Gran Turismo 7 Daytona Speedway Gameplay Revealed

  • Thread starter Thread starter Famine
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Debris:D
 
Nice to see the brain dead AI back to facilitate the chase the rabbit races. I had to rewind the video to see where the heck the Lexus GT3 disappeared off to.
To be fair, I've seen drivers back out of that situation IRL during Rolex 24 and supporting races when fighting for position, they either know they're not fast enough to put up a fight or are planning to get them back on the straight.

Edit: Oh dear, they butchered the Ford GT sound
 
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Looks great with no HUD. Hope they have minimalist options like ACC does -- I just want radar and that's pretty much it.

Also itching to know what the camera view options are. That camera really does look great but not for wheel users. Hoping there's a dash cam/FoV options.
 
Ah looks like a nice dlc for gtsport. After all thats what gt7 is.... We have the features and groundwork buried in sport already. Amazing that PD so generously put old tracks in a new game after so many years, i mean wow, they really made an effort here, might i suggest they put tokyo from gt6 i mean wowowowo that would really blow my socks of, a new track never before seen since last time on last console.... My guess is theyll put most premium cars from gt6 in there aswell and try to wring out as many variations of the same cars as possible. Hopefully we get a bunch of "racecars" and "vision" and a bunch of japanese shoppingcarts and so on that have no connection with the gt ethos that made us fall in love back then, yeh maybe throw in some classic cars that handle nothing like real life, not that any sane person will know because youll have to grind a race for 500h to afford them. If my pessimism say anything about the truth i think this will be the last GT game. Some questionable decisions by.PD the last years. I sincerely hope im wrong. /End rant
Oh boo hoo. Rant has absolutely nothing to do with what this post is about.
 
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