- 105
- Mexico
- Emilius73
Season 1 [Finished]
The Turn One GT500 Cup is an 8-race weekly series using the Gr.2 GT500 cars, competing in races across different locations around the world. The series has two championships: the Drivers Championship, where drivers compete to score the highest amount of points in the season and the Teams Championship, where drivers pair up in teams, and the pair that scores the most points wins the championship. A maximum of 7 teams of 2 drivers can enter.
Drivers:
1st: TSR_Tomsoft - 81 points, Drivers Champion!
2nd: TSR_JoeToGuy - 68 points
3rd: Amuda74 - 56 points
4th: Nilsemann2002 - 53 points
5th: TSR_Swablu - 42 points
6th: Bondzai - 22 points
7th: ART_James - 21 points
8th: ART_Splurge - 16 points
9th: NS_Zokeo_9: 13 points
10th: ART_Haighy - 8 points
11th: GT_502_sh - 8 points
12th: Emilius73 - 4 points
Teams:
1st: Team Simpact Racing Honda - 110 points, Team Champions!
2nd: Team Simpact Racing - 81 points
3rd: Golden Bear Motorsport - 78 points
4th: Turn One - 65 points
5th: Arrows Racing Team - 29 points
6th: Arrows Racing Team Stealth - 16 points
7th: Nukeshot Motorsport - 13 points
1st: TSR_Tomsoft - 81 points, Drivers Champion!
2nd: TSR_JoeToGuy - 68 points
3rd: Amuda74 - 56 points
4th: Nilsemann2002 - 53 points
5th: TSR_Swablu - 42 points
6th: Bondzai - 22 points
7th: ART_James - 21 points
8th: ART_Splurge - 16 points
9th: NS_Zokeo_9: 13 points
10th: ART_Haighy - 8 points
11th: GT_502_sh - 8 points
12th: Emilius73 - 4 points
Teams:
1st: Team Simpact Racing Honda - 110 points, Team Champions!
2nd: Team Simpact Racing - 81 points
3rd: Golden Bear Motorsport - 78 points
4th: Turn One - 65 points
5th: Arrows Racing Team - 29 points
6th: Arrows Racing Team Stealth - 16 points
7th: Nukeshot Motorsport - 13 points
Drivers and teams can register by replying to this post or sending me a DM via Discord (@Emilius73#1785) with the following information:
For registering a team:
For registering a team:
- Team name
- Car used (both drivers need to use the same car)
- Title sponsor (if there is one)
- Tire supplier
- Main color
- PSN username
- Country of origin
- Race number
- Team
Teams:
Nukeshot Motorsport - Honda
Turn One - Lexus
Golden Bear Motorsports - Lexus
Team Simpact Racing - Lexus
Arrows Racing Team Stealth - Nissan
Drivers:
Nilsemann2002 - Turn One - Germany - #62
GT_502_sh - Turn One - Guatemala - #11
Amuda74 - Golden Bear Motorsports - USA - #54
Bondzai_007 - Golden Bear Motorsports - USA - #31
TSR_Tomsoft - Team Simpact Racing - Germany - #23
TSR_JoeToGuy - Simpact Honda - UK - #27
TSR_Swablu - Simpact Honda - UK - #88
NS_Zokeo_9 - Nukeshot Motorsport - UK - #9
zigzagg310 - C&H - USA - #10
Nukeshot Motorsport - Honda
Turn One - Lexus
Golden Bear Motorsports - Lexus
Team Simpact Racing - Lexus
Arrows Racing Team Stealth - Nissan
Drivers:
Nilsemann2002 - Turn One - Germany - #62
GT_502_sh - Turn One - Guatemala - #11
Amuda74 - Golden Bear Motorsports - USA - #54
Bondzai_007 - Golden Bear Motorsports - USA - #31
TSR_Tomsoft - Team Simpact Racing - Germany - #23
TSR_JoeToGuy - Simpact Honda - UK - #27
TSR_Swablu - Simpact Honda - UK - #88
NS_Zokeo_9 - Nukeshot Motorsport - UK - #9
zigzagg310 - C&H - USA - #10
Honda Raybrig NSX Concept '16 (2/3 teams)
Nissan Motul Autech GT-R '16 (1/3 teams)
Lexus au Tom's RCF '16 (3/3 teams)
Each car can be used by a maximum of 3 teams.
Maximum Power: 650hp
Minimum Weight: 2200lbs/998kg
Nissan Motul Autech GT-R '16 (1/3 teams)
Lexus au Tom's RCF '16 (3/3 teams)
Each car can be used by a maximum of 3 teams.
Maximum Power: 650hp
Minimum Weight: 2200lbs/998kg
Drivers must carry the following elements on their cars:
- The driver's number, using the provided numberplates on the hood and both sides of the car
- Driver number on the roof of the car (the numberplate isn't needed here)
- SRF logos on the front and rear bumpers
- White or black Gran Turismo windshield decal
- Important: Liveries cannot carry any offensive, racist, sexist, pornographic, homophobic, xenophobic or political content of any kind.
- Tobacco sponsorship is not allowed.
- Failing to meet these regulations will result in a warning, then one penalty point for every race that the livery fails to meet them afterwards. Racing with pornographic content on a livery will result in an instant permanent ban.
- Both drivers in a team must carry liveries that are fundamentally similar in design.
Lobby mode: Practice/Race
Race length: The minimum amount of laps that exceeds 150km
Qualifying: 15 minutes
Tire wear: 5x
Fuel consumption: 2x (0x in qualifying)
Tire selection: RH, RM, RS (drivers do not need to use more than one tire compound in the race)
Damage: Full (Heavy mechanical damage and visual damage enabled)
Corner cutting penalties: Weak
Tuning on
Other penalties off
Flag rules on
Boost off
Slipstream strength: Real
Race length: The minimum amount of laps that exceeds 150km
Qualifying: 15 minutes
- At the end of the qualifying session, drivers will be able to finish the lap they have started, but may not start another one. Laptimes will be recorded once drivers have finished their final qualifying lap.
- If a driver needs to leave the lobby due to a technical problem, their best laptime will be recorded before they do so.
Tire wear: 5x
Fuel consumption: 2x (0x in qualifying)
Tire selection: RH, RM, RS (drivers do not need to use more than one tire compound in the race)
Damage: Full (Heavy mechanical damage and visual damage enabled)
Corner cutting penalties: Weak
Tuning on
Other penalties off
Flag rules on
Boost off
Slipstream strength: Real
The times shown use the US Central (CST/CDT) time zone. You can use this tool to see when the races are held in your time zone.
12:50PM - Lobby opens
1:00PM - Qualifying begins
1:15PM - 5 minute break before the start of the race. During this break, a stuck check will take place.
WHAT IS A STUCK CHECK? The stuck check is a simulated start before the Formation Lap, to make sure that nobody has issues getting off the line.
1:20PM - Race begins
Race results and championship standings will be posted shortly after the race, once any potential incident reports are checked and penalties are given.
12:50PM - Lobby opens
1:00PM - Qualifying begins
1:15PM - 5 minute break before the start of the race. During this break, a stuck check will take place.
WHAT IS A STUCK CHECK? The stuck check is a simulated start before the Formation Lap, to make sure that nobody has issues getting off the line.
1:20PM - Race begins
Race results and championship standings will be posted shortly after the race, once any potential incident reports are checked and penalties are given.
Round 1: Suzuka, 26 laps, 10 May
Round 2: Red Bull Ring, 35 laps, 17 May
Round 3: Autopolis, 33 laps, 24 May
Round 4: Laguna Seca, 42 laps, May 31
Round 5: Circuit de Sainte Croix B II, 22 laps, June 7
Round 6: Monza (no chicane), 26 laps, June 14
Round 7: Tokyo Expressway, South Inner Loop, 23 laps, 21 June
Round 8: Spa Francorchamps, 22 laps, 28 June
Round 2: Red Bull Ring, 35 laps, 17 May
Round 3: Autopolis, 33 laps, 24 May
Round 4: Laguna Seca, 42 laps, May 31
Round 5: Circuit de Sainte Croix B II, 22 laps, June 7
Round 6: Monza (no chicane), 26 laps, June 14
Round 7: Tokyo Expressway, South Inner Loop, 23 laps, 21 June
Round 8: Spa Francorchamps, 22 laps, 28 June
The in-game grid start option will be used, with the drivers driving in a single file for one lap, in the same way as in a Full Course Caution, following the leader. Once that lap is concluded, the green flag waves and the race begins. Each circuit is assigned a Restart Zone, and the leader can choose to speed up at any moment inside this Zone. Overtaking is not allowed until the timing line is crossed.
The final sector of the Formation Lap is in double file, weaving is not allowed in the final sector.
The maximum speed allowed in the Formation Lap is 100mph/161kmh
The final sector of the Formation Lap is in double file, weaving is not allowed in the final sector.
The maximum speed allowed in the Formation Lap is 100mph/161kmh
If a major incident occurs on track during the race, the Full Course Caution will be used. This procedure consists of the entire field lining up behind the race leader and driving at a reduced speed until the Race Director signals for the green flag.
If a driver is involved in an incident and believes an FCC is necessary, he/she must type "C" in the in-game chat. If multiple drivers send this message and show to have significant car damage and/or the race director deems it necessary to call for an FCC, he will do so by typing “Full Course Caution” in the in-game chat. The race leader must then slow down to a maximum speed of 80mph/129kmh and allow the field to form up behind him/her. When the Race Director calls for the FCC to end, all drivers will continue driving in a line until they reach the circuit's Restart Zone, where the leader will choose when to accelerate. Overtaking is not allowed until the timing line is crossed.
If a driver is involved in an incident and believes an FCC is necessary, he/she must type "C" in the in-game chat. If multiple drivers send this message and show to have significant car damage and/or the race director deems it necessary to call for an FCC, he will do so by typing “Full Course Caution” in the in-game chat. The race leader must then slow down to a maximum speed of 80mph/129kmh and allow the field to form up behind him/her. When the Race Director calls for the FCC to end, all drivers will continue driving in a line until they reach the circuit's Restart Zone, where the leader will choose when to accelerate. Overtaking is not allowed until the timing line is crossed.
The GT500 Cup is sanctioned by the SRF (Sim Racing Federation) and will follow the “GT” ruleset of their 2020 Sporting Regulations. The full document can be seen here.
Drivers will face post-race penalties awarded by the Stewards in case of them causing an incident. Incidents that occur during Qualifying or the race can be reported to the Stewards, via a message presenting the report like shown in the example below:
Driver that caused the incident: Driver X
Other drivers involved: Driver Y, Driver Z
Description: Driver X went to the grass to overtake me and forced me off track. He then divebombed Drivers Y and Z, crashing into both of them.
This format is used to simplify the process of finding the incident on replay.
The penalty awarded and how many penalty points are awarded is decided by the Stewards, depending on the severity of the incident and the amount of drivers affected.
Actions that can be penalised include:
This list does not cover all offences that can be penalised. It is up to the Stewards whether an incident is penalised or not.
Important: Having more than two wheels off the track will be considered an off track.
Accumulating 12 penalty points results in a one-race ban. Penalty points are reset at the end of each season.
Drivers will face post-race penalties awarded by the Stewards in case of them causing an incident. Incidents that occur during Qualifying or the race can be reported to the Stewards, via a message presenting the report like shown in the example below:
Incident Report
Lap 1, Turn 7
Lap 1, Turn 7
Driver that caused the incident: Driver X
Other drivers involved: Driver Y, Driver Z
Description: Driver X went to the grass to overtake me and forced me off track. He then divebombed Drivers Y and Z, crashing into both of them.
This format is used to simplify the process of finding the incident on replay.
The penalty awarded and how many penalty points are awarded is decided by the Stewards, depending on the severity of the incident and the amount of drivers affected.
Actions that can be penalised include:
- Crossing the pit entry/exit line
- Corner cutting and exiting the track
- Causing an avoidable collision, be it deliberate or accidental
- Forcing other drivers off track
- Rejoining the track in an unsafe manner
- Passing other cars under yellow flags and under the Safety Car.
- Blocking a faster car under blue flag conditions
- Blocking other drivers while defending
- Unsportsmanlike conduct
- Rage quitting
- Missing a race and not reporting to the admins
This list does not cover all offences that can be penalised. It is up to the Stewards whether an incident is penalised or not.
Important: Having more than two wheels off the track will be considered an off track.
Accumulating 12 penalty points results in a one-race ban. Penalty points are reset at the end of each season.
1st place: 15 points
2nd place: 12 points
3rd place: 10 points
4th place: 8 points
5th place: 6 points
6th place: 4 points
7th place: 2 points
8th place: 1 point
9th place or lower: 0 points
2nd place: 12 points
3rd place: 10 points
4th place: 8 points
5th place: 6 points
6th place: 4 points
7th place: 2 points
8th place: 1 point
9th place or lower: 0 points
- The fastest lap of the race awards 1 extra point in both championships.
- Points that both drivers in a team earn are counted for the Teams Championship.
Higher finishing drivers will be given extra weight in their cars, and they will have to use it for their next 2 starts. The weight levels given are as follows:
1st place: +5% weight
2nd place: +4% weight
3rd place: +3% weight
4th place: +2% weight
5th place: +1% weight
Example: Driver X finished 1st in the race and is given 5% extra weight for the next one. He/she also earned 2% extra weight in the previous race, so he/she will run with a total of 7% extra weight for the next race.
1st place: +5% weight
2nd place: +4% weight
3rd place: +3% weight
4th place: +2% weight
5th place: +1% weight
Example: Driver X finished 1st in the race and is given 5% extra weight for the next one. He/she also earned 2% extra weight in the previous race, so he/she will run with a total of 7% extra weight for the next race.
Turn One Discord server:
https://discord.gg/uWRn5YW
SRF Discord server:
https://discord.gg/BChtPDw
See you on track!
Last edited: