FPM: Championship Season 3 planning

  • Thread starter Forcone
  • 548 comments
  • 18,365 views
687
Forcone-FIN
Forcone
EDIT: This post has been edited to be used for season 3 planning as well!

Hi fellow FP Motorsports members, and others too who are possibly interested in our club and it's activities!

First season of our successful club championship series is over, and the second season is up and running!

This thread is completely dedicated to our Club Championship series. It is for us to post suggestions and discuss ways of improving our racing experience. There are no stupid suggestions, so fire away! I'll try and gather everything in this first post for easy reading. We can also vote on stuff if we have to!

What we've done so far (SEASON 1):

- A weekly announcement to determine events for next week
- A predetermined rivals event for "qualifying" (points from 10 to 1 - 1st gets 10, 2nd 9 etc.)
- A point deduction for using leaderboards cars in qualifying (currently -3 points used)
- Qualifying ends on Friday evening to give a little time to "breath" and tune your car before the race
- The actual race on every Saturday. (1pm est has proven to be quite suitable?)
- Point system for the race: #1: 20p #2: 16p #3: 14p 4#:13p 5#:12p etc.
- Race bans for misbehaving in races
- Points given only for 7 out of 10 races leaving out the worst points to give a chance to those who can't make it every week
- Final championship points = Total qualifying points + points from 7 best races


New Ideas/suggestions (for SEASON 2):

- Harsher penalties for using leaderboard cars in qualifying
- Some kind of a new qualifying system because of lack of "unused" rivals events (ideas?) - Hot laps? Career mode events? Pre-race qualifying using "time attack" rules?
- A pace lap before race
- A race for cars of the same category (for example GT2, GT3, Nascar, etc.)
- Forced Cockpit or Hood view.
- Simulation wear and damage.
- Multi-Class
- More Stock
- A wider range of classes (we've hardly run anything lower than B so far! Nor the higher classes)
- Multi-class races
- Races from F to R1 one at a time
- Applying for a certain class before season (for multi-class racing)


What we've done so far (SEASON 2):

- After every race (Sunday?!) club leader announces 3 car choices for next weeks events. The car is chosen by voting
- First week we raced F class, then E, D, C.....R1 (every Saturday 1pm EST)
- Everyone uses the same car
- Qualifications take place during the week and end on Friday evening. Qualification points are given 10 to 1, winner getting 10, 2nd 9 etc. Qualification is done by hotlapping the chosen car on the given track. Leaderboards are used to determine the times. If previous times posted can't be beaten, club leader has to be informed by PM telling the time of the player. Replay should be saved for checking the time later on.
- Before race, we run a pace lap during which we get into the qualification order. Then using lobby points, the race starts with everyone in their right place.
- Race points are given like this: 1st: 20p, 2nd: 16p, 3rd: 14p, 4th: 13p etc


New Ideas/suggestions (for SEASON 3):

- More variety (like using the car you wanted as done during S1)
- Qualification points/starting in qualification order? Is it a good system?
- Having the opportunity to choose from 2 or 3 similar cars (for example WRX vs EVO)
- "SANDBAG" -system to keep racing close. Could be done by reducing available PI of the top runners


Cheers, :cheers:

Forcone
 
Qualifying is going to be hard this time round using the rivals unless we just use the monthly rivals

Personally I would like to see a much harsher penalty for using a LB car, if you finish first you still score 7 points, which is better points than someone coming 4th in a non LB car
 
Qualifying is going to be hard this time round using the rivals unless we just use the monthly rivals

Personally I would like to see a much harsher penalty for using a LB car, if you finish first you still score 7 points, which is better points than someone coming 4th in a non LB car

I agree...if we continue using Rivals events then I don't think you should get any points for using LB cars. We may have to go to a different qualifying system though...like maybe something similar to what Fezz does for his Scirocco Cup races. Eventually we'll run out of Rivals events to use unless we start using autocross and drift events, which I completely suck at, so I hope we don't use them. :yuck: I don't think T10 will keep putting out Monthly Rivals events for much longer, but I could be wrong.
 
why use rivals when you can just use hot lap in the single race tab? just set up some rules and let it rip. mabye even use races in career mode like the tours and have the total time as a qualifier. gives you room for more diverse tracks and opponents.

and do you utilize warm up laps in your series? it generally evens the field out, and perhaps can help reducing accidents since the drivers have more grip?
 
I would like to see an addition of a pace lap to this season. It helps warm up the tires. From what I've noticed it helps reduce the accidents. I would also like to see a race with multiple car of the same category. For example GT3 race cars, GT2 cars, NASCARs, and even vintage Trans-Am cars.
 
Forced Cockpit or Hood view.
Simulation wear and damage.
Pace lap would be nice.
Multi-Class
More Stock
 
Forced Cockpit or Hood view.
Simulation wear and damage.
Pace lap would be nice.
Multi-Class
More Stock

I agree on all points except more stock.. I'd rather run a locked tune than stocki, simply because stock cars have their flaws, and can cause more accidents than good. a pretuned car on the other hand erases these faults and still does not compromise the need for driver skills..
 
I agree on all points except more stock.. I'd rather run a locked tune than stocki, simply because stock cars have their flaws, and can cause more accidents than good. a pretuned car on the other hand erases these faults and still does not compromise the need for driver skills..

Personally I like stock cars. Mostly because of their "flaws", or characteristics some may call them. Also pre-tuning cars doesn't mean they suit everyone better. Some car may have hideous understeer stock that may be awful to some and very safe and drivable for some. Personally I prefer a car that understeers a bit. I don't think we should use this "locked tune" thing because of our personal preferences. Stock or self-tuned is my opinion, most preferably both every now and then to keep it interesting and diverse (as it has been). Good points though! 👍
 
Please no locked tunes. I want to tune my own cars or run stock...everybody's tunes don't work for everyone's driving style and some good pad tunes won't work well with a wheel. I'd just like more variety in the classes of cars run, whether it be multi-class or just rotating between D and maybe up to R3. I'm not sure how we could implement multi-class races into a championship format though. :boggled:
 
Very good point. I didn't think of that. We may have to come up with something new, yes. 👍

Maybe we could do qualifying right before the main race....and split the field into 2 rooms if we have too many for one room. We could just use the car/track combo that will be used for the main race and run a 3 lap race with ghosts always on so there won't be any accidents that would cause the faster drivers to lose points...sort through the times and award points like we do now for the fastest 10.
 
Maybe we could do qualifying right before the main race....and split the field into 2 rooms if we have too many for one room. We could just use the car/track combo that will be used for the main race and run a 3 lap race with ghosts always on so there won't be any accidents that would cause the faster drivers to lose points...sort through the times and award points like we do now for the fastest 10.

Yeah I've thought of pre race qualifying too. I think we actually discussed that in the main thread? Have you raced that B class time attack in the "quick play" options in the online game menu? Something like that: 10-15 minutes of time attacking the track (ghosts on). Then let the results of that run determine starting positions for the main race. That would be easy.

But I kinda like our weekly qualifying. The fact that you can do it when it suits you. That's been a big part of the series for me, and I'd hate to lose that, being able to drive a bit after work or before going to bed etc. Then you'd only be able to participate when you're told to. If you know what I mean. :indiff:
 
Yeah I've thought of pre race qualifying too. I think we actually discussed that in the main thread? Have you raced that B class time attack in the "quick play" options in the online game menu? Something like that: 10-15 minutes of time attacking the track (ghosts on). Then let the results of that run determine starting positions for the main race. That would be easy.

But I kinda like our weekly qualifying. The fact that you can do it when it suits you. That's been a big part of the series for me, and I'd hate to lose that, being able to drive a bit after work or before going to bed etc. Then you'd only be able to participate when you're told to. If you know what I mean. :indiff:

It's gonna be a tough call because eventually we'll run out of suitable Rivals events to use for qualifying. I like to have the whole week to qualify too, for the same reasons you like it, but I don't know if it's practical to use Rivals events for qualifying for another season.
 
Agreed. I was already starting to have a hard time finding which events to use since we had used most of them already. Another entire season and we would run out for sure.
 
An idea for qualifying; run five hot laps on a specified track and car, take the average of the best three laps. I don't know how much of a pain it would be to save the replay and upload it to the storefront, but that's the only way I can think of to police it.
 
An idea for qualifying; run five hot laps on a specified track and car, take the average of the best three laps. I don't know how much of a pain it would be to save the replay and upload it to the storefront, but that's the only way I can think of to police it.

Thats an idea but its also allot of work for me. :banghead:
 
An idea for qualifying; run five hot laps on a specified track and car, take the average of the best three laps. I don't know how much of a pain it would be to save the replay and upload it to the storefront, but that's the only way I can think of to police it.

I think that might be too much work figuring out the actual times, also a pain in the ass trying to get a perfect run. Then you'd improve and have to post a new replay and it would have to be checked and the same again etc since you couldn't leave posting the replay for the last night since Chris would have to stay up whole night watching replays :D But hey, keep 'em coming!

My perfect qualification system would be quite similar to the one we have now:
- Qualify when you want during the week
- Others can see your time in the leaderboards. I haven't figured out yet how we can manage this since we're running out of rivals events and every LB shows the fastest time you've done, so it can be ages old and in the wrong car... :indiff:
 
I think that might be too much work figuring out the actual times, also a pain in the ass trying to get a perfect run. Then you'd improve and have to post a new replay and it would have to be checked and the same again etc since you couldn't leave posting the replay for the last night since Chris would have to stay up whole night watching replays :D But hey, keep 'em coming!

Well, I was thinking was that you have to run five laps in one shot, and you only get one submission. That way you can skip to the end of each lap. And maybe, as something of a parity device, the higher you qualify you get less time before the next race to submit your time. For example, the top third has until Wednesday to submit a time, middle third on Thursday, and the bottom third on Friday.
 

New Ideas/suggestions:

- Harsher penalties for using leaderboard cars in qualifying
I think -3 points will do for now since most people don't use LB cars..
- Some kind of a new qualifying system because of lack of "unused" rivals events (ideas?) - Hot laps? Career mode events?
Career mode events is a good one, but a pain in the ass with those other cars on track. If we do 'time attack' (like said) before the race, we can use the same car as in the race (like in RL). Give it an hour, people who are in the room from the start will have a blast. It's very exciting to watch others trying to beat your time, or you trying to beat some elses time. After an hour you are known with the track and car, so you are ready to race. No need for inlaps anymore. So no qualifying all week long, you can test your car all week long.
- A pace lap before race
See above!
- A race for cars of the same category (for example GT2, GT3, Nascar, etc.)
We did some JGTCC races and it was alot of fun, yes please!
- Forced Cockpit or Hood view.
It's still a game.....
- Simulation wear and damage.
Yes please. But I'm not sure this is what we want. If we are going to do this we're putting a lable on our club, for professionals only. It's impossible to force people in our club to be good drivers..
- Multi-Class
Yes please.
- More Stock
Yes, but all in the same cars. Show me those skills!!
- A wider range of classes (we've hardly run anything lower than B so far!)
Or higher.. I'm a big fan of R3-class cars, look at the last race, it was great! (And a really clean race too)


Eventually we'll run out of Rivals events to use unless we start using autocross and drift events, which I completely suck at, so I hope we don't use them. :yuck:

And which is a completely different thing than races like we do!

I don't think we should use this "locked tune" thing because of our personal preferences. Stock or self-tuned is my opinion, most preferably both every now and then to keep it interesting and diverse (as it has been). Good points though! 👍

I think we can use locked tune in races we really want to drive a stock car, not in a tuned-car race wich we ran last season. Like you say, we all have our preferences and my driving style and skills are different. I remember that Escort race where I could brake harder but you kept accelerating so much faster out of corners, we must not lose these things..

Well, I was thinking was that you have to run five laps in one shot, and you only get one submission. That way you can skip to the end of each lap. And maybe, as something of a parity device, the higher you qualify you get less time before the next race to submit your time. For example, the top third has until Wednesday to submit a time, middle third on Thursday, and the bottom third on Friday.

If we still use rivals or something like that to qualify, we should really try this out and see if still everyone can qualify. Some people here work long days or are just very busy people, so we have to find out if those people can still put in a good time.
 
- Multi-Class
Yes please.

I still have no idea how we could implement this. Anyone in a lower class would have no chance of winning. How would we issue points?

look at the last race, it was great! (And a really clean race too)

It was clean but I think it was because of how spread out it became. There was only 1 decent 2 car battle going on in the final lap. A bit too spread out imo.
 
I still have no idea how we could implement this. Anyone in a lower class would have no chance of winning. How would we issue points?

It was clean but I think it was because of how spread out it became. There was only 1 decent 2 car battle going on in the final lap. A bit too spread out imo.

I race in the multi-class lobbies online, and you only are racing against your class....like you may have A and E classes in the same race, but the E class cars start in their own group ahead of the A class cars. It would be a bit of a hassle trying to sort the points for 2 or more classes of cars in the same race though. Also, I watched the replay from the last race and it was a pretty rough start....quite a few bumps and cars spinning for the first few corners...but I do think we should run more classes of races even though I'm no good above S class, because I think I'd make it up in the F thru C class races. I think anything above R3 may be a bit much though.
 
Start with F and work up to R1? I would be down for this.

Exactly.

Did you get my pm? (ive made a huge change to the side)

BTW Forcone your paintjob is making me go cross-eyed. I hope you like it. Going to be about 700 layers when its finally finished. ;)
 
I think in order to get the multi class racing to work, it would have to be for a season. How long that season, would be up to you guys. We would have people sign up if they want to be in the faster class, or the slower class, and would stay in that class for the whole season. Then you would have two points standings, and two champions at the end of the season.

I do like the sound of starting from F, and working our way up to R1.
 
....

BTW Forcone your paintjob is making me go cross-eyed. I hope you like it. Going to be about 700 layers when its finally finished. ;)

Sounds crazy!! I'm sure I'll like it. In fact I'd like it even if it just had an FPM logo on it or whatever, the "symbolic value" is much greater! :cheers:
 
If we didnt do multi-class we could do 1 race in every class R1 through F. That would make 10 races exactly.
I really like this idea, working our way through the classes should mix things up abit.
Or maybe we could race 2 x D - R3? I know I lot of people don't race the super slow or fast cars.

[edit]
We could race 1 technical and 1 speed track per class, or just travel the globe like F1.:D
 
I really like this idea, working our way through the classes should mix things up abit.
Or maybe we could race 2 x D - R3? I know I lot of people don't race the super slow or fast cars.

[edit]
We could race 1 technical and 1 speed track per class, or just travel the globe like F1.:D

I prefer F thru D class over R3 thru R1 myself, but I know some people would rather race R3 thru X all day if they could. Starting at F and going up to R1 sounds good to me....that way evryone gets to race in a class they're comfortable in at some point in the season. I like Silentdrifter's idea about a multi-class season too....like maybe D and S for one race, then E and R3 for the next....something like that? You decide in the beginning of the season if you wanna be in the lower classes or higher classes and we'd have 2 champions at the end of the season. Maybe we could do that for season 3?
 
I think fezzes qualifying in his series is perfect for ours, set the lobby up for time based scoring for 5 laps with ghosts on and thats qualifying sorted
 
Back