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http://www.shacknews.com/onearticle.x/31449
thanks shack.
here's the official press release
http://www.nvidia.com/object/IO_12687.html
And a little comment by JC himself.
As DOOM 3 development winds to a close, my work has turned to development of the next generation rendering technology. The NV40 is my platform of choice due to its support of very long fragment programs, generalized floating point blending and filtering, and the extremely high performance, said John Carmack, president and technical director of id Software
At an event they were showing off Unreal 3
http://www.jamesbambury.pwp.blueyonder.co.uk/unreal3_0002.wmv
my ****ing god. O_O
thanks shack.
here's the official press release
http://www.nvidia.com/object/IO_12687.html
And a little comment by JC himself.
As DOOM 3 development winds to a close, my work has turned to development of the next generation rendering technology. The NV40 is my platform of choice due to its support of very long fragment programs, generalized floating point blending and filtering, and the extremely high performance, said John Carmack, president and technical director of id Software
At an event they were showing off Unreal 3
http://www.jamesbambury.pwp.blueyonder.co.uk/unreal3_0002.wmv
my ****ing god. O_O