Daddybird
I´ve been racing my bike (Honda VFR400R and Yamaha YZF R1) lots and lots on the Nurburgring this summer and I can tell you....the times they manage with GT4 are totally unrealistic.
http://www.mindhome.de/gt4/bmw.html
6min 57 with a M3CSL? No way! For real 8.02 is the best a german test driver could get it at!
I hate to say this, but GT4 fails to simulate driving.....but it´s still hell fun.
And 99% of the ppl playing it, will never race a car or bike for real, so no probs for those, but for the one percent that does.......
I partly agree. Stock cars (no mods) in GT4 with Sports tires are running pretty close times to their real life versions. Unfortunately in GT4 (the GT series in general) one can load all sorts of silly turbos onto the car and run super soft sticky tires (that would last a few corners at the real Nordscleife) with traction control set to very unrealistic levels.
Plus there is no fear in a simulator. If you go into a corner too fast and go into the wall at 250kph you pay no price. In real life you have fear to control somethings and it takes years to build the skill and trust required to become a top race driver. In a video game it takes only a few laps, if that.
Given all that...you get those insane unrealistic times. You'll always have those people into that...but there are many of us who are trying to keep it realistic and as close to real lap times as possible.
LoudMusic
The Gran Turismo developement team seems to be more concerned with the look of the game, lately, than the play value or realistic feel.
A recap:
AI: practically zero improvement
Network: regression from i.Link to crappy ethernet protocal
Handling / Physics: mixed reports
Car models: improved from the already great GT3 look
Track detail: improved from the already great GT3 look
Crowd: improved ... (:
I've been playing TOCA Race Driver 2 on PS2. It's fun (:
Have you actually played GT4 yet?
AI: is better, still sucks, but is better
Network: Don't care, no clue...but I understand some people care
Handling/Physics: Amazingly improved, lightyears ahead of GT3
Car Models: Improved from GT3, more focus on details in GT4
Track Detail: Improved, quite a bit
Crowd: Improved...but still flat.
Point is is that GT4 has pushed the PS2 to it's limits. I've noticed it a few times in my 100+ hours of playing GT4. There isn't much more PD can do on the PS2.
Gt4 is hands down amazing. PD can't satisfy everyone with everyone of their whims but they have produced the best GT yet. It might not be perfect but it is a huge step above GT3 and GT4prolouge.