Interceptors
THis isn't a race series
per se, but requires a fair bit of skill
Rules:
THere are two teams:
Cop(s)
and
Racer(s)
the goal of the cop(s) is to stop the racers any way necessary;ramming, spinning, blocking, ect.
But there's a catch: The damage will be set to heavy, meaning any damage sustained will permanently be on the vehicle. This applies to both sides, so you need to use your tactics with that in mind!
Goal of the Cop:
You must stop the racer by preventing him/her from moving for a full 5 seconds. When the racer has been stopped, they must quit the race, and sit in the lobby/watch race.
Goal of the Racer:
You must complete the race, which will usually be very long(3 laps nurburgring or 3 laps SSR7 for example) while the cops try to stop you. You can try to use other racers to stop the cops, but they hold no obligation to do so
There are 2 classes:
600pp
and
700pp
The Racers are allowed to pick any
Non-racing vehicle. Tuner models are allowed, but your car cannot be colored black, unless you want to be mistaken as a cop

Bright colors help, and are reccomended:tup:
The Cops can pick any non racing vehicle, but are allowed to use RM-Type models (Camaro RM, GTbyCitroen Race Car), and need to be painted black. The carbon hood is also recommended if it is possible to be installed.*The Gran Turismo Skyline GT-R and Pace Version are also allowed.
*And a score is to be kept:
Cops-how many Racers have been stopped.
Racers-how many cars have finished the race.
Now for the rewarding bit:
If your team hits 40 score (Stops/Finishes) That entire team will be rewarded a random maziora/color shift paint; one per person