I think they were restricted by the hardware resources. If they would render the environment objects with more detail the frame rate would suffer, maybe the most important element in a driving game.
Then to solve that they would have to lower the cars' resolution to decrease heavy-duty proccessing power. Imagine fantastic environments and just "ok" cars. Everybody would complain, I know I would.
Then to solve that they would have to lower the cars' resolution to decrease heavy-duty proccessing power. Imagine fantastic environments and just "ok" cars. Everybody would complain, I know I would.