Grand Theft true crime San L.A

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38
why did R* bother messing with the controls S.A i hate
that stupid rubber knobs on the controller.They are so
pointless somtimes progress isn`t better!!!Does anybody
else agree that the driving,shooting and general feel of
the game is like True Crime Streets of rubbish
 
I was a bit annoyed when I found out that I couldn't use the d-pad as the primary control. I haven't yet looked if there is a way of swapping the d-pad and left analog stick in the options menu.
 
I'm a little annoyed that you can't make sharp turns by pulling back and turning as you could in Vice City. Like peeling away on motorbike by whipping it around a good 180 degrees. Shame.
 
At first it felt awkward with the sticks but now after playing the game for a while i don't want to go back to the d-pad anymore.It feels more natural with the sticks.
 
akindness
why did R* bother messing with the controls S.A i hate
that stupid rubber knobs on the controller.They are so
pointless somtimes progress isn`t better!!!Does anybody
else agree that the driving,shooting and general feel of
the game is like True Crime Streets of rubbish
I'm so annoyed that you can't speak proper english!

Overall though, I felt that the controls in this game are significantly better in San Andreas than they were in Vice City. Much smoother and easier handling of everything.
 
About a week before SA came out I started practicing using the sticks in Vice City, and that got me pretty well adjusted, but the real shock came when I actually drove one of the cars.
I thought the handling was going to be pretty much like VC, but its WAY more realistic physics wise. But for a while there I was hitting every lamp post and wall in LS :)
 
Yes, its is more of a gradual thing than just full on directional turn. Much easier to use accurately once used to them.
 
TwinTurboJay
Yes, its is more of a gradual thing than just full on directional turn. Much easier to use accurately once used to them.

Although as everyone knows, the D-pad is not digital at all. Each button has 32 degrees of sensitivity - and I prefer it BY FAR to the crappy plastic mushrooms.


My first impressions are... not great to be honest. The music is crap - with the occasional Guns & Roses hit (just the one). Anyone who thinks the driving is "realistic" is living in cloud-cuckoo land - I don't recall a handbrake turn EVER lasting so long in real life, for instance. The targeting system and markers to indicate buildings you can go into are identical to, yes, True Crime: Streets of LA. The radar is cluttered and next to useless - what the hell are dark blue and dark green splodges supposed to indicate on a predominantly grey and green map? Tommy Vercetti I could relate to - he was almost exactly as sardonic as me, with a distinct exasperated edge to his voice. Carl Johnson and his "friends" all refer to each other as "homie", "holmes" (Sherlock?), "dawg" and "my n***a" - phrases I've never used in my entire life (one of which is censored by GTP too) - and I HAVE to have the subtitles on, or I'm screwed. In GTAVC, Tommy was an extension of me. In GTASA, I couldn't care less. I really want to shoot Denise in the face too.

Oh, and how in the hell am I supposed to see dropped money/weaponry and pickups when they just seem to want to blend in? Bring back the halos (one other game which had pickups you couldn't see... True Crime: Streets of LA)


Currently I have nowhere to explore because it's all locked up until I complete yet another "gangsta" mission. There doesn't seem to be as much imagination as before (although the dance-mat type missions are novel. But I've done two already). I'm 11% into the game in 2 days (about 5 hours) and hoping it's going to get better when other regions are opened up. At the moment it's just repetitive "gangsta" crap with being forced to eat and exercise getting in the way. If I wanted a real-life simulator, I've actually GOT a real life.
 
Although as everyone knows, the D-pad is not digital at all. Each button has 32 degrees of sensitivity - and I prefer it BY FAR to the crappy plastic mushrooms.
I think most people find the 'sticks easier because you don't have to balance between 4 fixed points. I don't find the pressure control any different.

The music is crap - with the occasional Guns & Roses hit (just the one).
I have hardly listened to any of the music, simply because that requires sound. And sound and GTA:SA equals lots of swearing. In a house which has a 7 yr old and a pair 'grr' parents it isn't a good thing.

he radar is cluttered and next to useless - what the hell are dark blue and dark green splodges supposed to indicate on a predominantly grey and green map?
I think the green splodges are graffitti tags...But I'm not sure.

Tommy Vercetti I could relate to - he was almost exactly as sardonic as me, with a distinct exasperated edge to his voice. Carl Johnson and his "friends" all refer to each other as "homie", "holmes" (Sherlock?), "dawg" and "my n***a" - phrases I've never used in my entire life (one of which is censored by GTP too) - and I HAVE to have the subtitles on, or I'm screwed. In GTAVC, Tommy was an extension of me. In GTASA, I couldn't care less.
I'm sure many could say the opposite, but I won't.

And yes the halo's do need to come back and the other areas aren't quite 'locked' I found it quite easy to travel round even with SWAT on my tail.
 
ExigeExcel
I think the green splodges are graffitti tags...But I'm not sure.

The point being dark colour + dark background = huh?


Oh and high speed motion blur? Do me a lemon.
 
Weird, how some people hate the sticks. I only used the D-pad for the Gran Turismo series.
 
Famine
Although as everyone knows, the D-pad is not digital at all. Each button has 32 degrees of sensitivity - and I prefer it BY FAR to the crappy plastic mushrooms.
Amen! 👍 Although I do believe that with ample practice anybody could become very good with the "mushrooms" or the D-pad. I don't really think that either one is better than the other, it's just a preference. For example, KieranMurphy is awesome with the sticks and Famine is awesome with the D-pad, but they are still both incredibly awesome at Vice City. It just sucks now that the hardcore D-paders have to convert to the "mushrooms" for San Andreas.
Famine
Oh and high speed motion blur? Do me a lemon.
Hmmm. . . .I thought that new feature was pretty cool, except the fact that almost every car, fast or slow, can get up to the speed necessary for the blur.
 
The green blotches are places you can buy as safehouses.....

I think the map is better cause it doesn't pinpoint every damn place like VC or something... The Target indicating thing when zoomed in the map is a marvel too... If I wanna go somewhere but want an indication of where it might be I mark it using the o button on the zoomed in map... I don't know if there is anything to complain about the map... It works well and people should use the target option to know its true power....

I got some grudges about the blur too... It makes it harder to look around and hurts my eyes... Though I'm getting used to it now....

And living in the ol Cali... I think the game has a good representation of the languages used since I hear it a lot around me all the time...
 
Famine
Although as everyone knows, the D-pad is not digital at all. Each button has 32 degrees of sensitivity - and I prefer it BY FAR to the crappy plastic mushrooms.


I find it much easier to control the amount I push forward on the sticks than the pressure I put on the D-pad buttons.

I like the blur effect, but it should have been reserved for when you're using NO or for when you're hitting top speed on the fastest bikes. It's a bit silly driving along in some crappy pickup truck and getting that effect.


KM.
 
Famine
Currently I have nowhere to explore because it's all locked up until I complete yet another "gangsta" mission. There doesn't seem to be as much imagination as before (although the dance-mat type missions are novel. But I've done two already). I'm 11% into the game in 2 days (about 5 hours) and hoping it's going to get better when other regions are opened up. At the moment it's just repetitive "gangsta" crap with being forced to eat and exercise getting in the way. If I wanted a real-life simulator, I've actually GOT a real life.
I like you was also a bit annoyed at the start. The gangsta thing never really did it for me.
But i do have to say that the countryside missions do redeem the game a bit.

I just sort of dragged myself through the "Gagsta":crazy: begining, hoping the game would improve, which i thought it did.

Also the mini map is quite annoying i find myself reverting to the large map alot!
 
The blur is messed up, it seems that at such a high speed most other things would move slow, but in this game you could be using nitros on the highway in an RX7 and any car will swithc lanes with incredible speed.
 
Wow. A lot of negative comments. I thought the game was done very well. I believe the Controls are MUCH better than Vice City, and there is a lot more you can do with them. It seems that alot of people want a more simple Killing game. Well, that's just not me. I love this game, and I love almost all of the features in it. The eating, fitness, etc is great, and brings the game closer to what I actually wanted: realism.

I know you can go outside and be realistic, but I don't think that many people wanted another Vice City. Plus, if you don't like realism, play a Wrestling game. :lol:

Well, I didn't like the idea of this game becoming "Gangsta" at first, as I don't like the whole "Gangsta" thing. But the game has actually got me into it. I think the story is much better defined than in Vice City and GTA 3. You actually have a background on CJ, and you get more involved in the story, where as I thought in Vice City, it was a bit too much of: Tommy needs to get his Boss's money back, but he gets a little sidetracked and takes over a whole City. Oops." I know some people like this, but I appreciate the realism and the more involved storyline.

I am not, by any means, saying that you should like this game. I am just stating my thoughts on it. I can see alot of people going back to Vice City. Not me.

And I don't feel it's too much like True Crimes. Number 1, I hated that game with a passion. Number 2, the gameplay is 1000 times different to True Crimes. I hated the gameplay in TC, where as I'm loving it in SA. Also, the gangs are a lot different. In TC, you had to fight off Dragons and 3000 year old Chinese Myth-men. Also, Nick Kang was way too corny for my liking. He seemed to be copying Tommy Vercetti, just taking it too over board.

This game is more of a Gang feel, too. True Crimes didn't really have any feel to it.

Oh well, each to his own. That was my 2 cents anyway.
 
omg stop b***hing people this game is way better than vice city in every aspect stop moaning no games are perfect.the blur effect can get in the way a bit because you cant dodge traffic because the traffic is set to have cars on both sides of the road when you go past that area.
 
Dude, the above posts are called opinions. People are saying how THEY PERSONALY like certain aspects of the game. Not everybody likes the same things that you do. If you were being sarcastic, then add a little lol. ;)
 
213101
omg stop b***hing people this game is way better than vice city in every aspect

213101
the blur effect can get in the way

To coin a phrase, "omg stop b***hing".

If your opinion doesn't agree with my opinion, it doesn't make my opinion wrong. Especially since I can express my opinion in decent, readable English. Stop being a fascist retard and realise that different people think different things (albeit some more coherently than others).

The targeting system is way worse than GTAVC - you apparently have to gain proficiency with different weapons, but I can still hit, 100% of the time, anything I'm locked onto from any distance.

The fact you have to continually go and eat food, then work it off or CJ will lose health from being hungry/obese is highly intrusive. As I previously mentioned, I have a real life in which I must eat and exercise and don't need a simulator of it.

I liked the Madd Dogg's Rhymes mission, although it does smack a little of the recent vogue for "stealth" being crammed into every game. Nonetheless, I think it's an improvement. I'd like to see CJ able to double-back during police chases and sneak up being the cops for stealth kills, but I suspect every cop in the game knows exactly where you are all the time you're wanted.


Still, everyone here says that the "gangsta" part at the "start" (11% - some start) gives way to a better game. I'm sticking it out to 100% though. And apart from the one mythical being in True Crimes, everyone else was human and it is a LOT like it.
 
I thought it would be hard to get used to the analogue sticks, but I actually found it quite easy.

As to the rest of the game, I love it.

The 'gangsta' feel, it's done pretty well, in that you get to know the characters a bit, and I'm starting to appreciate the gangsta thing.

The car control -- not great, but compared to Vice I love it, feels so much worse (in that the cars don't turn on a dime -- I like that).

The motion blur -- I'm not a huge fan but it's still pretty cool. I have no problems with any aspects of this game yet, at all.
 
Famine
The fact you have to continually go and eat food, then work it off or CJ will lose health from being hungry/obese is highly intrusive. As I previously mentioned, I have a real life in which I must eat and exercise and don't need a simulator of it.
I don't need to eat in San Andreas any more than I need to pick up health icons in Vice City and I haven't been to the gym since my first day playing the game. I just maxed out my muscles then and it's still right near the maximum.


KM.
 
Famine
Carl Johnson and his "friends" all refer to each other as "homie", "holmes" (Sherlock?), "dawg" and "my n***a" - phrases I've never used in my entire life
That's a pretty weird complaint about the game. Are you particularly interested in computer games in which the characters use only phrases that you use?

KM.
 
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