Yesterday I picked up my copy of Race Driver 2 (V8 Supercars) and IMHO that this game is pure racing heaven. If there was no GT, this game would probably be the best racing game ever.
Handling is somewhere between the arcade and simulation - I guess that, like it's predecesstor, full-simulation mode can be unlocked via some "cheat codes" later in the game - with very amusing feeling of driving, braking and turning, no doubt, one of the best ever seen in video games. Of course, using the "triggers" for driving is useless, as the controler should be reconfigured for "classic" syle (A for accel, X for braking), or via analogue stick. IMHO, buttons are much better so far, but I guess I'll soon switch to full-analogue.
Graphic and sounds are magnificant, cars can be fully destructed, there are both visual and mechanical damage and all aspects of mechanical model are literally uncountable. It is probably the best job in that field ever done in the video game. We can only be very sorry that GT doesn't have all that features.
Xbox's power is used in 100% - tracks looks astonishing, very detailed and very accurate. So far, I've encountered only sunny weather, guess that some surprises awaits me.
There are lots of races and classes in the game, but structure is far from the one of GT, and I must agreethat replay value is not big. But, in multiplayer everything changes. Just to mention that AI is very good and I like it so far.
In concolusion, this game is very, very good and it will shorten the time of waiting for the GT4 in the best way. First Race Driver was abig dissapoinment, but RD2 is a great improvement in every imaginable way.
Congratulations to Codemasters, TOCA is a Queen of Virtual Racing again. Great game which only lacks a propper force-feedback wheel for Xbox.