Gran Turismo 6 Is a True Sequel

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As far as the A-spec career mode, they could just take every seasonal event they've ever done in GT5 and dump the whole kit 'n' kaboodle into GT6 and it would be a gigantic improvement as far as I'm concerned. And I don't think that would require much effort at all.

As far as if it's a sequel or just an expansion, whatever. It'll be what it'll be. I truly hope we're getting 7 new tracks and that they're not counting the DLC tracks from GT5 as "new" in GT6. I'll post angry rants all over the internet if they do that :mad: And I truly hope the 200 new cars aren't just every make, model and trim package of Japanese economy car and family sedan to hit the market since GT5 came out.

The new physics - I guess we'll see when that demo comes out.

AI - pffft. They probably think it's perfect as is, just like the engine sounds.
 
I know not everyone will agree, I always thought that the first GT on a console is all about the graphics and new stuff, then the second GT on the same console improves most of the weakness of the previous GT and adds more content, basically the GT3 focused on pretty graphics and A-Spec. GT4 Focused on A lot cars and a much larger A-Spec and the photo mode. Similar case with GT1 and GT2. if GT6 doesn't improve like the previous GT's have in the past, then it'll be a complete failure, i doubt PD would be that foolish to release GT5.5

Well we already know it's certainly not added as much content as GT4 did in terms of cars or tracks.
 
IMO GT6 is not a true sequel. Still has standards. I am glad the standards have been improved, but they are still standards which means they are unfinished cars. Some standards still don't have interiors. So again IMO GT6 is just basically cleaning up some of the standards and some other upgrades. I would not call this a true sequel. Once all the standards have been converted to premiums then that would be a true sequel.
 
I'd be all hyped up for A-spec but that only if the AI is any decent this time around which as far as I know was not mentioned at all. Can't be bothered for 10 laps racing against myself or wasting 15 minutes to pick the correct underpowered car that gives a challenge plus the whole starting at the back of the grid with no qualifying for yet another game.

+1

exactly the way I feel about it. Also they need to give more options like turbo stage 4 and many more options to let us really enjoy it this time. In order to feel like a true sequel and make it worth buying.
 
He raises a very valid point, what has happened in the past in the GT series doesn't ensure it will be in future titles at all, as such much of what you have mentioned is speculation.

On a personal note I don't consider GT6 to be a 'true sequel', but rather GT5 Redux, in that this would appear to be the GT5 I had expected to see 2.5 years ago.

That's not a bad thing, but as we are dealing with opinion here neither one of us can be wrong (unless you can supply an agreed definition of what a sequel needs to be considered one).

Needs to be considered? Who is going to discuss that factually GT6 is not a sequel of GT5? personal notes are just that, an opinion based on tastes or preferences that can agree or not with the reality but that does not alter it.

Definition of sequel
"a published, broadcast, or recorded work that continues the story or develops the theme of an earlier one"
http://oxforddictionaries.com/definition/english/sequel
 
I'd be all hyped up for A-spec but that only if the AI is any decent this time around which as far as I know was not mentioned at all. Can't be bothered for 10 laps racing against myself or wasting 15 minutes to pick the correct underpowered car that gives a challenge plus the whole starting at the back of the grid with no qualifying for yet another game.

Yes, absolutely.
 
In my view GT6 isn't a sequel but the final completion of GT5. Given more time PD wouldn't have released GT5 in 2010, but the pressure was overwhelming to get something out the door. There ambitious plan to model cars & tracks at much higher detail bogged them down, thus falling behind on schedules. I don't believe the standard cars where part of the original plan, but a way to make up for the deficient in cars (personally I like to see what PD has done with the standards to improve there looks & handling, but don't expect to see them in GT7)
 
Needs to be considered? Who is going to discuss that factually GT6 is not a sequel of GT5? personal notes are just that, an opinion based on tastes or preferences that can agree or not with the reality but that does not alter it.

Definition of sequel
"a published, broadcast, or recorded work that continues the story or develops the theme of an earlier one"
http://oxforddictionaries.com/definition/english/sequel

Does it continue the story? GT doesn't have one.

Does it develop the theme of an earlier one? That part of the definition is also referring to story, of which GT still doesn't have one. So lets be generous and expand it to other things beyond a story, when then we do get subjective as well as objective. Hence its not as clear cut as some would like to make it.
You will also note the use of the word 'true' in the OP's title of this thread, which means the very spectrum of the discussion goes beyond a simple numerical increment.
 
Right so A-Spec will be bigger! Thats great, but unless they pay an awful lot more attention to detail this time it might end up being more of the same! So far we can assume that there is next to no new tracks on the disk when it comes! (There may be more on the blu-ray but we have to pay to unlock it which would totaly to EA standards suk), And a lot of the same cars! They better mix it up, make it competitive, add stipulations regarding the difficulty of each menu etc! Lot of work to do to restore faith imo!
 
Right so A-Spec will be bigger! Thats great, but unless they pay an awful lot more attention to detail this time it might end up being more of the same! So far we can assume that there is next to no new tracks on the disk when it comes! (There may be more on the blu-ray but we have to pay to unlock it which would totaly to EA standards suk), And a lot of the same cars! They better mix it up, make it competitive, add stipulations regarding the difficulty of each menu etc! Lot of work to do to restore faith imo!
Can I ask from where you know that a-spec is going to be bigger?
 
Not wishful, Kazunori said it himself "GT5's weakness is the small amount of A-Spec Races"
that pretty much confirms that GT6 will have a larger amount of A-Spec races.
Yes it does, How can you say that a prequel's weakness was something like that and then not improve that in the sequel? that was the only thing he said he regrets in GT5 and we know that Kaz is not an idiot. As for the cars, PD is a japanese company, they have better relationships with japanese companies such as Nissan.

Ignore the GT-R then. He also said that they he recognized that people were annoyed with all of the minor variations and dupes of cars as opposed to truly distinct models.
Then there was a DLC Mini and all three versions of the BreezFrees (plus another concept); and we're already looking at what might be 2 near-duplicate cars in the handful of cars we've been shown for GT6, and confirmation that all of the duplicates in GT5 are returning. Plus engine sounds.




Just because Kaz acknowledged a problem is no guarantee that they are going to fix it for GT6.
 
Fanboy speculation. I'm a fan of GT too, but people have to take the blinders off. GT6 (with the info we have so far) doesn't look like a true sequel. More like a GT5 Spec III
 
Fanboy speculation. I'm a fan of GT too, but people have to take the blinders off. GT6 (with the info we have so far) doesn't look like a true sequel. More like a GT5 Spec III
What did GT4 make better?
 
Shirrako
Yes it does, How can you say that a prequel's weakness was something like that and then not improve that in the sequel?

The same way that a person can admit that they're fat but still not get any thinner. The same way someone can acknowledge that they're lazy but continue to put forth minimal effort. The same way that someone can admit that they're ignorant but then not bother learning any more. Admitting something doesn't automatically mean you're taking steps to fix the problem.
 
What did GT4 make better?

GT3 to 4 did a lot of things. Physics improved, cars went from 200 to 700+, it had by far the most exhaustive track list (with landmark circuits like the Ring, Suzuka and La Sarthe being introduced among others), 34 Driving Missions which was the high point of the franchise for many (including me), an insane amount of A-Spec events, the introduction of true endurance races (instead of +-2h affairs like pre-GT4), B-Spec and more. It was a truly mammoth game compared to GT3.
 
GT3 to 4 did a lot of things. Physics improved, cars went from 200 to 700+, it had by far the most exhaustive track list (with landmark circuits like the Ring, Suzuka and La Sarthe being introduced among others), 34 Driving Missions which was the high point of the franchise for many (including me), an insane amount of A-Spec events, the introduction of true endurance races (instead of +-2h affairs like pre-GT4), B-Spec and more. It was a truly mammoth game compared to GT3.
GT6 will have better physics, more cars, b-spec, endurance races.

The track number is a little disappointing, yes.

BUT: Do we know anything about possible missions? Do we know anything about the a-spec mode?

You basically judge about the game before you've seen the actual game. You take a demo as base point. So wouldn't it be better to compare it to GT4Prologue?
 
I really enjoyed the special events in GT5. The AMG Nordschleife Events were awesome. But if I have to grind trough the same boring career mode ("sunday cup"), i will frisbee the **** out of the disk and change to the competition only.

I think GT 5 was a real sequel, but there were made some questionable decions. I think GT 6 will be fun, but not a "savior" of the franchise. It is just one step further in the series and there will be more. So, something that might be messed up, could be fixed in GT7.
 
GT6 will have better physics, more cars, b-spec, endurance races.

The track number is a little disappointing, yes.

BUT: Do we know anything about possible missions? Do we know anything about the a-spec mode?

You basically judge about the game before you've seen the actual game. You take a demo as base point. So wouldn't it be better to compare it to GT4Prologue?

You must be mistaking me for someone else. I answered your post about what made GT4 better than GT3, I didn't comment on either GT5 or GT6.
 
The number of newly added tracks is personally a small indication of what the A-spec will be like. Even if it's going to have hundreds of more events, it's not going to be much different in variety compared to GT5. I mean if you think about it, I don't think GT5 even had a series that lasted through 10 tracks?

Unless they're planning to implement an online A-Spec career with the added DLC cars and tracks, I'm afraid offline players are going to receive the short end of the stick... by quiet a bit. I'm just disappointed by this whole DLC fiasco, even if they're free.

So will GT6 be like GT2 and GT4, by giving us a whole bunch of content compared to its respective predecessor? Surely and most certainly possible... through DLC.
 
Personally i think the reason why everyone is thinking this is GT5 Spec III is because PS3 is online...

GT1, GT2 - PS1
GT3, GT4 - PS2
GT5, GT6 - PS3

Now that i've stated the obvious, my point is that because GT5 is online capable it is able to get game updates, patches, new cars/tracks etc which the older games couldn't since the consoles were offline only. Because so much has already been done/added to GT5 it kinda gives you the sense that GT6 isn't needed, as new stuff can simply be added to GT5. Which isn't the case though, as obviously not every has the internet, and not everything can be improved with a patch/update, and not everyone has big HDDs on their PS3. And as Kaz said, GT5 is slow and clumsy.

So because of all this, in my opinion too, GT6 is the next game - not another update. I reckon its just the updateability of GT5 updateableness thats making people update their thinking in that its just another update.
 
There is no confirmation that all the engine sounds will be returning. :rolleyes:

And I said they would be... where?


As opposed to just tacking it on to the list of things Kaz specifically responded to as being a problem with GT5 like I did; which still doesn't change the fact that admitting that something is a problem doesn't mean it will be something that will be fixed next time around.
 
You must be mistaking me for someone else. I answered your post about what made GT4 better than GT3, I didn't comment on either GT5 or GT6.
Not really:

Fanboy speculation. I'm a fan of GT too, but people have to take the blinders off. GT6 (with the info we have so far) doesn't look like a true sequel. More like a GT5 Spec III
What did GT4 make better? than GT6 will?
Then you jumped into discussion:
GT3 to 4 did a lot of things. Physics improved, cars went from 200 to 700+, it had by far the most exhaustive track list (with landmark circuits like the Ring, Suzuka and La Sarthe being introduced among others), 34 Driving Missions which was the high point of the franchise for many (including me), an insane amount of A-Spec events, the introduction of true endurance races (instead of +-2h affairs like pre-GT4), B-Spec and more. It was a truly mammoth game compared to GT3.

I suppose you didn't see why I quoted LVracerGT and how my question was related to his post.
 
So far, I think yes.
Well, for a few reasons; the new cars added so far to GT6 seem to have a good variety in my opinion. The new physics engine seems promising and the idea of standard cars looking better does as well. I also like that there might be more customization options for the cars and possibility of a livery editor (oh I hope it gets added).

I just hope that there's a lot more events to participate in than there was in GT5.
 
Not really:



Then you jumped into discussion:


I suppose you didn't see why I quoted LVracerGT and how my question was related to his post.

I thought you were implying GT4 didn't really change much from GT3. It was a bit of a vague statement so you can see where I'm coming from.
 
gt5's weak points were the standard cars and the engine sounds. both aspects are unique to gt5.

plus, i know you guys like to think of gt5 as a simulator and other titles like forza as arcade.
but the truth is that neither are sims. iRacing, assetto corsa or cars are sims.

so if gt wants to be the ultimate driving simulator they need a new tire model and other tweaks to the engine.

although i personally am quite happy with the compromise that gt5 and forza have found. and yes both those games are pretty much equal in terms of physics. i have played both extensively without any bias, there is not much difference.

play the assetto corsa tech demo afterwards and it's a different world though
 
so if gt wants to be the ultimate driving simulator they need a new tire model and other tweaks to the engine.

Which they have now. New tire model as well as new suspnsion model. 👍

play the assetto corsa tech demo afterwards and it's a different world though

The wait for this game is too long. I'm sure it'll be worth it though. It looks amazing.
 
Which they have now. New tire model as well as new suspnsion model. 👍



The wait for this game is too long. I'm sure it'll be worth it though. It looks amazing.

well, it is a very small dev team. and they got so much positive feedback about the tech demo, that opened a few doors for additional content.

so they decided to include those in the first release. but drive an elise in either gt5 OR forza after driving the ac tech demo...

the difference in physics and feel is mind boggling!
 
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