Gran Turismo 5 Grinding Calculator

  • Thread starter Thread starter T-Unit95
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Xbox Sucks!
As some of you may or may not know, I'm T-Unit95. Like most Gran Turismo 5 players, I grind certain events for cash. Without looking at This thread, it's hard to know which events are best for grinding.


WHATS A GRINDING CALCULATOR?​

Admit it, You (at some point) wanted a really expensive car while playing Gran Turismo 5. This means that you have to grind a lot to save up the cash. What I made here will help you with your grinding goal.




Using the GT5 Matrix (Thanks, garbuckle) and Microsoft Excel, I have come up with a simple program that will determine how many grinds you need to reach your credit goal. All you have to do is enter the amount of $ you have and how much you want. Then it tells you everything you need to know


As I mentioned, I initaly made this for MS Excel but for those who can't get access, I got a Google Docs version Here

Please be noted that I need up to half an hour to convert the latest version to Google after it's release

V1.33 Screenshot







NEWS AND UPDATES​





4th August 2011: I'm So Lazy!
\

Man it's been like 3 months since I even touched this thing. For update V1.69 I promised to make this calculator a little more accurate. And I've been meaning to do that but I just couldn't be bothered. It's going to take a while but I say tomorrow night, I get to work on the changes for Version 1.69.



Now theres a little oversight with the calculator. Statisticily it's faster to do 0-20mil with the Dream Car Championship than grind Indy a few hundred times. In my opinion they'll take roughly the same time but who cares about that? Look, I don't know how to explain this update but you'll know it once I release it. But in the meantime for those who haven't seen this before, why don't you make the most of V1.33



And....a less important update, I decided to not include the seasonals in this calculator unless someone can send me:

-Name of seasonal
-It's prize money
-What car they used to do it (and it's horsepower)

Thanks in advance!







2nd May 2011: Future Updates
\


I'm not adult. I'm not even out of High School yet (I'm Australian and theres no middle school) and as a result, I'm not as serious, hardcore and in some areas, smart as you older guys. However this is not my point. The point is that as a teen I may not produce work as high quality as the Uni Gradurates and whatnot.

Okay thats not my point either ^^ *hold for laughter*


It's just that one very inteligent GTP member has noted the many shortcomings of this calculator. I'm not going to go into detail but if you want to find out more, look for the post by IceMan PJN.

Thats where I come in. I will now list the future updates which I got planned for V1.xx (Depends on how many changes i make)


To make it easier, i'll list them instead of full sentance

-Seasonal events (Already been announced)
-Runs from 0-5mil (For those who want an FGT)
-Spreadsheets for each of the Specs (Organizational update)


EDIT:Oh and I forgot to mention, A big surprise. A Bigger surprise than the X2010's top speed (THANK YOU Mr. IceManPJ)






RELEASE LOG

- Version 1.0 (Initial Release) -27th April 2011
- Version 1.33 (B-Spec) -30th April 2011



Feel free to suggest ideas for updates. I aprreciate your feedback



LEGAL:

This Microsoft Excel worksheet has been intended for personal use, not commercal use. You may distrubite freely as long as it hasn't been modified and you give T-Unit1995 (and garbuckle, for infomation) credit.

-Updated 27th April 2011




Credits:

-Made by T-Unit1995 with Microsoft Excel 2010
-Infomation provided by GT5 Matrix (Made by garbuckle)
-Compressed with WinRAR
-Google Conversion request by Dazza-On-Toast



 

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This looks cool, but I don't run Excel.

Are you able to set this up (all the clever calc stuff) via Google Docs? This would be accessible to people with/without Excel 24/7 online.
 
This looks cool, but I don't run Excel.

Are you able to set this up (all the clever calc stuff) via Google Docs? This would be accessible to people with/without Excel 24/7 online.


Yes I have been considering that for a future update. Thanks Dazza
 
I don't get it. If you need a certain amount of money, it always is best to run the event with the highest credits/time turnout.

You determine that once and that's it.

Without looking at the GT Matrix, I think that's the American Championship A-spec.

Or, if you need consistently high credits/event, you do the Dream Car Championship. (a-spec or b-spec)
 
I don't get it. If you need a certain amount of money, it always is best to run the event with the highest credits/time turnout.

You determine that once and that's it.

Without looking at the GT Matrix, I think that's the American Championship A-spec.

Or, if you need consistently high credits/event, you do the Dream Car Championship. (a-spec or b-spec)

I'd take a look at the last race of the lightweight cup in the seasonals its possible to get 101,000 in under 3 mins which roughly works out at 2 million per hour...that is if your not discussing rubberband grinding
 
I'd take a look at the last race of the lightweight cup in the seasonals its possible to get 101,000 in under 3 mins which roughly works out at 2 million per hour...that is if your not discussing rubberband grinding

You're absolutely right there. Didn't think about the Seasonals. It's close though...about 3:30(?) minutes each.
 
You're absolutely right there. Didn't think about the Seasonals. It's close though...about 3:30(?) minutes each.

Tuned RM Cappacino will get round in under 3 mins not sure about other cars though, once I got it under 3 mins I didnt dare change lol
 
Okay when you guys are done with it, please reply with your feedback. I don't wanna bump this thing every day :grumpy:
 
I don't see a lot of value to the chart, really. Even once it's figured up how many runs you need in various races/championships you need to reach your credit goal, you still have some figuring to do because the chart doesn't indicate how long you're actually looking at. It tells you that these ones are X-amount of laps and those ones are Y-amount of races, but listing those together in that fashion is a sort of apples-to-oranges comparison.

I mean, I just plugged in that I started with 0 CR (I actually have almost 20 million, so obviously this isn't based on my actual situation) and that I wanted 20 million, so I hypothetically need 20 million. Okay, now I go to the chart. If one looks at the list of "runs required", the smallest numbers are most appealing.

In this scenario, the most appealing is the Dream Car Championship, at just 23 runs, and after that comes the Polyphony Digital Cup Championship at 88 runs. After that there's a couple Indy races at 205 and 286 runs, and a couple more at 556 and 1156 runs. 23 or even 88 looks a lot better than hundreds or even over 1000. However, those two are championships, one with three races and one with five. It also doesn't factor in how many laps each of those races from those championships are.

Then, on top of that, simply comparing total numbers of runs, or even more importantly how many laps of each, that still doesn't factor in how long those laps are. A lap around Indy or Daytona superspeedway, as examples, can be quite a bit faster than a lap around road courses. It's a shame the chart doesn't give you some sort of estimate on the actual amount of time that would go into each option. Granted, that's also imperfect, since each driver's speed will vary by skill level differences and what car and setup they're running, but at least it would give some sort of ballpark figure.
 
Iceman pjn

You shoot the lad down when all your long post boils down to is that he could have put in another row with a ballpark figure of how long each method would take to complete once.
 
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