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This is the discussion thread for an article on GTPlanet:


It's already selling a lot better than GRID 2019 did. EA's marketing power probably helps.This probably will be a sales flop, releasing so close to GT7 is a strange decision to say the least...
I can agree with this,but I'll still enjoy playing it til I get my hands on GT7. 👍This probably will be a sales flop, releasing so close to GT7 is a strange decision to say the least...
I watched the preview and to me seemed better than the 2019 grid but i will skip it nonetheless. I hope you have a good time with it 👍I can agree with this,but I'll still enjoy playing it til I get my hands on GT7. 👍
Well there's like 30 classes and with the limit of 22 cars on track.Multi-class, one vehicle per class? You’re scaring me.
But it reads up to five classes with one car selectable for each. I'm probably not understanding.Well there's like 30 classes and with the limit of 22 cars on track.
To me,it just looks like they've added a career to it,but 2019 was alright.I watched the preview and to me seemed better than the 2019 grid but i will skip it nonetheless. I hope you have a good time with it 👍
Two totally different styles of games,this game is just for fun wreckfest style, gt7 is more for serious racing ,i think it will do just fine plus Will also come to game pass sooner rather than later. EDIT. ,just to add acc for new generation releases on the 22nd of February for even more dilemmas on how to spend your cashThis probably will be a sales flop, releasing so close to GT7 is a strange decision to say the least...
05XR8 i admit im kinda lost on that part as wellBut it reads up to five classes with one car selectable for each. I'm probably not understanding.
Multi-class, one vehicle per class? You’re scaring me.
Well there's like 30 classes and with the limit of 22 cars on track.
But it reads up to five classes with one car selectable for each. I'm probably not understanding.
05XR8 i admit im kinda lost on that part as well![]()
Yes.Can you map your controls?
You think nfs games are unplayable? The physics while deep into the arcade style, work well for what they are going for and is all intentional. Many people enjoy them for what they are and once you get used to the driving model you can win races fairly quickly.What about the physics and driving model? Because retarded driving physics in the previous GRID made it unplayable.
I know it's more arcade than sim, but for e.g. DriveClub or Dirt 5 both play very well... yet latest GRID and NFS games are unplayable with their absurdly retarded driving physics.
WTF? Seriously? That is bad news... You can't make Daytona 24h with prototypes and GTE thenIf you select more than one class for a multi-class race, you are restricted to only one car from each class - up to a maximum of five classes, and therefore five different cars.
You can manually pick which car it is you want in each class, if there's more than one car in that class, but you cannot have more than one car selected for each class.
If you select more than one class for a multi-class race, you are restricted to only one car from each class - up to a maximum of five classes, and therefore five different cars.
You can manually pick which car it is you want in each class, if there's more than one car in that class, but you cannot have more than one car selected for each class.
So...WTF? Seriously? That is bad news... You can't make Daytona 24h with prototypes and GTE then![]()
ok. i misunderstood you. I thought that we can select only 1 car per class for multiclass racesSo...
... maybe I encountered a specific quirk, or I'm just a muppet, but it looks like this isn't the case.
You can select a maximum of five classes for a multi-class race, and you can select a maximum of five cars - which includes multiple cars from any class where there is more than one car available.
That means if you wanted two LMPs and three GTEs, yes you can do that.
I tried a few combinations myself - the only one I distinctly recall was Atom & X-Bow vs. Racing Trucks - but only found one per class available, though this shouldn't be the case. I've updated the article to reflect this too.
You didn't misunderstand, that's what I said - because I also thought that having tried it repeatedly.ok. i misunderstood you. I thought that we can select only 1 car per class for multiclass races
Great. Thank you. it is still a little bad that only 5 cars from both classes. Having 2 dpis and 5 GTE's is imbossible then...You didn't misunderstand, that's what I said - because I also thought that having tried it repeatedly.
However it looks like I just encountered something odd in this build (I tried a few combinations, and distinctly recall one - Atom & Xbow from the same class against Racing Trucks - but could only pick one per class) and/or mucked something up, as my CM contact tells me it's definitely possible to pick multiple cars from each class up to a maximum of five.