GT3 Much Too Easy?

  • Thread starter Thread starter Motorhead
  • 64 comments
  • 17,206 views
Nah, i have all the cars fully modified and i still have challenges...e.g. putting a lower class fully modded car against a higher class stock car ;)
 
thio is exactly correct. thats the point i was trying to get across. and no viper i dont cheat. also, did you ever notice that when you have the same car as the opponents you still blow them away? not in driving skill, but acceleration. thats odd because i would think 2 of the exact same car would accelerate the same, especially in such a realistic game.

like i said a million times before, dont tell me to go race in the f1 cup with a school bus. thats just stupid.
 
i want to have to struggle to have a fast enough car to compete. wanting that extra 5k credits so i can buy the suspension mod, or something like that. right now i have 7 million credits and i havent sold one car. come on! there is no challenge with that.

i think we are talking about diferent challenges. im NOT talking about a challenge in the race. im talking about a challenge outside of the races.
 
advanR, that's where I agree with you. The whole Sim game should play like the first half of Beginner mode, just with faster cars. Money should always be tight and the decisions on horsepower vs. handling vs. new car should always be tough to make.

The game itself is open to how you play it. But I would like to see it changed, not to make it more or less difficult, but to balance how that difficulty is distributed.

1) Of course I'd like to see smarter AI.

2) Arcade mode should be where the everything is open: all mods are free; you can build any car and enter it in any race, with no budget or horsepower restrictions; 3 or 4 levels of difficulty. Pretty much like it is now except for an "all you can eat" mods buffet for testing, tuning, and just playing around.

3) Sim mode, on the other hand, should have much tighter prizes and money associated with it, in order to make it more realistic.

4) I'm not for direct horsepower restrictions, but I would like to see much stronger restrictions on what cars can be entered and what mods they can have; such as only Stage 1 mods in Beginner races, and Stage 2 (or less) mods in Amateur. Perhaps with tradeoffs: running less power means your allowed better suspension, or similar. In other words, mkae it more like the real amateur racing ladder, where you move up class by class and the rules are very specific.
 
what i notice in the races is that whenever you want to pass one of the AI's, they always want to hit you. like when you want to pass the leading car, they always try to ram you from the side. i don't know why. but most of the time they do that. it's like they're magnetic to you.

it would be wierd to have a limited money restriction too
 
Originally posted by Rice Rocketeer
Well the problem is this:

Sony didn't program the AI to "think on the fly". Essentially, Sony didn't make it so that the AI controlled racers react to your every move. I'm sure that everyone will agree with me that in every game...that's impossible. The AI cars are not to "physical". I don't understand how exactly they could be "gentle" either. Basically, if you're done with the game...move on OR play Time Trial because that's where the best talent is determined. Until GT3 becomes available over the internet or you have buddies over playing it with you, you're always gonna get a mess at every corner with the AI simply because they're not humans.

AI can react. In my brothers game, Need for Speed Hot Pursuit 2 the AI oppenents react to you. If you swerve to close they swerve outta they way and honk at you. They also take different paths each time as well. Also if your just sitting in the middle of the road they try to avoid you. Since EA isnt under Sony's controll they dont have the right programmers to help with AI. With the next GT they should have better AI. Cant wat for GT Online :D
 
gawd....
just drive you fools!!!

this moring I race the amateur MR in a stock ruf 3400s (or whatever it is). I didnt get the lead till the 4th lapand won by the narrowest of margins on the first race. then on the second race i came 4th....

I also raced the ameteur boxter series (race 1) and blitzed the field by 15 secs.... i will now pick a slower car and re race it cause it wasnt a challenge...

this is what the game is about!

Pick a car that matches the field and you will get all the challenge you want.
remember, you get out of the game what you put into it.
GT3 is too easy once you have too much money and you don't know how to use it
did anyone tell you that you have to spend it?
Originally posted by advanR
by physical i mean the cars ****ing ram into you on every turn. just race at ss r11 and you will no what i mean. they could be gentle by NOT doing this, haha.
maybe you are too slow in the corners?

If car AI car bumps you when you are over taking, chances are that you are on the best line and it wants to be on that line too...
if you cant handle the heat, get outta the kitchen :p
 
GT3 lacks scalable AI competition. So it doesn't matter whether I enter a Daihatsu or an F1 in the Sunday Cup races, I'll be facing the same cars. That said, competition is, then, what you make it. You pick the car that you take in, nobody does it for you or forces you to make the choice you make. You pick the mods, you tune the settings, and you enter the race. If you want stiff competition, there is ample opportunity for you to get it. If you want to win by a mile, you can do that too. I, personally, prefer close races to blowouts. If there's no sense of competition, there's no fun, IMO. Make your choices and get the degree of competitiveness you want out of the game.

I do have to say that two of my pet peeves about GT3 are that you can get all licenses at once (should have to get one, finish all races with that license, then get the next, etc.) and that you win cars in events. Force ordered progression through the game and unlock cars instead of handing them out to make the game MUCH more entertaining and competitive.
 
yea, im too slow ving, thats it. jeez thats a dumb way to put it. i assure you, i am NOT slow. and yea if im going through a turn with the best line i shouldnt be knocked fo the track by some idiot because he is too dumb to wait for an opportunity to pass.

and i say again, the game is easy in the sense that you allways will have a car fast enough to waste everyone. i DONT want to have a car that fast. i want to have to struggle to make money so i can buy the mods that make me fast enough. if you dont understand that, than okay, end of argument.
 
dont buy what? haha. i dont have enough energy to keep this argument going. but you donot understand what i and neon are saying.
 
Originally posted by advanR
and i say again, the game is easy in the sense that you allways will have a car fast enough to waste everyone. i DONT want to have a car that fast. i want to have to struggle to make money so i can buy the mods that make me fast enough. if you dont understand that, than okay, end of argument.

... *sigh*

dont buy that "fast car" and you wont have a problem. dont upgrade your cars and you will strugle to win. you dont have to spend your credits just because they are there.

i am just trying to help you get more of a chalenge out of the game. thats what you want isnt it?

yes, the game is easy, if and only if you want it to be
:banghead:

*sigh*
 
you dont know what i mean!! sigh all you want because you dont understand. hahaha.

i want to struggle to have a fast car. i dont want to have 10 million credits. i dont want to have to use a slow car to get a challenge. just using a crappy car is different than being proud because the crappy car is all you have. actually progressing through the game should be hard, because you shouldnt have a car fast enough to win each race.

right now the game feels like a chore because it is just completing all of the races to get that 100%. there is no challenge in getting to 100%. im not talking about the in race stuff. im saying it should be hard to get to 100%. it shouldnt just consume endless amounts of time like final fantasy does. final fantasy isnt hard, its the same way. waste like 70 hours on the game to finish it, but dont actually have a challenge in getting there.

i want to have to test different mods to see which ones are most useful, and will allow me to be fastest. each purchase should be thought through. it shouldnt be that you just go into the tune section and slap 200,000 credits worth of mods like that *snap*.

i could go on and on. but if you dont understand i dont really care.
 
it seems like polyphony put all of the effort into making the more detailed car models, and thats it. it has gt2 ai. the layout of each race league is really messed up. there are no race restrictions. the way prize cars are set up is REALLY messed up. there are a million prize cars. you will get a japanese car for winning the american race series. you get the same prize cars for winning multiple races with no thought out reason for which car you should get for which race. i could think up the simple idea that if they want there to be so many prize cars that if they made the prize cars only usable in arcade mode, sim mode would still remain hard, while still giving a prize for every race. right now they fricking throw the prize cars at you left and right its rediculous.
 
point taken....

I'll just agree to disagree :)

To me it's just not about 100%

each to thier own.

the games not perfect by any means, but it still rox to me :)
 
exactly, 100% would mean more if it was actually difficult to get there. instead of how it is now, do the chore of completing everything, and then your at 100%.

100% isnt my main priority either. its having a good racing experience.
 
advanR, i'm not telling you to do the F1cup in a school bus, i'm telling you not to use an F1 for the Amateur/early Professional challenges.
 
OK, yeh, i don't want to start a big argument here.
 
yeah, its yes, no, yes, no, yes............ etc all thru this thread.
telling sum1 that the game is what you make of it here is like hitting your head against a brick wall :/
 
heres a perfect example. Im doing the Evolution Meeting in Amateur and i was screwing around with my Evo V , where i discovered some sweet drifting settings. Now im a damn good drifter when it comes to rally but on pavement i have either good drifts or horrible drifts no inbetween. I could just set my settings back to normal and beat the 3 races real quick but instead i decided to practice all three of those tracks im going to race over and over until i drift ever corner perfectly so when i go in I totally destroy them. The thing is though its going to take time, patience, and concentration. Its always good to learn how to do it anyways just in case i might want to do it with another race an gain the skill anyways.
 
Yep, it's great learning the skills.
 
okay i just won the ssr11 enduro with a denos sard supra. with no mods!! the main car i was competing with was the r390 race car. the gtone and 787b werent in the race. although i think they are both slower than the r390 here. I think i used medium tires. basically i had the same wear as the r390 but could save the tires enough to make one less pit stop. this was pathetic.

I also ran the f1 gt midfield race in an f90/s. i gave the other cars a full lap handicap before i started. the f90/s is also the slowest f1 car because of its lack of power, especially at a highspeed track like midfield. this was also pathetic. i beat the f94/s by about 10 seconds. that was starting from a lap behind.

I also just ran the polyphony cup in a camaro ss. my main competition here was an rx7 rz and rs. they are MUCH faster cars than the ss. and the ss handles like ****. this was very pathetic also.

this shows how with same exact cars, or even much worse for that matter, you can waste the ai. it shouldnt be that you have to use much worse cars to win. its very difficult to determine what level of car you need to use to have enough competition. and when the car i want to drive is a top tier car, f1, its annoying that if i even use the worse f1 car i waste the f94/s.

i think we all agree that the ai in the next gt needs to be much better.
 
just because you cant afford a ps2 doesnt mean there arent flaws in gt3. besides a ps2 is only $200. get a job.
 
Back