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Triple AAA racing game developers working on a Triple AAA racing game? I'm shocked. Never saw that coming.
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We've told him three times nowWell there is that as well, but Eventlab Island is basically an empty square with dimensions X x Y x Z and you just overlay your track and props on that. The only restriction really is the size of the island - my guess is that this size will increase for FH6.
There are literally at least 10-15 active sim games on the market and like 3 arcade racers right now“satisfy a latent desire for different types of car games”
Not a fan of arcade racers so hope not that direction
I remembered hearing that city tracks in PGR actually used real world roads, similar to those seen in Gran Turismo and Forza games in the past.I don't know. I love PGR to death, but it wouldn't be a hard formula to recreate.
It's just racing supercars in different cities around the world. Beyond licensing, the only hurdle would be fielding teams into different cities to capture them & create tracks within' them, and that seems easily capable. It might even do particularly well if folks are itching for something that's not centralized to 1 open-world all the time.
I remembered hearing that city tracks in PGR actually used real world roads, similar to those seen in Gran Turismo and Forza games in the past.
It turns out you can't just create a fictional road and slap on the background of a real-world city. But even then, city street tracks are also notorious for being unsuitable for clean racing, overtaking, or both.
MS own the IP, so they could bring it back. KUDOS!PGR died with Activision many years ago.
PGR4 still looks absolutely incredible; the only thing that lets it down is some of the wonky looking car models (done pre-laser scanning don’t forget!) and the resolution. Change those up and it’d be pretty presentable even now.PGR3 and 4 still sit happily on my 360 and although I don't play them that much anymore, every time I do I have a great time. I realise playing games like that how maybe technology and graphics have I dunno, stalled a bit in recent years? I mean a 2025 game clearly looks much better, but PGR on an Xbox360 doesn't just look passable, it still looks good. The advancement between the PS1 era and this, in a few short years, was incredible. The only thing that really dates it is the car list.
Anyway I'm going off on a tangent. The idea of a game like that fills me with happiness thinking about it. I suppose Driveclub was the spiritual successor to PGR and Fprza Horizon has some of that DNA but a game like described above where some of the world's most famous driving roads are recreated point to point, or a city racer with real roads like PGR, full of up to date cars.....I'm in. There's just not enough of those anymore. Everyone's obsessed with open worlds. Good luck to them in whatever they decide to make.