Well, I swiped the Diablo GTR in the Auction House for 422,000 cr. Well under the 680,000 cr going price, nice! Another Trial I don't need to run.
That first corner is a doozy but once you get past that it's a relatively easy ten points towards the series history reward.This week's trial is far more forgiving compared to the previous week.
I had 4 of the 6 AI fall down the harbor in the 2nd race, made for a really easy win.This week's trial is far more forgiving compared to the previous week.
My guess is like they'll expand the map (for example like Airport area from NFS MW12 where the map is locked with barrier if you don't own the dlc)Hakone Circuit would be on the other side of the lake we have on the western end of the map? I wouldn't be surprised if they add it.
I would welcome that idea with open arms. We never really had a motorsports expansion in a FH game besides race cars being added or a rally mode. In a motorsport centric area like Japan any of the above places you mentioned would fit in perfectly and would be even better if we could drive to it, not for it to be a like a port over with a loading screen. With the addition of several racecars like a few JGTCs, more group Cs and a couple of GT3s it would be a nice idea to have a motorsport expansion.I'm surprised no one mentioned this but, considering the rise and observed increase of motorsport vehicles being featured in FH6 (for instance Audi R8 LMS, Mazda Furai, Time Attack Vehicles, Pennzoil Nismo R33, Tomica Skyline, 787B, etc) I have a feeling, or atleast I feel like a good first expansion for FH6 would be a Motorsports themed DLC. Additionally, we literally have new track features, with four new fictional tracks to FH6 and time attack modes for them so this could be plausible.
Considering FM23 got flunked and ditched last minute, the amount of motorsport vehicles present in there can be cherry picked and placed into a FH6 official expansion, and some/many have already literally been ripped out of FM23 and placed into FH6 (even FH5). Also, motorsports is a broad category, so drift, WTAC, LMP1, WEC Prototypes, GT3, rally and other categories can be thought of. This is somewhat uncharted territory, a common theme among Forza expansions.
Maybe Fuji Speedway (which would be a great way to put in a motorsports dlc but also have players access Mount Fuji or atleast the base of it due to close proximity and also add Fujikawaguchiko from the first teaser trailer) would be the main map. Other contenders could also include Suzuka Circuit and the suburbs/city of Nagoya (suburbs/extra cities are kind of lacking in FH6 so this would be a great checkbox filler), Hakone Circuit, or Fujimi Kaido. Of course, it would not just be tracks only, as it is open world.
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Same here, bizarre. Got to love a good FH glitch 😂😂I had 4 of the 6 AI fall down the harbor in the 2nd race, made for a really easy win.
My record one-time payment was 48 million in Forza Horizon 4.
Then in Forza Horizon 5 they capped one-time payments at 5 million![]()
Having fewer players on your team is a bonus. Your team can score against six players, but the other team can only score against two players.for the trial I managed to win with just TWO players (myself and someone else) and won at race two
I'm not sure how much louder the car sound could be. I don't think it's everyone's priority in a music based game.
That's why I said it's not everyone's priority. "many" =/= "all".A music-based game? That's the first time I'm ever hearing anyone say that. Sure, you can turn on radio stations and whatnot but I myself personally, along with many others who play driving games regularly, turn all music off. The purr, vibration, and noise of the engine is more than enough, but that's just me.
No, because I don't swap and upgrade parts. I just download a suitable tuning setup from somebody else who can do it a lot better than I can, like I do with the liveries. Maybe I'm too busy listening to the music instead. I had to switch the mix to soundbar so the engine noise didn't drown out the soundtrack. Ironically, the lyrics to one of the songs seem to be complaining about issues with the audio mix.Have you noticed how nice and reasonably loud the cars sound in the garage idling and revving, as you swap and upgrade parts?
This reminds me of the one I used in FH5 when doing The Trial. I doubt it'll make much difference judging by the number of "friendly" barges I've had into the wall during the run up to the finish line.
I'd totally be down for the first expansion to be motorsport focused 🙌.I'm surprised no one mentioned this but, considering the rise and observed increase of motorsport vehicles being featured in FH6 (for instance Audi R8 LMS, Mazda Furai, Time Attack Vehicles, Pennzoil Nismo R33, Tomica Skyline, 787B, etc) I have a feeling, or atleast I feel like a good first expansion for FH6 would be a Motorsports themed DLC. Additionally, we literally have new track features, with four new fictional tracks to FH6 and time attack modes for them so this could be plausible.
Considering FM23 got flunked and ditched last minute, the amount of motorsport vehicles present in there can be cherry picked and placed into a FH6 official expansion, and some/many have already literally been ripped out of FM23 and placed into FH6 (even FH5). Also, motorsports is a broad category, so drift, WTAC, LMP1, WEC Prototypes, GT3, rally and other categories can be thought of. This is somewhat uncharted territory, a common theme among Forza expansions.
Maybe Fuji Speedway (which would be a great way to put in a motorsports dlc but also have players access Mount Fuji or atleast the base of it due to close proximity and also add Fujikawaguchiko from the first teaser trailer) would be the main map. Other contenders could also include Suzuka Circuit and the suburbs/city of Nagoya (suburbs/extra cities are kind of lacking in FH6 so this would be a great checkbox filler), Hakone Circuit, or Fujimi Kaido. Of course, it would not just be tracks only, as it is open world.
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