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- Brazil
Oh, interesting, can you get that color? Aventurine Red, I would be very grateful.It was a Nissan color and A BMW color on a Nissan is kinda crazy just saying.
Oh, interesting, can you get that color? Aventurine Red, I would be very grateful.It was a Nissan color and A BMW color on a Nissan is kinda crazy just saying.
I haven't done this for a while, but normal H 059R - S 028R - L 040R is close to my eye and you can adjust from there. (Looks brighter in-game).Anyone able to do Lotus's "Air Force Blue" please. Thank you in advance.
Thank you ever so much NachoI haven't done this for a while, but normal H 059R - S 028R - L 040R is close to my eye and you can adjust from there. (Looks brighter in-game).
View attachment 1441836
Ive been trying to use this tool but its not changing the image when i upload so nothing happens. Is this user error, ive attempted on chrome and firefoxJust letting the guys that created this forum page know that,
"FINDING FORZA VALUES
http://chris-hill.co.uk/forzacolour.php"
Doesn't work anymore.
However, this works and uses the same principle as the before.
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Look forward to seeing the finished product and thank you for the time you'll be taking to do it. all the bestHello everyone,
It's been a while since I was last active around here, particularly around the spreadsheet. Since my last lot of contributions in 2023, I've been keeping an eye on this thread now and again, seeing the general chatter, questions, and your requests that have come through. I want to make it known to you all that I am still committed to this massive project that I never would have believed would become as big as it has over the years. However, I can't push myself to focus solely on this; my personal life has changed drastically, and I don't have as much free time as I did back when this all began.
Despite my absence, I have been working on some newer colours behind the scenes, but I'm not fully confident in their overall appearance. As much as I would have liked to use Forza Horizon 5 to showcase these now rather than later, the major problem with the colour palette is most notable in the yellows and some oranges - there is a lack of saturation if you were to compare the same values in any of the earlier Forza titles that gave you the ability to fine-tune colours.
This was the biggest issue I had coming from a creative standpoint. However, I am hoping Forza Horizon 6 doesn't have this issue, even though the use of natural lighting doesn't seem to be available to use as an advantage.
The reason I'm bringing Forza Horizon 6 into the equation now is also due to the changes made to the livery editor. With new paint types looking to be available, including low and high flake options for the Metal Flake preset, as well as a new Candy paint, these may have to be incorporated to specify which of these is best suited for the Metallic, Candy, and Mica paints in the list. Yes, it's going to take some time to sort that out, but that's me slightly going on a tangent. As long as there aren't any outstanding issues with certain colours, Forza Horizon 6 is where I'll be recreating them. More importantly, I want to get the requests that have been left unanswered in this thread done first.
I hope to see you all again soon with some new colours ready to share.
- Mitcho2001
So, I’ve been playing Forza Horizon 6 and I’ll be honest: the paints don’t need to be updated in the chart. The only difference is that in Forza Horizon 6, some of the metal flake paints just need to be set to the option that works (Metallic Low Flake or Metallic High Flake). For example, Zeus Bronze for Chevrolet works best as a Metallic High Flake color. There’s no need to redo every single paint on the chart, as I’m using it as we speak to paint my cars in Forza Horizon 6 and the colors all still hold up. If one metal flake version doesn’t work, just use the other one that does.Hello everyone,
It's been a while since I was last active around here, particularly around the spreadsheet. Since my last lot of contributions in 2023, I've been keeping an eye on this thread now and again, seeing the general chatter, questions, and your requests that have come through. I want to make it known to you all that I am still committed to this massive project that I never would have believed would become as big as it has over the years. However, I can't push myself to focus solely on this; my personal life has changed drastically, and I don't have as much free time as I did back when this all began.
Despite my absence, I have been working on some newer colours behind the scenes, but I'm not fully confident in their overall appearance. As much as I would have liked to use Forza Horizon 5 to showcase these now rather than later, the major problem with the colour palette is most notable in the yellows and some oranges - there is a lack of saturation if you were to compare the same values in any of the earlier Forza titles that gave you the ability to fine-tune colours.
This was the biggest issue I had coming from a creative standpoint. However, I am hoping Forza Horizon 6 doesn't have this issue, even though the use of natural lighting doesn't seem to be available to use as an advantage.
The reason I'm bringing Forza Horizon 6 into the equation now is also due to the changes made to the livery editor. With new paint types looking to be available, including low and high flake options for the Metal Flake preset, as well as a new Candy paint, these may have to be incorporated to specify which of these is best suited for the Metallic, Candy, and Mica paints in the list. Yes, it's going to take some time to sort that out, but that's me slightly going on a tangent. As long as there aren't any outstanding issues with certain colours, Forza Horizon 6 is where I'll be recreating them. More importantly, I want to get the requests that have been left unanswered in this thread done first.
I hope to see you all again soon with some new colours ready to share.
- Mitcho2001
Yeah, I had a look at that myself yesterday, and it seems logical to leave what has already been done. It just seems to be a case of "trial and error" more than anything else. The Candy paint type just looks to work the same way as a Solid, Semigloss, Matte does, so I'm not entirely convinced it's worth using it if there are already "Candy" paints that were created using Metal Flake.So, I’ve been playing Forza Horizon 6 and I’ll be honest: the paints don’t need to be updated in the chart. The only difference is that in Forza Horizon 6, some of the metal flake paints just need to be set to the option that works (Metallic Low Flake or Metallic High Flake). For example, Zeus Bronze for Chevrolet works best as a Metallic High Flake color. There’s no need to redo every single paint on the chart, as I’m using it as we speak to paint my cars in Forza Horizon 6 and the colors all still hold up. If one metal flake version doesn’t work, just use the other one that does.