Gran Turismo 7 PS5 Pro Update: 8K Graphics, Real-Time Ray-Tracing On Track

  • Thread starter Famine
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@Famine are you covering the October update - New Extra Menu No.41?

I thought this was a joke but appears not. 😳

We did, four weeks ago...

 
Problem is not a delayed launch but rather too small of an improvement. I watched the side by side and can barely tell any difference in quality. Variable refresh rate (free GT7 update) was a noticeable improvement for me, frame rate up by 50% from 60fps to 90fps @ 4k. Even if it can do 120fps @ 4k with ray tracing I don't see much of a difference. The game is already pretty old, I only have to gold a few things.

Makes more sense to wait for Assetto Corsa Evo or GTA6 to see if the Pro is worth $$$.

What I want most is fewer bugs in the Fanatec direct drive wheel.
 
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We did, four weeks ago...

You did indeed. Thank you 😳 So what the hell are PD doing announcing this stand alone?
*I missed this whilst away.
 
You did indeed. Thank you 😳 So what the hell are PD doing announcing this stand alone?
*I missed this whilst away.
Their social teams (which isn't PD, but an external agency) generally make some very spaced-out posts after an update to flag the new content, filling the gap before the next one.

This is the first I've seen of them waving a collection-task menu though, and firmly suggests that the wait for the next update isn't exactly over yet. Figure on 14th/21st for the next update (there's a Nations Cup Exhibition race on 23rd with "TBA" content, usually meaning new add-on stuff).
 
Their social teams (which isn't PD, but an external agency) generally make some very spaced-out posts after an update to flag the new content, filling the gap before the next one.

This is the first I've seen of them waving a collection-task menu though, and firmly suggests that the wait for the next update isn't exactly over yet. Figure on 14th/21st for the next update (there's a Nations Cup Exhibition race on 23rd with "TBA" content, usually meaning new add-on stuff).
I'll wait to see the next update then.
 
Their social teams (which isn't PD, but an external agency) generally make some very spaced-out posts after an update to flag the new content, filling the gap before the next one.

This is the first I've seen of them waving a collection-task menu though, and firmly suggests that the wait for the next update isn't exactly over yet. Figure on 14th/21st for the next update (there's a Nations Cup Exhibition race on 23rd with "TBA" content, usually meaning new add-on stuff).
I’ll be honest, it completely threw me. Thanks for highlighting what we can possibly expect.
Will your PS5 Pro be arriving shortly?
 
Problem is not a delayed launch but rather too small of an improvement. I watched the side by side and can barely tell any difference in quality. Variable refresh rate (free GT7 update) was a noticeable improvement for me, frame rate up by 50% from 60fps to 90fps @ 4k. Even if it can do 120fps @ 4k with ray tracing I don't see much of a difference. The game is already pretty old, I only have to gold a few things.

Makes more sense to wait for Assetto Corsa Evo or GTA6 to see if the Pro is worth $$$.

What I want most is fewer bugs in the Fanatec direct drive wheel.
I think real time RT GI would have been awesome (and possibly/theoretically allowed for more time & weather situations on more/all circuits), but probably impossible to implement while keeping the two PS5 versions of the game compatible - if the PS5 pro could even handle it. Ray traced reflections are neat but you need a very keen eye to tell them apart from a good cube map, particularly in motion. RT GI is genuinely game changing though.
 
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I think real time RT GI would have been awesome (and possibly/theoretically allowed for more time & weather situations on more/all circuits), but probably impossible to implement while keeping the two PS5 versions of the game compatible - if the PS5 pro could even handle it. Ray traced reflections are neat but you need a very keen eye to tell them apart from a good cube map, particularly in motion. RT GI is genuinely game changing though.
This is what I'm most surprised off, it's hard to see in the demos. Maybe it's one of those things you notice more when it's taken away vs introduced. If I didn't already have a PS5, probably worth starting with the Pro, but we already have a good enough frame rate.

Now if Assetto Corsa Evo or GTA6 comes with RT GI from the start... By then the PRO would be cheaper as well.
 
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What's the point of continuing to be so secretive... The game is quite old now. Just let us have a date.

I do like how Forza is handling their updates and their hype, a lot more honest albeit the game is still trash.
 
What's the point of continuing to be so secretive... The game is quite old now. Just let us have a date.

I do like how Forza is handling their updates and their hype, a lot more honest albeit the game is still trash.
They're just talking and letting chatty gippities ramble, they constantly still say things are fixed which aren't and often are not even in the game. fast loud mouth constant talkers are not what makes for communication. signal that is inaccurate is not communication but nuisance.

I'll take quiet artisans who speak when they have something meaningful that matters, it allows me to focus on racing and not deal with endless interruptions/notification noise.

And yah It's infuriating how much garbage they've turned that franchise into. But they got me to buy a PS5, GT7, a PS5 Pro and DD+ Extreme wheel all in about 6 months, so silver lining loving every minute racing in GT7!
 
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What if the Pro update amounts to more than was shown already, based on the specs i would expect more than in race ray tracing or 60fps replays with Ray tracing. Maybe they are working on something extra.
Why not something like : "Exclusive PS5 Pro feature : Lake Louise can now accommodate a maximum of 20 cars instead of 16"
And that's about it.
 
GT7 looks great, but it definitely has some issues. The TAA and AO implementation bother me a lot, particularly on darker circuits. The real time cube maps updating at half frame rate bothers me too - I'm not sure why they couldn't upgrade that on the base PS5.
what are you ideas for GT7 and beyond? Eunos_Cosmo?
 
what are you ideas for GT7 and beyond? Eunos_Cosmo?
I don't know enough to suggest an alternative, I just see weird artifacts in the game we have and it ruins the immersion. I would honestly prefer jagged edges to the incessant TAA ghosting.
 
I don't know enough to suggest an alternative, I just see weird artifacts in the game we have and it ruins the immersion. I would honestly prefer jagged edges to the incessant TAA ghosting.
For my idea for GT7 if PD does or does not work towards. Is to put more Championship races like GT All Stars Championship, GT World Championship, Dream Car Championship. And have those three that I said to have random prize cars for each time you do them. Do you about that? Eunos_Cosmo?
 
It explains why the footage of GT7 running on PS5 Pro looks exactly like GT7 running on PS5
I suspect it was some kind of effort on Sony's part to achieve "parity" with the whole Ray Tracing On Track tagline marketed for FM23. I'm curious to know what other things they could have done with the higher end machine, because I largely agree that the RTR is not super compelling. It's neat, for sure, but I'd rather see better visuals in other ways.
 
Some folks clearly aren't wearing their helmets properly while racing, there's no way you can get your face close enough to a screen to notice these so called defects with safety gear properly on.
 
Overall what matters the most is that this will be an impactful update in terms of game content and ps5 pro (be hopefully as well!).
For me it’s fine that it will be release a bit later but please don’t disappoint.
 
Been playing GT7 with a Playseat Trophy + GPro rig since the release of PSVR2.
It has been a blast. Truly next gen with this setup. The sum is greater than its parts.
I have been following all PS5 Pro news of course.

As many, hoping for a significant PSVR2 mode upgrade with GT7.
My priority in wishes and therefore determining factors if I will order a PS5 Pro:

1: Native 90 or 120 FPS mode. No more blurryness / Ghosting due to 60FPS + reprojection implementation.
2: Native PSVR2 resolution @ 100%. It runs at 90% native PSVR2 resolution with the PS5
3: Less Pop-in / Larger Field of Depth.
4: Higher resolution environments. Upping the detail level / resolution to be closer to the 2D version
5: Raytracing implementation at 60FPS + reprojection.

Actually what I personally would really like is a 1 VS 1 / Timetrail VR mode similar to the GT Sport VR mode.
But then also online playable. And since this will free up CPU and GPU power this could be the highest-end possible PSVR2 mode with a PS5 Pro. Imagine 120 FPS native, 100% Native PSVR2 Resolution, Higher detailed / Higher res environments and dare I say also some form of RT implementation.

If Sony/PD get's PSSR right for VR (Which is a big IF, but Cerny has mentioned they are on it and it will be released for PSVR2 later on),
then we could be up for something really impressive. This is what I hope for.

We have been massively surprised and in my book PD overdelivered with a PSVR2 launch title that supported TrueForce really well from the get go. From there we got continuous improvements and content via free updates. So far, so good I'd say.

I'm positive we get a very nice PS5 Pro GT7 PSVR2 update. But until it's clear what, how and when I'm not ordering a PS5 Pro just yet.
If there is only a 90fps native upgrade that alone will be enough for me to pull the trigger. And I know I'm not alone in this...

I do hope we got some delay now with PS5 Pro support (update) for GT7 because of exactly this: More work done for PSVR2 support.
Because Kaz and the team do believe PSVR2 support is important...
And therefore GT7 VR will be the first PSSR VR enabled title to be supported....
I have my hopes up this is the reason why it is not PS5 Pro 'listed' just yet.

Until the updates drop I'm cruising this one around without VR ;)

Style 32.jpeg
 
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Been playing GT7 with a Playseat Trophy + GPro rig since the release of PSVR2.
It has been a blast. Truly next gen with this setup. The sum is greater than its parts.
I have been following all PS5 Pro news of course.

As many, hoping for a significant PSVR2 mode upgrade with GT7.
My priority in wishes and therefore determining factors if I will order a PS5 Pro:

1: Native 90 or 120 FPS mode. No more blurryness / Ghosting due to 60FPS + reprojection implementation.
2: Native PSVR2 resolution. It runs at 90% native PSVR2 resolution with the PS5
3: Less Pop-in / Larger Field of Depth.
4: Higher resolution environments. Upping the detail level / resolution to be closer to the 2D version
5: Raytracing implementation at 60FPS + reprojection.

Actually what I personally would really like is a 1 VS 1 / Timetrail VR mode similar to the GT Sport VR mode.
But then also online playable. And since this will free up CPU and GPU power this could be the highest-end possible PSVR2 mode with a PS5 Pro. Imagine 120 FPS native, 100% Native PSVR2 Resolution, Higher detailed / Higher res environments and dare I say also some form of RT implementation.

If Sony/PD get's PSSR right for VR (Which is a big IF, but Cerny has mentioned they are on it and it will be released for PSVR2 later on),
then we could be up for something really impressive. This is what I hope for.

We have been massively surprised and in my book PD overdelivered with a PSVR2 launch title that supported TrueForce really well from the get go. From there we got continuous improvements and content via free updates. So far, so good I'd say.

I'm positive we get a very nice PS5 Pro GT7 PSVR2 update. But until it's clear what, how and when I'm not ordering a PS5 Pro just yet.
If there is only a 90fps native upgrade that alone will be enough for me to pull the trigger. And I know I'm not alone in this...

I do hope we got some delay now with PS5 Pro support (update) for GT7 because of exactly this: More work done for PSVR2 support.
Because Kaz and the team do believe PSVR2 support is important...
And therefore GT7 VR will be the first PSSR VR enabled title to be supported....
I have my hopes up this is the reason why it is not PS5 Pro 'listed' just yet.

Until the updates drop I'm cruising this one around without VR ;)

View attachment 1403128
🤡 🩰 FTW! Brings back track event memories from long long ago. the 1M spiritual precursor imho.
 
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