Why didnt they optimize this track so it atleast runs smoothly with all cars on the drop,it clearly drops on certain parts of the track,its not unplayable but noticable to be annoying.
I notice it whenever I enter a portion that has elevation changes. I'm surprised that its so jagged. Was it not created like the tracks already in GT5?
Just wondering how much is optimisation and how much is the hardware. The limitations of the PS1/2 was the main reason for frames/graphics on earlier GTs.