GT5 Penalty System Rant

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GfxJG
So, last night I was racing Online in one of the few good lobbies there are to be found. It was a bunch of germans, we were racing 580 PP cars (On that note, the WedsSport Celica is an absolute BEAST!).

It was 5 laps on Nurb GP/F, penalties on Heavy, or whatever the high setting is called. 2nd lap. I'm in 4th out of 8. Schumacher S. Guy in 7th loses control of his Alfa 155 Race Car, and in true racing fashion, clips a wall, sending his car pretty much reversing back onto the track. Being in the middle of a turn, I have no chance to react, and hammer into him at 190something KPH. I proceed to get a 12 second speed penalty and massive damage to my car. Damage is fair enough, but penalty? C'mon PD!
 
I've had the same situation lots of times and i think many others will agree with you!
 
That's the host's fault for having damage and penalties.

But, I do agree that the penalty system needs to be reworked. It needs a better mechanism for how it activates.
 
Midnight Snacks
I just don't get why if I accidentally cut a corner mid-lap, my NEXT lap is invalid as well.

I never did understand this. Or your next 4 or 5 are invalid....Rediculous.
 
I never did understand this. Or your next 4 or 5 are invalid....Rediculous.

The official reasoning is because you could get more entry speed into the next lap, therefore making your time invalid... The problem is, that only really applied to the last 2 or maybe 3 corners.
 
Yep 2 people spun coming out of the corner just before the bridge on HSP, they then richotched of the barriers and were in ghost form until they both reversed causing ghosting to stop, meanwhile I was coming out the corner and saw them through the smoke too late and even with full brake got a 25 second penalty for

a) Effectively hitting them because they 🤬 up and reversed back into traffic

and

b) GT5's penalty system been too dumb to keep them ghosted till they were back up to race speed on the racing line

🤬 YOU GT5 PENALTIES!!!! :lol: :lol: :lol: :lol:
 
Careful on Laguna Seca. If you go off track after the 4th corner (left hander), you get a penalty for cutting the corner. Yes I did indeed say AFTER the corner, meaning 3-4 car length into the straight. As if making a mistake and losing time isn't enough.
 
But what about when it does this:
Your next lap is invalid
Your next lap is invalid
Your next lap is invalid
Your next lap is invalid
Your next lap is invalid

So what I'm invalid for the next million laps, or has GT5 just got a stutter because when this comes up I just reset.
 
My favorite situation is

Get rammed in the back going into turn 1. Damage

I get pushed into the car in front of me. Penalty

Leader is gone and no way to catch him. Done.
 
Was driving NS 24h layout a few days ago, on the "S" shicane, slightly before entering the NS, i breaked down and was rammed hard into the back:

Guess what? Yeah, i got 5 sec penalty for getting rammed and kicked from the track.
 
Penalty system in this game is completely broken and unfair. If I get put in the wall I get penalised?

And the Next Lap Invalid thing makes no sense either.
 
12 second penalty in the grand scheme of things is not much of a penalty when your car has been wrecked from heavy damage. You are lucky the game lets you drive car at all back to the pits. But I can see your looking at it from a different view as it's unfair, I can imagine the penalty contact system is quite hard to setup to be fair. Think of all the things the PS3 would have to do to calculate it was not partly your fault also, you would need a second console purely to do the processing for penalty detection.
I agree though it's so annoying when you get penalty for something not your fault.
Penalties should be applied after the race result so at least you can get your actual race done as normal.
 
The penalty system in GT5 definitely needs some tweaking, but unfortunately, it's required due to the various interpretations of what is cutting corners.

The real issue isn't the penalties, it's why PD felt obliged to enforce them in time trials and offer them as an online option.
 
The penalty system is flawed. I love when i get clipped from the back and hit the wall and i am the one handed the penalty. Meanwhile, the guy that clipped me just drives away like nothing happened.
 
It raises a valid point that there should be 2 selectable modes within penalties, one for track cutting, the other for collision, or combined. Ok that's 3 modes. And a fanatical devotion to the Pope, that's 4 main modes. I'll start again.
 
i was racing on Suzuka and i spinned off and wile i was spinning around, the game turns my car to ghost , one of mates that was close hits me on the right door, and we both got 10 secs penalty...

Another very annoying penalty is in the 3rd chicane in monza, if you loose the brakes or if someone hits you... you go out to the sand you loose 10 seconds to get out from the damn thing and when you get out you get a penalty too...the only thing that is missing there is some one to shoot you in the head.
At de la sarthe you can cut every bloody corner and you dont get penalty at all, especially at the 1st and the 2 last chicanes.

At trial mountain they should add wall or something in the last corner cause i got bored to kick out people that cut the corner at the last lap, also the first uphill chicane doesnt gives you penalty at all, no matter what......

At the N'Ring at the carousel you can pass it without getting penalty just by following the barrier......all this and much more need to be fixed asap.
 
There definitely needs to be some changes made to the system, I've gotten short cut penalties on Eiger NordWand Short track.:grumpy:

Think about it...
 
I was in a race last night, a a guy infront had a penalty, I caught up to him, was halfway 'through' his ghost, then his car reappears on top of mine, i get a penalty and he shoots off into the distance
 
Lol how the hell is that possible? Lol.

Apparently, if the penalties are set to strong and you hit the inside rails on the last left in the S turn at the right angle, it'll smack you with a penalty. TOTAL BS!!!!:irked:
 
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There's not enough room between the tarmac and the railings to get an advantage to be considered a "short cut". It was more of a crash than anything.
 
I actually wish there was a penalty system in the offline part of the game, like A-Spec, like there was in Prologue.
 
It raises a valid point that there should be 2 selectable modes within penalties, one for track cutting, the other for collision, or combined. Ok that's 3 modes. And a fanatical devotion to the Pope, that's 4 main modes. I'll start again.

:lol: No-one was expecting that!
 
I was in a race last night, a a guy infront had a penalty, I caught up to him, was halfway 'through' his ghost, then his car reappears on top of mine, i get a penalty and he shoots off into the distance

I had this earlier today. I tried to avoid the ghosted car but he drove straight back onto the track in front of me. I was almost through his car when it 'unghosted' and it shot me forward off the track as if I'd been rammed. And it caused me to get a shortcut penalty :(
 
Japanese games, your mistake is PUNISHED, like taking an inch more apex and the next 17 laps are invalid :(

I never did understand this. Or your next 4 or 5 are invalid....Rediculous.

But what about when it does this:
Your next lap is invalid
Your next lap is invalid
Your next lap is invalid
Your next lap is invalid
Your next lap is invalid

So what I'm invalid for the next million laps, or has GT5 just got a stutter because when this comes up I just reset.

Oh, oh, oh, I've seen people discuss this countless times. The little dialogue box that pops up on the bottom of the screen for invalid laps is the same little dialogue box that pops up for text chat in online lobbies. What they do is basically keep a log of everything that has happened in that particular session.

So, for instance, if you're at Trial Mountain and you cut the final chicane on pit straight on lap 1, your current lap and next lap will be invalidated. The dialogue box will appear and alert you with one message that your next lap is invalidated. On lap number 3, you manage to lose control of your raging stallion yet again and cut the chicane once more. The dialogue box appears again and alerts you that your next lap will not be counted. Notice, there are 2 warnings in the box, but only one applies. The first warning is from your mishap on the 1st lap, while the latter is from your 3rd lap mistake. Your 4th lap will not count and as long as you do not cut corners or collide with the walls on that lap, your 5th lap will be valid.

Now let's say you're at Trial Mountain again and on the initial lap you collide with the wall before the chicane on the pit straight. The dialogue box will display that you're next, or 2nd, lap is invalid. Then, since your violent crash with the barrier caused you to lose control of your F40, you cut the chicane. The box will again show that your next lap is invalid. Now, even though you received two penalties on the same lap, only the 2nd lap will not count toward a fastest lap time. As long as no course cutting or wall collisions occur at the end of the 2nd lap or on the entire 3rd lap, the 3rd lap will be valid.
 
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