Kake Bake
(Banned)
- 333
- United States
- keithb1ack
- keithb1ack
Picked this up from NeoGaf.
In a recent interview with Eurogamer, Dan addresses community concerns regarding the restructuring of the in-game economy to push micro-transactions, the paucity of content in 5, its critical reception and the direction of the series.
In a recent interview with Eurogamer, Dan addresses community concerns regarding the restructuring of the in-game economy to push micro-transactions, the paucity of content in 5, its critical reception and the direction of the series.
So we made car tokens equal to credits - it's not about making more money, it was actually about saving people's time when doing the grind. I can totally see how people are perceiving it, but that wasn't our thought process - we designed the tokens last, which isn't how you'd do it if you were making a free-to-play game - you would design that economy and the token economy first, because that's how you make your revenue. That's not how we make the revenue - we sell the game, and the tokens aren't a big revenue driver. As a creative director, we were looking at it as basically giving people cheats, but if you want to put cheats in you have to pay for them, which puts a barrier in and makes it exclusive to those who want to pay for them.