GT5 Engine Sounds !?!

I used to have an onkyo with bi wired cambridge audio speakers, sadly only optical as well and not lossless hdmi.

You obviously didn't take in the fact that most people aren't lucky enough to afford a lossless set up, let alone understand what it is and set up an environment where it could be a fair experiment to compare.

Most people have a surround sound bundle or listening to it through their tv. Some people might not even have an hd tv, some people will have an hd tv and be playing through a scart. This accounts for probably about 99% of players.
 
I used to have an onkyo with bi wired cambridge audio speakers, sadly only optical as well and not lossless hdmi.

You obviously didn't take in the fact that most people aren't lucky enough to afford a lossless set up, let alone understand what it is and set up an environment where it could be a fair experiment to compare.

Most people have a surround sound bundle or listening to it through their tv. Some people might not even have an hd tv, some people will have an hd tv and be playing through a scart. This accounts for probably about 99% of players.

Ill say it again, GT5 sounds are bad. You can fool yourself all you want, and use any excuse you want...doesnt change the fact most people already know this.

By your logic, someone needs to spend 5k+ to make GT5 sound good. So again, by your logic, 99% of the people still think it sounds like crap.

Then tell me this...how come just about every racing game sounds good (Ferrari Challenge, Dirt3) all the way to great (Shift2), on a modest surround sound setup, a high-end surround setup, headphones, or TV speakers?

Your opinion is one thing, but to say GT5 sounds brilliant, I think you have had your lossless, audiophile setup turned up waaaaay too high and waaaay too much. Either that or you have not played anything else.
 
I've played plenty thanks. I've put across my argument and presented facts, in which i've not heard a valid argument back. It's not enough to say this is bad and others are good. It seems you are sticking to your view even though it is wrong.

Take into account what I have said and carry on more educated on the subject. Don't just disagree for the sake of it, small mindedness isn't appreciated.
 
"Then tell me this...how come just about every racing game sounds good (Ferrari Challenge, Dirt3) all the way to great (Shift2), on a modest surround sound setup, a high-end surround setup, headphones, or TV speakers?"

Exactly. The games you mention sound better when played through a tv than gt does through a decent amp etc. Major letdown.
 
Sauber C9 in GT5, great car, shocking sounds and that is being polite. Everyone knows an amazing engine note can make your blood curdle, there are none like that in GT5, worse still, they are not even close.
 
I've played plenty thanks. I've put across my argument and presented facts, in which i've not heard a valid argument back. It's not enough to say this is bad and others are good. It seems you are sticking to your view even though it is wrong.
Take into account what I have said and carry on more educated on the subject. Don't just disagree for the sake of it, small mindedness isn't appreciated.

Yeah, my opinion is wrong. Thanks for letting me know.

Do I like cheesecake? Please put across your argument, and facts so I know wether or not I will enjoy this dessert.

Look, you have no facts. I am disagreeing with you because *I* and many others think the sound in GT5 is bad. You seem upset that I dont agree, and resort to telling me to be more educated, and being of small mind.

You like the sound of GT5....good for you. It seems a majority of people dont agree with you. You assume you know what kind of sound system I am playing on. You also state you have "facts". Please, what FACTS do you have that prove GT5 sounds are brilliant?
 
If GT5's sounds are poor because people are playing them through a TV or just a simple stereo setup, why doesn't GT5 sound like watching a race on just a TV or a simple stereo setup? You don't get the full range of sound through those speakers & recording/transmission methods(for example: Grand-Am 3-rotor Mazdas sound like a COMPLETELY different motor on TV), but GT5 should be able to at least come close to the sound of a TV program if that were the issue. Some cars do, most don't.

It seems that GT5 just doesn't have a proper method of recreating the car sounds that they spent all that time and effort recording. There is something somewhere that they just haven't figured out, as the series has always sounded a bit off. If it actually sounds great on a 5,000 dollar sound system, good. But there has to be a proper conversion to make it sound ok on a more plain system as well(as mentioned, most games sound fine).
 
I used to have an onkyo with bi wired cambridge audio speakers, sadly only optical as well and not lossless hdmi.

You obviously didn't take in the fact that most people aren't lucky enough to afford a lossless set up, let alone understand what it is and set up an environment where it could be a fair experiment to compare.

Most people have a surround sound bundle or listening to it through their tv. Some people might not even have an hd tv, some people will have an hd tv and be playing through a scart. This accounts for probably about 99% of players.
If you really think that this is a defense, than there is nothing to say to you.


Again, from that same audio setup that I've used for over a year and a half, I've played games that sound far better than GT5. I can run games through my TV audio and have them sound better than GT5 does through the receiver. And if PD were stupid enough to make it so GT5 only sounds any good if you play it through a high end lossless HDMI receiver, then the fact of the matter is that GT5 still sounds like crap for 99% of the people who play it and they deserve every bit of ire they get.
 
Morgoth_666
If GT5's sounds are poor because people are playing them through a TV or just a simple stereo setup, why doesn't GT5 sound like watching a race on just a TV or a simple stereo setup? You don't get the full range of sound through those speakers & recording/transmission methods(for example: Grand-Am 3-rotor Mazdas sound like a COMPLETELY different motor on TV), but GT5 should be able to at least come close to the sound of a TV program if that were the issue. Some cars do, most don't.

It seems that GT5 just doesn't have a proper method of recreating the car sounds that they spent all that time and effort recording. There is something somewhere that they just haven't figured out, as the series has always sounded a bit off. If it actually sounds great on a 5,000 dollar sound system, good. But there has to be a proper conversion to make it sound ok on a more plain system as well(as mentioned, most games sound fine).

All the gt games sounds have been off a bit I think it could be because there isn't any depth to the sound all the cars sound flat, like they're not running well. The Ferrari f10 seems to sound not bad though.
 
the one thing PD has never been able to get right is the sound of the cars, they all sound similar but lack any real bite, the real engines give you a real sense of their power just from sound alone, but heavily modding in GT5 almost always leads to a high pitched whine

ps. the sound quality has absolutely nothing to do with the system they're outputted on, the sound design department simply got it wrong, you may think it sounds good because of the extra frequencies you can pick up but as far as close to the real thing, not at all.
 
Last edited:
I'd definitely have to agree with most people and say the problem with the sounds started at the recording stage, nothing to do with output. Obviously the sounds have a bit more depth through something other than tv speakers, but thats the same with anything (tv shows, dvd's etc). I have to say, being able to feel a deep, rumbling engine note rather than just hear it does add to the experience for me, but there just isn't a wide enough variety of sounds that i 'feel' in this game. I got shift 2 and was blown away by the sounds in that (only thing going for imho). The aston dbr9 gt1 in that had the most ferocious sound to it, and it actually made me forgive some of the games flaws purely for that noise. If EA can do it, why cant PD?

Admittedly there are some decent noises in GT5 (the 787b springs to mind) but theyre definitely the minority. If only theyd got (at least) all the premium car sounds correct, i'd be much happier.

Though I love the sound of a stock LFA, one of the most accurate in the game imo.
 
I'd definitely have to agree with most people and say the problem with the sounds started at the recording stage, nothing to do with output. Obviously the sounds have a bit more depth through something other than tv speakers, but thats the same with anything (tv shows, dvd's etc). I have to say, being able to feel a deep, rumbling engine note rather than just hear it does add to the experience for me, but there just isn't a wide enough variety of sounds that i 'feel' in this game. I got shift 2 and was blown away by the sounds in that (only thing going for imho). The aston dbr9 gt1 in that had the most ferocious sound to it, and it actually made me forgive some of the games flaws purely for that noise. If EA can do it, why cant PD?

Admittedly there are some decent noises in GT5 (the 787b springs to mind) but theyre definitely the minority. If only theyd got (at least) all the premium car sounds correct, i'd be much happier.

Though I love the sound of a stock LFA, one of the most accurate in the game imo.

I have an awesome surround system, with an excellent subwoofer and there are very few cars that sound to me like they should sound. The GT40 sounds right, Spyker C8...and a few others. Most cars however are either very muted or dominated by transmission whine. I would have thought that using the hood view the sound should be completely dominated by the exhaust but even then it's mostly dominated by the tranny whine. A very disappointing aspect of the game to me.

One of the changes I did make was to up the db level at the rear, and mute it somewhat at the front. Helps to make the engine sound more dominant for more accurate shifting.
 
Last edited:
The mad thing is, when you get in the car, and it fires up, and it revs a tad, it sounds amazing......

Jep that's true.

I have a onkyo 5.1 receiver (with DTS HD master audio and that stuff) and my PS as well as the TV, all is connected via HDMI only. Still the most sounds in GT5 do not sounds like the real life counterparts.

In GT5, i would say, they used about 300 different exhaust sounds for ALL the 1000+ cars. Little example? The LFA, 787, zonda R, lambos with race exhaust, some ferraris with race exhaust.....all sound the same or nearly the same.

Jeah Shift 2 has nice sounds, but the different rpm ranges are sloppy done compared to GT5. As mentioned from many ppl on this forum, the "soundquality" of GT5 is amazing, no doubt, but the "iconic sounds" that make the different cars amazing in real life are mostly NOT there.
 
I wonder why PD don't seem to understand how much of a factor the sound plays in the immersion level of the game.

A few of the cars sound great: LFA, Aston Martin DB9, Ferrari F40. The majority sound mediocre at best, while some sound totally and horribly wrong :yuck:

I hope PD fixes the sound up through patches. They already did it with the LFA, now do it with the Murcielago, 787B, Enzo and some of the other iconic cars :mad:
 
Back