- 4,860
- Reading
- cutback73
- cutback73
Everybody in this thread...I can hear @Terronium-12 's tears...
You say that, but my B-class grip build Sprite absolutely dominates at those tracks.my fear: a lot Catedral, Bola Ocho tracks
Look what you've done.I can hear @Terronium-12 's tears...
Everybody in this thread...
Every single one of you, banned.
![]()
@McLaren Get in here and share my anger.
my fear: a lot Catedral, Bola Ocho tracks
The 8-Ball is one of my favourite tracks. I could do it in my sleep.
those tracks only proofed that B and A classes were the best to race at in FH5You say that, but my B-class grip build Sprite absolutely dominates at those tracks.
there had a car on FH4 that was perfect with this racer X paint scheme i dont know if is on FH5 thoughI call dibs on Racer X
I note that Kyoko Yama****a--the cultural liaison PG's using--mentions that Japan isn't really so much a country of four seasons so much as it is a country that has "72 micro-seasons." I'm going to take that to mean that, rather than the character of the map itself changing with each individual season, PG will try to make sure the differences extend between individual biomes. i.e., a touge pass in the summer will have a different feel than Tokyo in summer, and the floodplains in spring or winter will feel different than the same touge pass in the same seasons.https://www.thedrive.com/news/why-forza-horizon-6-is-finally-ready-to-take-the-series-to-japan
Not sure if this article was posted - not much of anything new in here though.
Yeah agreed, ain't no way that's getting past a censor.Maybe we better just call her Kyoko from now on.
Kyoko Yama****a
Maybe we better just call her Kyoko from now on.
the game is a year before the launch and we already we have our first memeYeah agreed, ain't no way that's getting past a censor.
Or KY like Kaz from Kazunori lolMaybe we better just call her Kyoko from now on.
Just trying a few things.Yeah agreed, ain't no way that's getting past a censor.
I say it Yamash'ta in my head just like the parent company of Mitsubishi is Matsush'ta.Kyoko san or Kyoko Yamashta, since phonetically it would sound like that.
I have a different opinion on that....I tend to agree. ForzaTech absolutely crapped the bed its first time out and it never really... got fixed? so far as I know. Playground has its engine from Horizons past, we know it's been enough for most PCs, and Japan has windy enough roads and is in general mountainous enough that you're probably not gonna see much need for cars goin' 300 MPH all the time. Unless Hot Wheels was another test for what happens when that restriction is removed, but we'll need to see on that front.
I can't help but notice she has the same initials as Kazunori. Do you think there was a mix up at the interview?Not sure why you're all having such issues typing Kyoko Yamaѕһіta...
RTGI is in FM.P.S. One reason I believe this is because of a FM2023 interview where the T10 team mentioned that the PG team had developed comprehensive RTGI tech which they were intending to port into the latest Forzatech engine... Although they never managed it for FM2023.
My understanding is that FM2023 only does RTAO and ray traced car-bodywork reflections, not full global illumination...RTGI is in FM.
They added RTGI alongside Bathurst in update 15My understanding is that FM2023 only does RTAO and ray traced car-bodywork reflections, not full global illumination...
Admins: any idea when the Horizon 6 section will be added to the forum?
Oh yeah, the HiAce will probably be FH6's equivalent of the Tsuru, a uniquely Japanese car that somehow ends up being the most highly requested car for FH6 because of how ubiquitious it is.EDIT 2: In the traffic list, I still need to add the Toyota HiAce, the most common van by far...really hard to stick to just 10 cars. The Nissan AD is also quite a common sight.
My understanding is that FM2023 only does RTAO and ray traced car-bodywork reflections, not full global illumination...
While FM has RTGI, it's a PC feature only that maybe only the top Nvidia cards (-80 and -90 series, whether they are 4080-4090s, or 5080-5090s) can fully use. In my 4070 Super the visual gain over just using car reflections + RTAO (@ high quality) is minimal at best, and does carry a performance hit that then I have to compensate by upscaling and using fluid frames which of course increase input lag...They added RTGI alongside Bathurst in update 15
![]()
Bathurst Returns for Australia Month in Forza Motorsport
Celebrate Australian automotive culture with Bathurst, iconic cars from the land down under, and car upgrading in Featured Multiplayer.forza.net
Well, having at least some as playable would be definitely welcome of course, so it's a win-win for everybody, traffic is accurate and you get to play with them and of course actually drive them...the HiAce would be a riot for roleplaying as delivery drivers going up and down the mountains, I can already see it.Oh yeah, the HiAce will probably be FH6's equivalent of the Tsuru, a uniquely Japanese car that somehow ends up being the most highly requested car for FH6 because of how ubiquitious it is.I know you said it'd probably end up as a traffic car, but... I can't see it not being playable in some form. I just can't.