they don't exist.
Pros of authentic cars is well known - realism, above everything else. Participating with authentic car is always enjoyable, especially if the car in question is famous. The example below:
The GTS-R, which debuted in GT3, is authentic car. But what would happen if several of them appear in online event? Changing number or the body color (assuming that would be possible - even worse if it isn't.)
would devastate the car's image, plus, all drivers would want to participate with authentic model. Under such circumstances, Polyphony would have to add several authentic cars of that class (event) to allow for diversity. We know that, according to the past experience, many authentic race cars didn't have their own rival to play with, neither it was possible to create diversity in online departments.
After everything I have stated above, my question is: would you approve several fictional cars that perfectly simulate (for instance) BTCC or Le Mans racing machines or do you prefer nothing but authentic race cars?
Remember:
Fictional car - real cars with fictional liveries or fictional cars with either real or fictional liveries.
Authentic car - those that look exactly the same as their real-life counterpart, with the possible exception of lack of number or missing sponsor on specific part of the body.
It has been widely known that Polyphony often incorporates some of their fictional cars that never appeared in public. This fictional cars are either completely delivered from Polyphony's imagination (e.g. CRX Del Sol LM from GT1) or they loosely imitate specific real-life racing event (e.g. Integra Touring Car from GT4 onwards as a BTCC/WTCC vehicle).
Hypothetical Pros of fictional cars:
Economy - Polyphony doesn't need to travel to other part of world to model that specific authentic race car, saving time required to develop the car and funds of the studio.
Personality - Given that liveries are usually not official, they can incorporate several color combinations of the livery, allowing players to personalize their car and even change chassis number or the wheels on the car. Under this circumstances, Polyphony wouldn't have to add more than two cars of that class because in online departments all players would differ one from each other. Since everything depends on team's imagination they can add several different fictional liveries to add diversities.
Apart from the Integra, imagine the example below:
The two models above are fictional replicas of BTCC vehicles that competed in the past. They can be found in Toca World Touring car game. The studio probably saved lot of time and money by coming up with their own design, which is very interesting and realistic. If these cars were featured in GT series, Polyphony could add different color combination of each model, ability to change number and wheels. Because the cars are not authentic (albeit their performances are!), their value or image wouldn't be decreased because they don't exist.
Pros of authentic cars is well known - realism, above everything else. Participating with authentic car is always enjoyable, especially if the car in question is famous. The example below:
The GTS-R, which debuted in GT3, is authentic car. But what would happen if several of them appear in online event? Changing number or the body color (assuming that would be possible - even worse if it isn't.)
would devastate the car's image, plus, all drivers would want to participate with authentic model. Under such circumstances, Polyphony would have to add several authentic cars of that class (event) to allow for diversity. We know that, according to the past experience, many authentic race cars didn't have their own rival to play with, neither it was possible to create diversity in online departments.
After everything I have stated above, my question is: would you approve several fictional cars that perfectly simulate (for instance) BTCC or Le Mans racing machines or do you prefer nothing but authentic race cars?
Remember:
Fictional car - real cars with fictional liveries or fictional cars with either real or fictional liveries.
Authentic car - those that look exactly the same as their real-life counterpart, with the possible exception of lack of number or missing sponsor on specific part of the body.
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