Forza Horizon 6 - General Discussion

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458 speciale isn't in the picture but someone on the Forza forums has spotted it in the preview build.
I think he's just answering the question in the tweet. The Speciale is my first choice too. It's actually a useful vehicle rather than something which can only compete with the highest end superhypermegacars so I'm glad it's back.

Starting FH6 after half a decade is going to be like looking down at my toolbelt to find that the hammer, wrench and several screwdrivers have gone AWOL. Hopefully we'll eventually be able to go to the hardware store and stock up. (We can't whack all the tool prices onto the homeowner's bill for time and materials though like real tradesmen and contractors sometimes do.)
 
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458 speciale isn't in the picture but someone on the Forza forums has spotted it in the preview build.
Yeah I know it wasn't the picture but I went Forza.net car list and checked to see if it was in the game and since it was I chose it as the one I want to drive in Japan. It has been my favorite since it appeared in GT5. At least I think that was when it appeared I could be wrong though
 
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Wich isn't upset at all that Digital Foundry wasn't invited to the preview and are like kids with their noses pressed against the window looking in... oh no, not one bit, honestly, sir :D

 
Another open top car confirmed YEEEEEES!
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2014 McLaren 650S Spider
 
Wich isn't upset at all that Digital Foundry wasn't invited to the preview and are like kids with their noses pressed against the window looking in... oh no, not one bit, honestly, sir :D


Probably because it's only quality mode available ATM. They would be rather limited in their critiques
 
Probably because it's only quality mode available ATM. They would be rather limited in their critiques
Probably because this is similar to a Demo so not the full game. Influencers sure got to play the game early but its not the full game so its compromised.
 
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Wich isn't upset at all that Digital Foundry wasn't invited to the preview and are like kids with their noses pressed against the window looking in... oh no, not one bit, honestly, sir :D


They’ll probably get a PC code in time for launch as that’s where their insight matters most.

A 30fps console preview doesn’t give them much to talk about that they can’t already do from watching videos.
 
They’ll probably get a PC code in time for launch as that’s where their insight matters most.

A 30fps console preview doesn’t give them much to talk about that they can’t already do from watching videos.
Preview or not, I don't think they'll restrict their coverage of the game to PC. Their FH5 coverage even included Xbox Series S.



It does look kinda uncomfortably stage managed by Microsoft though so I'd prefer them to provide independent coverage when the time comes.
 
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Preview or not, I don't think they'll restrict their coverage of the game to PC. Their FH5 coverage even included Xbox Series S.


They are more interested in visuals and performance metrics, not the gameplay itself, so they will review only the launch versions, or any major visual patch thereafter, and the eventual PS5/Pro version.
 
I'm glad. Toxic positivity lets a game rest on its lorrels. There's should be a balance of praising the good and pointing out the flawed, many influences just skip that last part. Which is why publishers love them
It's almost as if the toxic negativists are in the minority, but that couldn't possibly be the case...
 
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It's almost as if the toxic negativists are in the minority, but that couldn't possibly be the case...
Of course they are, toxic anything is bad. Influencers are to be taken with a pinch of salt because they rarely pont out flaws. The ones that do usually get taken off the list for next time around. TeamVVV for example. Influencers I watch for the footage, not their insights
 
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Do we know what cars are in the:
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We know the contents of the Time Attack and Italian Passion packs but when I look up the above on the store no car names are listed for either.

Car Pass we won’t know till launch as they’ll run the same playbook they’ve done for the last decade.
 
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Do we know what cars are in the:
  • VIP Upgrade
  • Welcome Pack
Welcome Pack:
2021 BMW M4 Competition Coupé 'Welcome Pack'
2018 Ferrari FXX-K Evo 'Welcome Pack'
2023 Ford F-150 Raptor R 'Welcome Pack'
2020 Mercedes-AMG GT Black Series 'Welcome Pack'
2004 Mitsubishi Lancer Evolution VIII MR 'Welcome Pack'

VIP Membership Cars:
1999 Dodge Viper GTS ACR Forza Edition
?
?
 
And they still havent confirmed about the state of the non pre-tuned J50 which was in FH5.

Why would they add a pre-tuned version of a car, and not add the base version? That makes no sense, the base J50 will be in the game.
Probably because there is only one J50, the exclusive pre-order one! That little word "exclusive" makes all the difference. Like in the good old days, a real pre-order exclusive car.
 
Probably because there is only one J50, the exclusive pre-order one! That little word "exclusive" makes all the difference. Like in the good old days, a real pre-order exclusive car.
It is pre-tuned though. So its not the same one from FH5 which was not pre-tuned and used the stats from real life. It doesnt just say exclusive it also says pre-tuned.
 
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Our estimates show that Forza Horizon 6 has already raced past 500K copies on Steam over a month before launch.



Forza Horizon 6 is on track for a record-breaking launch for the series
Taking regional pricing and different editions into consideration, Forza Horizon 6 is nearing $30M on Steam. It’s already the best-selling Forza title on Steam pre-launch, with a whole month to go.

Based on comparisons to other known quantities and major sequels, pre-sales this high point to Horizon 6 clearing 2M units on Steam within its first 24 hours.

Horizon 6 still has another four weeks of marketing momentum to capitalise on. And based on how receptive buyers and prospects have been to the marketing so far, we expect the hype and number to continue ticking up.

Forza Horizon 6

Horizon 6’s Steam daily copies-sold delta spiked significantly following the map reveal, the preview media embargo lifting, and the initial drive gameplay on April 8.

This inertia continued through to its biggest spike, when Playground announced the achievement list on April 13. The reveal went down well with the community. For one, it ditches the frustrating Eliminator battle royale requirements from the last game.

Players were also chuffed that the path to 100% completion seems more solo-friendly, less reliant on unpredictable online matches, and with a big emphasis on exploration.

Beyond that, the list had fans hyped for the return of Wristbands and the introduction of Japan-specific content. Forza Horizon 6 sold 22K Steam copies on April 13 alone – the highest since the 50K buyers on the day it became purchasable.



It’ll continue to sell copies as hype ramps up ahead of launch. Plenty of people will fork up extra for the advanced access, too
We’re seeing a remarkably similar pattern in our wishlist data, with 90K new wishlists added on the day of the achievement drop. Currently, Forza Horizon 6 has amassed over 3.3M wishlists on Steam alone.

The success of the PS5 port, despite releasing 3.5 years after the original launch, is a huge data point here, and one that is probably a hot topic of discussion in Xbox’s war room.

Forza Horizon 5 has actually made more money via base copies on PS5 than Steam despite selling fewer copies. The average revenue per user (ARPU) is higher on PS5, due to regional pricing, and a higher share of the PS5 audience in high-price mature markets (relative to Steam).

New setting, new markets, and a bigger fandom

The US remains Forza’s biggest country across platforms. But changing market dynamics since the launch of Forza Horizon 5 have given its imminent sequel a much bigger launch total addressable market at launch.

China is currently the older Forza Horizon 5’s #2 country by Steam players, sitting only slightly behind the US. China has a massive appetite for Japanese car culture, and with China’s Steam community growing exponentially over the last five years, Forza Horizon 6 is on track to do gangbusters in the Chinese market.

China is currently Horizon 6’s #2 market by wishlisters. Currently, about 6% of Steam wishlists are coming from Japan, which is a figure far higher than any previous entry in the series. While PC gaming has grown rapidly in Japan since the pandemic, the real prize for racing games in that market remains the console space.

Obviously, the Japanese setting is a massive deal for gamers and racing fans in Japan itself (I know I was chuffed when they did Britain). Another wrinkle is that Japanese Domestic Market (JDM) car culture is bloody massive globally. Fans have been dying for this setting for over a decade.

As Xbox is essentially a non-factor in the Japanese hardware market, and with no Switch 2 version currently announced, the PS5 edition of Forza Horizon 6 is the only viable path to monetise the Japanese console audience. This is a game set in their market, after all.



Our estimates have global coverage, including China. Get your trial of our platform
And as shown by some commendable previous attempts, Xbox hasn’t really been able to move the needle in Japan, hardware-wise.

Anyway, unlike the 3.5-year delay we saw with the Forza Horizon 5 port, Xbox has said the sequel will arrive on PS5 later this year.
 
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