- 177
- NeoXenzaka
I'll start it.
This is a game me and my close friends (three of us) play.
Touge
Track: Toscana (course maker), basically I make every other section complex, 0/10/0/10/0...
What you get is a straight, then bends, then a straight, then bends, then a straight...
DIRECTIONS:
1) Create Toscana course in course maker.
2) Create as many sections as you wish.
3) Make every other section at the highest complexity while being at the most narrow width. Make the remaining sections 0 in complexity and 5 in width.
4) The result should be a wide straight section leading to a narrow winding section leading to a wide straight section leading to a narrow winding section and so on...
5) 85 MPH speed limit on straights.
6) Line up as if you are to drag race at the star of each "complex" section. One car in the left lane, one car in the right lane, extra players go BEHIND, NOT THREE WIDE.
7) Launch on a selected total time, as if you were to "drag race".
8) First person to reach the end of the section wins.
9) Turn back to 85 MPH speed limit and "cruise" to the next section where you again, line up.
Basically it's drag racing, but instead of straight lines you're using narrow windy roads and particular sections of a larger track to "battle".
This is a game me and my close friends (three of us) play.
Touge
Track: Toscana (course maker), basically I make every other section complex, 0/10/0/10/0...
What you get is a straight, then bends, then a straight, then bends, then a straight...
DIRECTIONS:
1) Create Toscana course in course maker.
2) Create as many sections as you wish.
3) Make every other section at the highest complexity while being at the most narrow width. Make the remaining sections 0 in complexity and 5 in width.
4) The result should be a wide straight section leading to a narrow winding section leading to a wide straight section leading to a narrow winding section and so on...
5) 85 MPH speed limit on straights.
6) Line up as if you are to drag race at the star of each "complex" section. One car in the left lane, one car in the right lane, extra players go BEHIND, NOT THREE WIDE.
7) Launch on a selected total time, as if you were to "drag race".
8) First person to reach the end of the section wins.
9) Turn back to 85 MPH speed limit and "cruise" to the next section where you again, line up.
Basically it's drag racing, but instead of straight lines you're using narrow windy roads and particular sections of a larger track to "battle".