Shame we didnt get a proper GTA game on the PS4. Personally not going to buy this version. I want GTA6
I don't get the hate really, its popular because people still want to play it.
The problem is its simply not possible to churn out games as big as GTA5 "consistently".
The time between GTA3 - Vice City was 1 year.
VC to San Andreas 2 years
San Andreas to IV 4 years
IV to V 5 years.
The demand to keep up with expectations and build bigger and bigger games just makes it unsustainable.
If there was no online, GTA5 would have died in about 2015,
lets say we got a GTA6 in 2018/19 or so, that'd be dead about now too and you'd be whinging about wanting another one which would be 3+ years away..
The issue here is that multiple in-house studios were behind those titles. The GTA3/VC/SA games were primarily Rockstar North & outside developers (I believe one was brought into Rockstar North). Both Stories games were originally released for portable consoles & were developed by Rockstar Leeds. I believe Rockstar North ported them to the PS2. Bully was by Rockstar Vancouver.During which time they also released Liberty City Stories, and Vice City Stories reusing previously created maps/assets/engine. They also released Canis Canem Edit/Bully, which was also a great effort in representing the style of GTA again
During which time they also released The Lost and the Damned, and the Ballad of Gay Tony reusing previously created maps/assets/engine. They also released Red Dead Redemption, and Undead Nightmare, which were also great efforts in representing the GTA style of game again.
The issue here is that multiple in-house studios were behind those titles. The GTA3/VC/SA games were primarily Rockstar North & outside developers (I believe one was brought into Rockstar North). Both Stories games were originally released for portable consoles & were developed by Rockstar Leeds. I believe Rockstar North ported them to the PS2. Bully was by Rockstar Vancouver.
GTA IV was again Rockstar North with Rockstar New England/Toronto to handle the PC version. Same with the Lost & Damned, and BOGT. After that, every title (Red Dead, GTA V, Red Dead 2, LA Noire, GTA Online) have become a massive joint effort between the studios. That's why we're no longer seeing multiple games/spin-offs from Rockstar whilst GTA titles are pushed out.
It's more than likely that GTA Online/V continues to be a huge chunk of Rockstar North whilst the remaining half are working with San Diego, Leeds, Toronto, New England, London to be recognized as Rockstar Studios who built RDR2 & are handling GTA VI.
I wouldn't doubt they have much more resources, but they are also to their credit, cranking out much more detailed & content filled games. Every year, I've seen articles crop up of people finding something new in the game.That's interesting to know. I don't know, but I doubt they have less overall resource available now than they did in the mid-late 00's though, and however they arrange things internally, it still seems apparent that the post-main-title-release plans changed with the 'Online' release, and I can't see that changing much in future. I'd imagine that it's more a case that they don't want to provide offline, story based content, rather than not being able to anymore - and I think that's evidenced by 8 years of support for V, of which ~40 updates have been to online, and Zero have been to Offline.
We'll see in the coming months (though I agree for the most part; it can't help that everyone is instantly on guard when someone comes into their area). I believe Rockstar said they were going to add some sort of underground car meet to bring the car enthusiasts together. That has potential as lots of people hold meets.It'll be interesting to see where they push things. It's weird how inherently anti-social GTA Online is, yet it still draws people in to continually play it. You'd think that expanding on social aspects would be ideal as it's the most expansive online environment going on right now, but they don't seem to have any interest in expanding on that. You can see hints of it with their Instagram-like app and online profile stuff but it never went further than that.
So much of the game is a mile wide and 1 foot deep but rather than expanding stuff like golfing, tennis, and racing they just keep adding more and more shallow gameplay experiences. I actually enjoyed the racing, but it gets boring when half of your time is spent on loading screens. Hopefully, the jump to PS5 changes that.
Whenever I venture in to public sessions (usually to find an empty one to sell stuff) there are always lots of busy ones. I'd say its far from "dead"
I don't see whats funny. I've got a small group of friends that make up a crew (incidentally, I met them through the game), there are a few other people as well that we regularly do race playlists with.
But if you're determined to hate the game, thats up to you - just trying to point out that your experience / opinion isn't universal.