What I'm about to show you took a lot of frustration to discover!
Two short vids show differences in line in the same car at the same place.
Why it matters is, the first example is an intuitive line, but slow, while
the second example is how Driveclub wants you to drive the same section.
My assumption was you always need to straighten the course between apex's, so
in the first vid notice that I keep the car from drifting too far right at the point
of shifting from 3rd to 4th (watch the broken white line that divides the road).
Then when shifting from 4th to 5th how I let the car drift out to the right.
Thats how I drove this section for the longest time, and the vid is from a Top 10
run- so its not terrible, but its not the way Driveclub wants you to do it.
The next example shows the pocket of time I found in the same section, and its
from a lap 2 seconds faster than the first one. The logic behind the new line is:
when the engine is making maximum power try to use minimum steering, even if the
line seems longer.
Compare at the same shift between 3rd and 4th! The new line is from another planet!
And then the shift between 4th and 5th the car hugs the left for much much longer.
Notice the shift points and the relationship of the car to the center line.
The way Driveclub 'tells time' is strict in the sense of rewarding one kind of line
above what it rewards another. Once you have the best line the game becomes less
arcade.. you arent grasping at straws (or the handbrake button) in the hopes it will
make you faster. But Driveclub is still software, not reality, so there are areas
where it is less honest about time, so to speak, than pure simulation could be.
When I talk about DC rewarding a certain kind of line its not to say DC is false
or making it up as it goes along. 'Rewarding' just means Driveclub knows what it is
about, and if you want to, you can find out- and be faster than before.
If you dont you dont have to.. but please just dont turn into that
crybaby who posted his crybaby YouTube game review in another thread.
Driveclub can be serious if you want it to be, or not.
But it can be.
Have fun out there.
Two short vids show differences in line in the same car at the same place.
Why it matters is, the first example is an intuitive line, but slow, while
the second example is how Driveclub wants you to drive the same section.
My assumption was you always need to straighten the course between apex's, so
in the first vid notice that I keep the car from drifting too far right at the point
of shifting from 3rd to 4th (watch the broken white line that divides the road).
Then when shifting from 4th to 5th how I let the car drift out to the right.
Thats how I drove this section for the longest time, and the vid is from a Top 10
run- so its not terrible, but its not the way Driveclub wants you to do it.
The next example shows the pocket of time I found in the same section, and its
from a lap 2 seconds faster than the first one. The logic behind the new line is:
when the engine is making maximum power try to use minimum steering, even if the
line seems longer.
Compare at the same shift between 3rd and 4th! The new line is from another planet!
And then the shift between 4th and 5th the car hugs the left for much much longer.
Notice the shift points and the relationship of the car to the center line.
The way Driveclub 'tells time' is strict in the sense of rewarding one kind of line
above what it rewards another. Once you have the best line the game becomes less
arcade.. you arent grasping at straws (or the handbrake button) in the hopes it will
make you faster. But Driveclub is still software, not reality, so there are areas
where it is less honest about time, so to speak, than pure simulation could be.
When I talk about DC rewarding a certain kind of line its not to say DC is false
or making it up as it goes along. 'Rewarding' just means Driveclub knows what it is
about, and if you want to, you can find out- and be faster than before.
If you dont you dont have to.. but please just dont turn into that
crybaby who posted his crybaby YouTube game review in another thread.
Driveclub can be serious if you want it to be, or not.
But it can be.
Have fun out there.