Originally posted by Jpec07 
Supercars.net saves all their pictures as Jpegs. When you download them to your computer, you can't just throw a gif extension on there and say it works. Jpegs are compressed and use a series of logarithms to build the images (in essence, it builds logarithms that fit with a select group of variables that would generate the desired numbers, then it saves the logarithms and their respective variables). Gif works completely differently at compressing the images. Instead of storing numbers that can reach as high as 16,700,000, gifs reduce the amount of numbers that can be used (generally it's in exponents of 2, so 2, 4, 8, 16, 32, 64, 128, or 256). It then stores these numbers similar to a bitmap file (which is exactly what it sounds like, a map of bits telling what colors go where). Now that I have explained this difference, you should be able to figure out that saving jpeg files (the logarithms and variables) doesn't make sense when the computer tries to read it as a gif. So, to fix your problem, when you right-click on the image to be saved and select the save option, switch file type to "JPEG" before you save it. The computer will then read it as a Jpeg and you will be able to use the photos (I will warn you know, saving something as a Jpeg too many times reduces image quality, so try to limit your saving it as a jpeg to the very end of your chop). I hope I've helped.