Forza Horizon 6 - General Discussion

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I don't know if anyone else here uses bumper cam but if they do abandon it for the 1st Trial race, could barely see in front of me while visibility is perfectly fine in chase cam.
 
I don't know if anyone else here uses bumper cam but if they do abandon it for the 1st Trial race, could barely see in front of me while visibility is perfectly fine in chase cam.
I can't race chase, sorry.

This week's Fun Fair trial event wasn't very fun or fair but I've had worse foggy night races in Spec. At least this time the sun was up there somewhere this time. And it only took three Trials for us to win, yay.
 
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If you're having issues finding Collectibles in among other players nabbing them, firstly Horizon Solo is your friend but secondly:

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Had to do the Trial twice. My team lost the first race twice, but won at Edamame twice (and I came in 2nd in team/2nd overall both times. You could see who spent time in time trials at Edamame over the last week, and who didn’t). The difference was the third race which we won on the second try.

I can only race in chase cam. Anything else feels weird. Even so, that first race was nearly impossible to see. I had to close the curtains to cut out all extra reflected light so I could see.
 
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My team got hosed in the first race in The Trial, then won the Edamame Circuit one with first (me!) to fifth places.

We only won because of this:


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Colours are a bit hinky 'cos VLC doesn't play well with HDR

200pt swing in the last 100m of the last race :lol:

Go a little "honk" of thanks from Pixyraze as well!
 
@PJ I didn't need the subs but you might want to spoiler the feck out of that rally video for NSFW* language before a mod watches it. It's well worth a look, though.

(*unless you work on the docks)
 
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I'm not sure I'd play Horizon as much if I weren't already part of a community where I could talk about it. Today's mini-thread about Rivals was just an example even if I had to be called out by name and challenged before I took part.

Hopefully this forum'll be around for a while as it enhances my enjoyment of the game.
 
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I think Hoki has some really good points - I hope PG take this feedback on board.

A lot of what’s covered in this is not up to Playground unfortunately, it’s down to how much budget is given to them by Microsoft, the cost of agency work (lots of the streamed content was hosted by Playground but produced by a third party), the number of staff assigned to community management (before and after Turn 10 layoffs) etc.

I’m sure Playground would love to do loads of things, but the #1 priority is “make the game/content” and it seems there’s less breathing room to do the nice-to-haves compared to 5 years ago.

XBOX is a lot more cost-conscious these days and while a thriving community is great to have for sentiment and legacy, it mainly appeals to people who are already deep into the games so the return on investment is comparatively low vs making new cars/DLC/games. This is also why many power user features (he covers competitive play in the video but it also applies to painters/tuners) have also either been untouched or degrading over several games, they don’t put bums in seats in the same way that a Hot Wheels Expansion does.

The forums being wiped is sad though, not only was it an archive of community history but it was sometimes good for troubleshooting issues through Google searches.
 
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I took a week off from the game and to be honest didn't miss it that much. Apart from the first month where it was all about exploration ive only played the game to knock off the weekly play list and even that felt no different from doing that every Friday in Mexico. Even though Japan is a much more interesting map. Ive been doing man maths trying to justify the expense of a PS5 because I've been getting into GT7 a lot. Maybe taking a break til the game lands on PS5 might reignite the spark.
 
people still complaint.
Because people will always complain, developers are always lazy and greedy and soulless, and the best game in a franchise is always the previous one.
A lot of what’s covered in this is not up to Playground unfortunately, it’s down to how much budget is given to them by Microsoft, the cost of agency work (lots of the streamed content was hosted by Playground but produced by a third party), the number of staff assigned to community management (before and after Turn 10 layoffs) etc.
And a lot of it is not even down to Microsoft, because Forza always relied a lot on interested third parties (read: fans and communities of fans) to do the "community-building" job for them. Historically, the car game that delivered "an experience" was Gran Turismo; Forza was less slick, less polished, more barebones, but it provided a series of tools you could use to do whatever you wanted (within reason), and people did just that. Problem is, back in the good old days you had forums as an aggregator of like-minded players; in what many describe as Horizon's "peak" you still had social networks. Nowadays you have "influencers" who have realized that, after the hype has died down, whinging and complaining about non-issues for twenty minutes gets them more clicks and views than anything else.

And yes, Microsoft is probably fine with the state of things, because it gets them sales (who cares about what happens after they got the bag, right?). But it's not like there's much that they could do outside of astroturfing their own influencers.
 
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A lot of what’s covered in this is not up to Playground unfortunately, it’s down to how much budget is given to them by Microsoft, the cost of agency work (lots of the streamed content was hosted by Playground but produced by a third party), the number of staff assigned to community management (before and after Turn 10 layoffs) etc.

I’m sure Playground would love to do loads of things, but the #1 priority is “make the game/content” and it seems there’s less breathing room to do the nice-to-haves compared to 5 years ago.

XBOX is a lot more cost-conscious these days and while a thriving community is great to have for sentiment and legacy, it mainly appeals to people who are already deep into the games so the return on investment is comparatively low vs making new cars/DLC/games. This is also why many power user features (he covers competitive play in the video but it also applies to painters/tuners) have also either been untouched or degrading over several games, they don’t put bums in seats in the same way that a Hot Wheels Expansion does.

The forums being wiped is sad though, not only was it an archive of community history but it was sometimes good for troubleshooting issues through Google searches.
AR12 had similar complaints but I'm not buying into any of that BS because the game already offers soo much. I think a lot of people forget how lucky we are when it comes to modern games and the sheer amount of features that are now commonplace. You have the ability to create soo many different experiences and cars that you just couldn't in the past, all whilst taking place in a world that's vibrant and varied. They are the exact things we wished for 20 years ago, and yet some have the audacity to ask for EVEN MORE? Come on!
 
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