and the no force feedback is speculation and shouldn't even be considerd true unless sony says so.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You really need to open your eyes on the world.
To Simply believe that something is only true when Sony says so!
There are far to many factors involved in this area behind Sonys locked doors!
Money,Pride,job's,ego's to name but a few.
The decision about what to tell gullable punters are made by people that are affected by all these elements of life.
They may not outwardly lie to you,but they will spin it to you in their favour to protect themselves and sony.
This doesnt just affect Sony, it is done by every business that's out for profit every single day!
If you are content to be Spoon fed what you believe to be true, then so be it!
Where as i would prefer to make informed choice, research what you hear from all sides, then make a decision based on what you learn.
Fact: Japenses Version 1 supports force feedback on japanese consoles and U.S consoles.
Fact: Japenese version Upgraded to remove feedback when used on U.S consoles.
Fact: Japanese Version 1.16 supports force feedback on japenese consoles.
Fact: Japenese Version 1.16 doesnt support force feedback on u.s consoles.
Fact: all U.S versions do not support force feedback on u.s consoles.
Evidenced by real people around the world, reported by real people around the world on forums around the world.
Sonys response thus far: (Im sure youve seen the B.S answers, So bad I cant even bring myself to waste my time to type the drivel!)
Some one ought to have asked Sony how come it works in japan!!!
Do you believe 1up.coms quote direct from SONY in response to the question which was raised by real people here at GTplanet, was made up? (that would be libel, wouldnt it?)
Do you not think, Sony just made an excuse which is partly plausible, and explainable by Sony as a way to deflect the public from knowing the real reason???
Do you think Sony believe we are gullable???
Do you think Sony Believe we accept what they say is the whole truth???
Are you gullable enough???
Look around you, All News media doesnt always give you all the facts, they all have there own agendas! their own point of view.
Sony doesnt give you all the facts, becasue they have their own agenda too!
The truth in modern society requires you look deeper than any public official line, and their is no replacement for the evidence of real world witness! the more the better.
Reality check Labounti, expand your views, broaden your horizons, and develop beyond one sided 6th form argument and debate!
Make your decisions, and make your choice what to do about it.
Possible consequences: remain passive and Sony may or may not in the future include force feedback in the u.s, because Sony arent under pressure from its consumers it may maintain the line that they dont need ffb!
Alternatively make noise and complain that this vital element of the progression of GT and sim racers needs ffb, im sure PD and KY make noises, the gaming media made noise, and was privy to the same pony excuses weve all heard! thats why they snipe at Sony now! We arent all thick and gullable to hang on to whatever Sony Spiel, official or not, Show some respect to all of us, Sony! we arent all as unintelligent as you think!
So right now its up to consumers to add to those demands to put Sony under even more pressure to find away to resolve the issue, the more pressure from more directions will result in a higher likelyhood that Sony will find a way to resolve the issue of ffb and we can all be happy!
As loyal Sony consumers you have that right, you have made Sony what it is, and Sony execs as rich as they are, without you they would not lead the previlaged lives they have!
You deserve the courtesy to be heard, to request to bring to those who are less privelaged, what they want when they invest their hard earned cash, and afford those at Sony that privelaged life they live.
"FFB is hardly essential for arcade racers," Big deal The DFP made Carbon interesting, arcade racer or not it doesn't totaly handle like an arcade game should with a wheel. burnout doesnt feel anything like Carbon, Ridge Racer 7 is a total mess with the DFP at least with the Raggio's dynamic drifting. Sony only has one sim racng game. If somen passes on GT5 because of no FF they never were a big fan of the series to boot. no FF in GT1 or 2 and that sold well. What percentage of GT4 fans even used the wheel? 35%? maybe 25%.
You just upheld my point about Arcade racers, they dont need a wheel much less force feedback to be enjoyed!
Sony Has one Sim Raing game! GT
To make full use of the sim aspects, one first has to understand how to drive in real life and how car control is affected by your inputs, then you have to relate that as effectively as possible through whatever means. in this case a sim wheel with feedback simulating the effects of the cars weight transfer and grip levels as it moves through the virtual inviroment.
To remove that element of the sim, detracts from its sim elements.
GT1 and GT2 sold well without force feedback yes! but weve moved on, we wanted more from sim's, a more immersive feel,and that was delivered with force feedback to a point where its is now an expected standard!
Some of us are huge GT fans, who have invested in wheels, seats, cockpits, TV's, surround sound sytems just to play sim racers, and have grown with the advancement of the series.
Take away the one element that gives feeling back and has an influence on how the cars behave in game is something that you can never get with the hand controller, to me as the driver it detracts totally from the 'real driving simulator'!
Its like going back to playing GT1/2 only with significantly improved graphics, and GT1/2 was 2gens ago!
Enjoyable though they were! They are today imo Arcade racers with sim elements, where in their time they were the peak console sim.
Today, in a world, where to not have the ability to experience force feedback with a wheel in a sim would relegate GT to a non essential purchase to the modern sim race driver!
To relegate the product in the mind of its peak core audience will always be detremental to sales.
If there are no hardcore console racers shouting from the roof tops how good GT is, that will have a dampening effect on the rest of the market, it may well still recieve applause from the Arcade/Sim crowds who only care to play with a controller, but that wont win it any accolades as a Sim Racer!
GT has all the backing and elements to make it the greatest console Sim available, purely by the content and money afforded to PD, and the drive of the man behind it!
Sales are hugely important this Gen, Production costs are movie like and sales units need to be millions, to ensure a game or developer has a future!
The number of people that have a wheel to play GT is irrelevant.
However those that do use the wheel, are at the high end of the market they help create the hype that will sell it to millions, if you take them away from the hype machine and give them fuel to down talk GT, sales will suffer, consequence for Future of GT: Unknown
