Gran Turismo 7: Latest news and discussion thread

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My December stats, never even close to it:

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Happy New Year to all of you!
 
Happy new year!

2023 has been great for GT imo.
VR, Sophy and Spec II. BAM, BAM, BAM.

Here’s hoping 2024 can keep up.
 
Having a look at that X post. Went to have a look at Kaz’ past posts. This one popped up


translated:
Today is Gran Turismo's birthday.
It was first released in Japan on December 23, 1997. The package includes R34 GT-R and JZA80 Supra.
The photo was taken in the paddock of Sportsland Sugo.

A circuit still not in the franchise. We’ll see what 2024 brings…
 
Having a look at that X post. Went to have a look at Kaz’ past posts. This one popped up


translated:
Today is Gran Turismo's birthday.
It was first released in Japan on December 23, 1997. The package includes R34 GT-R and JZA80 Supra.
The photo was taken in the paddock of Sportsland Sugo.

A circuit still not in the franchise. We’ll see what 2024 brings…

How can the GT-R be an R34 when the car didn't come out until 2 years after the game released in 1997?
 
Having a look at that X post. Went to have a look at Kaz’ past posts. This one popped up


translated:
Today is Gran Turismo's birthday.
It was first released in Japan on December 23, 1997. The package includes R34 GT-R and JZA80 Supra.
The photo was taken in the paddock of Sportsland Sugo.

A circuit still not in the franchise. We’ll see what 2024 brings…

Sugo confirmed!

But not!
 
I would love at least one more Japanese circuits! Japan has got only 8 circuits venues in GT7. (9th circuit in the category is Australian.)
The Far East has iconic and fun circuits that could be added, such as Inje Speedium and Everland Speedway (ROK), Macau and Shanghai (CHN), Sidney Motorsports and Phillip Island (AUS), Hampton Downs Motorspost and Highlands Motorsport (NZL).

South America and Africa themselves are also lacking representation! There are a lot of good things there, especially in Argentina, in Potrero de los Funes.😍

Sugo would be a good addition, but Motegi (one oval and several layouts!) is a categorical imperative for GT7!
 
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The LFA is the only returning premium car from the PS3 era, but there’s a handful of former standard cars. It’s a bit strange.
And only two in 2022, being the Cappuccino EA11R and the Celica Rally Car. Here's hoping for more in '24! Of the roughly 200 options, I hope one is the Kübelwagen, to duel with the Jeep.
 
Well...after 10+ years, I finally got a new GT. Got myself a PS5 slim and a digital copy of GT7. I love the visuals, I love the sound quality, I love the atmosphere. I'm not a big fan of the campaign-through-menu books though. I'm not against the approach per say, but why, oh why, does every single race need to be a catch the rabbit affair? I end up building cars to just blow everyone away just to spite the game. Did I need a Bugatti Chiron to win the european hot hatch challenge? Of course not, but I'm sick of trying to build a "competitive car" only to have a short, arbitrary 2 lap race with the leading car starting way way out front. Also, the steering animation is waaaay too slow and distracting. They need to fix that.
 
Even though the oval isn't in a usable state anymore, I'd love to see Polyphony digitally restore it if Motegi came back. That kind of intermediate 1.5-mile oval would be something unique to what we already have, and a digital restoration of it could be a neat marketing/documentary piece
 
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Even though the oval isn't in a usable state anymore, I'd love to see Polyphony digitally restore it if Motegi came back. That kind of intermediate oval would be something unique to what we already have, and a digital restoration of it could be a neat marketing/documentary thing
My wish for 2024 is we get at least one of the Japanese's tracks that are missing in GT7 - Okayama , Sugo and Motegi
 
My wish for 2024 is we get at least one of the Japanese's tracks that are missing in GT7 - Okayama , Sugo and Motegi
Those are the 3 big ones in Japan left.
Looking at the calendars, Sugo & Motegi feature in both Super GT & Super Formula, while Okayama only features in Super GT.

Autopolis was released around the same time as the Dallara SF19, so if we see any of them I'd speculate it would come alongside a trio of 2024 GT500 cars as a themed update.
The main generations of GT500 we have are 2008 & 2016, so if they continue to have that 8 year gap, the 2024 cars would be next. When they would be added to the game could vary though.

It also helps that for 2024, all of the manufacturers will have newer models than the ones we have in-game:

Nissan: GT-R -> Z
Honda: NSX -> Civic
Lexus/Toyota: RC F -> Supra
 
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Those are the 3 big ones in Japan left.
Looking at the calendars, Sugo & Motegi feature in both Super GT & Super Formula, while Okayama only features in Super GT.

Autopolis was released around the same time as the Dallara SF19, so if we see any of them I'd speculate it would come alongside a trio of 2024 GT500 cars as a themed update.
The main generations of GT500 we have are 2008 & 2016, so if they continue to have that 8 year gap, the 2024 cars would be next. When they would be added to the game could vary though.

It also helps that for 2024, all of the manufacturers will have newer models than the ones we have in-game:

Nissan: GT-R -> Z
Honda: NSX -> Civic
Lexus/Toyota: RC F -> Supra
it would be great..but I dont expect new super gt, new gt3, new lemans protos etc ..till next game..
seems they don't care about them..wonder if they chose other path ..or they just don't have content to give
 
Even though the oval isn't in a usable state anymore, I'd love to see Polyphony digitally restore it if Motegi came back. That kind of intermediate 1.5-mile oval would be something unique to what we already have, and a digital restoration of it could be a neat marketing/documentary piece
what about Daytona tri-oval ?
 
Even though the oval isn't in a usable state anymore, I'd love to see Polyphony digitally restore it if Motegi came back. That kind of intermediate 1.5-mile oval would be something unique to what we already have, and a digital restoration of it could be a neat marketing/documentary piece
If it were like the end of the video, hells to the yes.
 
what about Daytona tri-oval ?
Daytona is what's known as a "Super Speedway", at 2.5 miles long, and you don't need to lift off of the throttle really. Motegi's oval at 1.5 miles would be classed as an "Intermediate", and requires lifting if not some light braking.
I'm not American so not an oval expert though haha
 
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Randomly thinking of GT5 DLC/GT6 15th Anniversary paints being available again in GT7's paint shop. Not sure if they would be treated as Real Car Paint under Gran Turismo make, though.

Hell, bring back the FT-86 G Sport Concept solely for the Maziora paint chips.
 
Even though the oval isn't in a usable state anymore, I'd love to see Polyphony digitally restore it if Motegi came back. That kind of intermediate 1.5-mile oval would be something unique to what we already have, and a digital restoration of it could be a neat marketing/documentary piece
I wonder if their new(?) thing of collecting road surface data of real tracks would get in the way of that. They could dig in their archives and access the data if they're okay with the fantasy track approach to the road surface. And other games recreate old versions of tracks so I assume licensing would be okay in that regard too?
 
Try switching to motion sensor controls.
I might give that a try - does it actually change the steering animation? Ultimately, I want to get a wheel as that's how I played GT5 and I loved it. On the subject of controls, how are people using the adaptive triggers? I tried different settings, but I couldn't drive properly with the brake setting on anything other than off. I had hoped that it would help threshold braking with ABS off, but the resistance point doesn't seem to indicate anything (its certainly not the lockup threshold) and it basically just made it really difficult to drive for no benefit. I tried the weak setting and that didn't help. I ended up turning it to off and just turning on ABS instead. I do find it pretty useful on the accelerator though, as it means the limited range of the trigger can be more carefully metered.
 
I would love that but its a urban track and as Kaz said it would take them longer to do :(
I understand that the difficulty of making a street-level urban track like R246 today is the huge amount of buildings, curbs, lights, etc to model in very high detail, but is this a permanent problem?

Tokyo Expressway is the only city location PD has released since GT5 launched. It's beautiful, so long as you don't look over the barricade.

Forza Motorsport has also recently dropped all of its city tracks, possibly for the same reasons of modelling and optimisation difficulties. If we can't have urban tracks now or in the foreseeable future, when? Are we waiting for AI to model the gutters?
 
This difficulty stated by current developers in the production of urban circuits is very curious.

Before, there was no Google Earth, no photogrammetry equipment, no artificial intelligence, but developers were still able to deliver city circuits with impressive details, as is the case with the list of tracks in GT4 and GT5.

And before, they could only use photographs at the locations.

Nowadays, because of modern tools, even modders can do a decent job, as we see in Assetto Corsa.

I'm not saying they're (PD) lying. Actually, I'm very curious.

Maybe it's just a matter of time before an urban circuit appears.

A good solution would be to bring the Tokyo R246 with different layouts, for example. If PD spent all its resources on just one R246 layout, it would be expensive indeed. Instead, PD could bring two or three more layouts, just like it did with the Tokyo Expressway.
 
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