G27, Just got it...

  • Thread starter Thread starter Pesmerga7551
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Your judgment isn't very fair. You can't expect the wheel to be like the controller. I have used the controller for years myself dating back to GT1. I just got my wheel (1st wheel btw) back in June and practiced with Prologue to practice with for GT5. It does get fun, it will take about a week or two. After that it takes awhile to master it. I still have my problems and I am still several times better with the controller. Honestly, when I can't beat a race(s) with the wheel, I have to do them with the controller.

And every game is different. F1 2010 is a blast with the wheel. In fact, its not really even playable with the controller. The good thing about the G27 is that it is actually PC hardware so you can play games there as well.
 
You must be the first person I know that owns a G27 and not enjoying it... Maybe because you don't enjoy driving games in general? Are you using a stand/racing seat set up or just clipping on some desk? your seating position makes a huge different.
 
I've tried setting 1, setting 5, and setting 10. They're all the exact same. No matter how tight I grip the wheel it shakes vigorously/violently from side to side. I know there's the dead zone issue if you let go of the wheel it shakes back and forth, but I have a full, tight 10-2 grip and I can't control it.

Yeah the ffb settings are messed up with the G25/27. Makes no sense because on my 60gb PS3 playing GT4 they worked fine.

Oh and you should hold a steering wheel at 9-3 with you thumbs rested on the inside arms of the wheel.
 
If you can´t control it on a straight you should join a gym as soon as possible. Even my 10 year old brother is strong enough to control this wheel.
 
Yea but why does the wheel sway left and right when you go over a hundred in a straight line? Anyone who has driven a car in really life will tell you your wheel does not sway left and right when you go 140 let alone 100.
 
I have a G25 , and it took a while to get used to but once I did. brilliant. you can control the car better at high speeds and braking hard from high speeds with good control . you can never do that properly on a pad. plus I would have not got my 60 golds without it otherwise. The brake pedal needs to be stiff, its realistic, otherwise touching the brake slightly if it was loose would be dangerous. practice practice practice is the only way with a wheel, with a wheel you have so much advantage over pad users.
 
Yea but why does the wheel sway left and right when you go over a hundred in a straight line? Anyone who has driven a car in really life will tell you your wheel does not sway left and right when you go 140 let alone 100.

Depends on the car and how heavy it is , I know if I drove my mr2 turbo down the motorway at 130 and let go of the wheel it would sway bigtime , thats why you hold the wheel tight just like in real life, lighter cars do have slight sway at top speed.
 
Depends on the car and how heavy it is , I know if I drove my mr2 turbo down the motorway at 130 and let go of the wheel it would sway bigtime , thats why you hold the wheel tight just like in real life, lighter cars do have slight sway at top speed.

All the cars I've driven in real life you can use one finger if you wanted to keep them going straight over 100, and in GT5 you cant with a G25/G27 (only wheels I've tried) no matter what car you choose, light, heavy etc.
 
I got G25 2 days ago, I love it, took me some hours to adapt to it but now its helping immensely to cut lap times. The only thing I don't like is that it is very hard (almost impossible) to recover ounce the car has started to spin out.
 
Firstly, at 200 miles an hour a car is screaming at you, swaying from side to side due to cross winds, road imperfections and 101 other factors such as tyre roundness suspension setup etc. Secondly OP is not used the small size of the wheel which took me by surprise and has taken time to get used to. You can mod this to your liking.

Otherwise I feel that G27 is pretty darn close to the real thing
 
Yea but why does the wheel sway left and right when you go over a hundred in a straight line? Anyone who has driven a car in really life will tell you your wheel does not sway left and right when you go 140 let alone 100.

In real life the wheel has forces applied on both sides and when the opposing forces are equal the wheel will stay center/stable. Both Fanatec and Logitech wheels has a flaw as the FFB motors either turn the wheel right or left but not both at the same time. To simulate a center the FFB motors are "off" pulling neither left or right.
PD probably trying to simulate a wheel too much as well as the deadzone is too small for these wheels.
 
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Give it time. I felt exactly the same switching from DS2 to DFP a few years back, but after a week of driving it felt soooo natural and now i'm easily better using the wheel - even a crappy one like that.
 
Make sure you have a decent place to set the wheel up. In my opinion, the setup for the wheel is critical to have a good exp.

Not sure how you have yours setup, but look into some pics of other gamers and their setups. Most of us can't afford those awesome cockpits, but with a little handy work you can make one that will work just fine.
 
strange that my setup, GT5+G27, doesnt shake when going fast on strait line.
Also, when the car is sliding, if I let the wheel go, the steering will turn by itself, just like in real life =O
 
If you can´t control it on a straight you should join a gym as soon as possible. Even my 10 year old brother is strong enough to control this wheel.

do you even own this wheel? I go to the gym 5 days a week, do I really need to post a picture of my biceps and abs here? I'm from the Jersey Shore for christ sakes. My car has manual steering. And yes, the G27 does make my arms sore, probably because with the Obutto wheel mount, the wheel is angled and not straight, making it an awkward position. And of course, the obnoxious swaying of the wheel left&right. Go 100mph in any car, let go of the wheel, and you will fishtail and slam into walls. NOT realistic AT ALL.

Bottom line: This wheel needs more deadzone. Sometimes on a long straight I can find the wheels' sweet spot where it won't go crazy on me.
 
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Just gonna say here that an Evo VIII on some better suspension at 150+ you will have a grip on the wheel.

When the car has a tight ratio, they are very responsive. Even at 65mph you move it slightly you will go to the other lane.

Had some other cars that 150+ You grip, but they was mushy and not connected feeling. . . I have owned some pretty powerful cars in my years....

Sadly after all the years of Domestic only, I went with an Evo for family reasons yet retain fun factor.

I recommend one to everyone. :) For the price you got a super car killer with little work.
 
I have a G27. It has never made my arms sore other than having my arms extended for hours on end. :lol: Also, I have 6 year old son who enjoys using it too. We both use it with FFB at 5 or 6.

I haven't used an open wheeled car in GT5 yet, but the F2007 did require the FFB to be turned down in GT5P, and I assume it's the same in GT5. But the 787B feels great with my regular settings. :)
 
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I just got a G27 also and it is amazing! Way better than my DFGT. It feels like a much higher quality product (and it is). It took just a little bit of time for me to get used to the clutch/6-speed but that's because I've never driven a stick shift in real life. My only complaint is the god awful paddle shifters. They are way too big, way to close to the wheel and they are SHARP. I've almost cut my fingers on them several times.
 
Get used to left foot braking. It feels natural in the game, but not in a real car. Also, the brake pedal feels stiffer when I right foot brake. I have more precision with my left foot.
 
...Bottom line: This wheel needs more deadzone.
Are you thinking a few degrees around center where forces are muted, or where no steering input is registered? The latter completely ruins any racing game/sim as fine control around center goes out the window. AFAIK there already is a reduction of the FFB around center.

Sometimes on a long straight I can find the wheels' sweet spot where it won't go crazy on me.
There you go :)
If you let go off the wheel when it's not perfectly centered and/or the car is not going in a straight line, you will get oscillations (I would never do that in real life!). However, it doesn't take any muscle power to speak of to control it - I'm somewhat baffled that you think this is so powerful...

Anyway, this thread reinforces the need for more settings for the FFB in GT5.

DJ
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In real life the wheel has forces applied on both sides and when the opposing forces are equal the wheel will stay center/stable. Both Fanatec and Logitech wheels has a flaw as the FFB motors either turn the wheel right or left but not both at the same time. To simulate a center the FFB motors are "off" pulling neither left or right.
PD probably trying to simulate a wheel too much as well as the deadzone is too small for these wheels.

This. Someone who knows what they're talking about.

Zoom zoom you should be the ambassador to solve this problem. Ive hated it since i tried it in prologue. Masively unrealistic.

Unless you have mechanical damage or the worlds worst built car, a real car wont do this.
 
This FFB problem with the wheel going back and forth isn't the wheel's problem, its the game's crappy FFB. The wheel doesn't shake at all in iRacing but it shakes the piss out of me in GT5, yet the overall strength of the feedback feels the same. PD just didn't do the FFB programming very well.
 
This FFB problem with the wheel going back and forth isn't the wheel's problem, its the game's crappy FFB.
Exactly. PD has to get with the times here. The FFB coding is a stack of years behind the competition.

Also for the OP, could it be you get PIO (Pilot Induced Oscillation) due to the lack of familiarity with the wheel and the somewhat lacking FFB quality? Around center the system will hit a resonant frequency of oscillation, if allowed to and not guided by a steady hand. Smoothness is key, as it is in controlling any kind of vehicle, and more so in this situation. I hope you will gel with the wheel; it makes for quite satisfying car control when it all comes together 👍

Many people keep talking about deadzones. I really hope they're all thinking about reduction of FFB, or more specifically it's tendency to oscillate around center, and not wanting a simulated "defect steering rack".

DJ
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It takes time. I like the brake on the G27. Best wheel I've used thus far.

This.

Also, I think it actually need to be broken in, so to speak. When I first got mine, when I used to figh the feedback, the wheel would make some clicking noice and basically ignore my input. After about a week or two, the clicking stopped and I have to say having this wheel is one of the better investments I ever made.
 
While I'm not an owner of a G27, I can agree with a few things here. With your arms getting sore, that could be many factors. FFB, off positioning, stretching, or just the fact that your wheel stand isn't absorbing the impacts right (if you have one at all)

I bought a DFGT today, and I don't have a stand for it. It's not super difficult to control (although my legs are sore from the FFB) and it's quite fun. Stick with the wheels. It's a lot more fun to drive with a wheel. You have those weird split seconds when body and mind are one, and you do something although you didn't really try. It's a lot different to move you feet while playing, but damnit, it's worth it people. 👍

(I have to imagine the G27's FFB is a little better, no?)
 
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