GT5 Tire Screeching

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zod18
Hi there, first post for me and I've got a question.
First of all I want to say that english is not my native language so excuse possible mistakes ;)

My question is, are the tire screeching sounds in GT5 realistic? I never drove a race car so i can't tell but street cars (with standard tires) don't screech that much as in GT5. (and Prologue)

Is ist because of the speed? Or because of the fast turns in races?
After seeing the Video in the latest news here (Gran Turismo 5’s “Data Logger Visualization” Tech Demo) i asked myself why the screeching ingame is more present than in the real car, so maybe someone here can answer this, thanks in advance ;)
 
I think that the real car does all that screenching too... but is not currently recorded by the video.. my guess

Yeah but in GT5 (at least in Prologue) it looks like every car has got the same annoying screeching sound, i had hoped that Polyphony would fix this but after that video it showed me that there is no difference to Prologue.

@Raitziger: Those vids show it even more clearly, you only hear the tires when drifting in real life, but in GT5P and in the Time Trial Demo you hear it on every minimal turn, that gets annoying pretty fast :/
 
zod
Yeah but in GT5 (at least in Prologue) it looks like every car has got the same annoying screeching sound, i had hoped that Polyphony would fix this but after that video it showed me that there is no difference to Prologue.

@Raitziger: Those vids show it even more clearly, you only hear the tires when drifting in real life, but in GT5P and in the Time Trial Demo you hear it on every minimal turn, that gets annoying pretty fast :/

I disagree. It really is up to your driving style. And I'd imagine you'd find most replays with tire screeching are people drifting/losing traction. Its at least something to factor in while condemning it.
 
a lot depends on your steering inputs. Use a controller and it's going to be screech city
 
That could also be the point, my driving is pretty average and i don't know that much about tuning so I just could have used the wrong settings for driving properly :O

While playing Prologue I just felt that most cars are screeching pretty fast and that just didn't seem realistic to me.

I just looked on youtube for an example and the first video shows what I mean, is that really realistic?



I mean, its screeching in every turn, that can't be right, can it?

a lot depends on your steering inputs. Use a controller and it's going to be screech city

That could be the solution, I wanted to wait for the full version of GT5 to buy a Driving Force GT Wheel (in hope for a package with Game + Wheel), so I only played with a controller up to now. Is it really that much different from a steering wheel?
 
yeah, big difference, I love the DFGT so much now, I'm never going back to the controller! :)

You get a lot more variation in tyre noise with the wheel
 
zod
Hi there, first post for me and I've got a question.
First of all I want to say that english is not my native language so excuse possible mistakes ;)

My question is, are the tire screeching sounds in GT5 realistic? I never drove a race car so i can't tell but street cars (with standard tires) don't screech that much as in GT5. (and Prologue)

Is ist because of the speed? Or because of the fast turns in races?
After seeing the Video in the latest news here (Gran Turismo 5’s “Data Logger Visualization” Tech Demo) i asked myself why the screeching ingame is more present than in the real car, so maybe someone here can answer this, thanks in advance ;)

Is that right?

 
Tire screeching always sounded excessive to me (more so in that video), but I just looked at it as another indicator for driving corrections. There are no G forces, so... Though I could always be totally wrong and it isn't what was intended, but it helps.
 
zod
That could also be the point, my driving is pretty average and i don't know that much about tuning so I just could have used the wrong settings for driving properly :O

While playing Prologue I just felt that most cars are screeching pretty fast and that just didn't seem realistic to me.

I just looked on youtube for an example and the first video shows what I mean, is that really realistic?



I mean, its screeching in every turn, that can't be right, can it?







That could be the solution, I wanted to wait for the full version of GT5 to buy a Driving Force GT Wheel (in hope for a package with Game + Wheel), so I only played with a controller up to now. Is it really that much different from a steering wheel?


This is Spec I, why show OLD version of the game?

Here is latest..

 
yeah, big difference, I love the DFGT so much now, I'm never going back to the controller! :)

You get a lot more variation in tyre noise with the wheel

So my decision not to buy a wheel for Prologue was pretty idiotic -.-

Is that right?



Looks like that vid proved me wrong, shame on me but I can't remember such intense screeching. But I hear a lot of people complaining about tire sound in GT5 (especially on german boards), so is sound in GT5 just fine?
 
zod
So my decision not to buy a wheel for Prologue was pretty idiotic -.-



Looks like that vid proved me wrong, shame on me but I can't remember such intense screeching. But I hear a lot of people complaining about tire sound in GT5 (especially on german boards), so is sound in GT5 just fine?

You're not wrong. The evo is one of the screechiest cars. Try pushing a BMW with runflat tires to the limit and it barely screeches. Trust me I had one.
 
Try pushing a BMW with runflat tires to the limit and it barely screeches. Trust me I had one.
I believe you had one, but I don't believe you pushed it to its limits if there was barely any tire screeching.

Tires are going to squeal as they approach the limits of their traction. What you're hearing is the vibrations caused by the tire scrubbing across the tarmac, making thousands of tiny, tiny "hops" across the track surface as the surface of the tire flexes, breaks loose, slides, catches, flexes, breaks loose, slides, and catches over and over again several, several, seeeeveral times per second.

If your tires aren't making much noise, they aren't anywhere near their overall limit of traction.
 
Simply not true, some cars and tires screech, some dont, some just make a "scratching" sound, some start to screech and stop screeching if you push them even further...

Its highly complicated physics, you cant say they always do or dont.

Its good in TimeTrial to me. The screeching was annoying in gt5p, but i think it is acceptable in TT.
 
The reason GT has the tyre screeching the way it is, is because it tells you how much grip the tyres have.

If you listen to it when you turn in abit and your tyres are still gripping the sound is not so bad but as you start pushing the tyres closer to the grip limits the sound gets worse. Then put the hand barke on and its really bad.

I cannot confirm this 100% right now but if you read one of the Gran Turismo 2 booklets it is in there some where.

I will get some photos of of the pages and post them up tomorrow if I am correct about what I have said.

I know that the sound is annoying and not true to life most of the time but that seems to be the reasoning behind it.

PD seem to have changed it abit from what I have heard in the FT-86 concept trailer when drifting on Fuji with the AE-86.
 
First post on GTP. I think they did "enhance" the screeching for the GT games as a means to replace what they cannot fully simulate....traction (or lack of it). If not for the screeching it would be more difficult to know when you're at the limit...especially if you're not using a wheel. In a real car, you have G-forces and can feel the nuances of the car using up it's traction through the seat and through the wheel.

I think the presence of the screeching is fine...perhaps even necessary but I do think they could lower the frequency of it so that it is just a little less obvious and perhaps a little less grating to those bothered by it. Just my 2 cents.
 
I believe you had one, but I don't believe you pushed it to its limits if there was barely any tire screeching.

Tires are going to squeal as they approach the limits of their traction. What you're hearing is the vibrations caused by the tire scrubbing across the tarmac, making thousands of tiny, tiny "hops" across the track surface as the surface of the tire flexes, breaks loose, slides, catches, flexes, breaks loose, slides, and catches over and over again several, several, seeeeveral times per second.

If your tires aren't making much noise, they aren't anywhere near their overall limit of traction.

Up to the limit of breaking contact with asphalt they did not screech once. After losing traction and sliding, it would make a screeching sound. What I'm saying is if you drive the car very hard but cleanly, you will hear no tire screech. Just a big woosh. But if you start sliding around or drifting then it definitely screams at you.

I'm no drifter but I have accidentally lost control and saved it a few times so that's how I know when it makes the sound.

This is not the case in GT5. Once you take a corner even , that annoying sound automatically comes on.
 
i think the screeching is rather excessive. Especially under braking IMO. I mean in all honesty, unless my wheels are locking up i shouldn't get a constant screech from the tires...

screeching tires means loss of traction....loss of traction means the loss of energy...the loss of energy means less speed....less speed means slower lap tiimes...
 
Tire screeching always sounded excessive to me (more so in that video), but I just looked at it as another indicator for driving corrections. There are no G forces, so... Though I could always be totally wrong and it isn't what was intended, but it helps.

I also beleive it is used as a traction indicator. with FFB giving so little info on your traction, they had to use something and I reckon the tyre screech is it.
 
If you get your race line right, you won't get any screeching ;). It's only if you oversteer or go too fast around a corner. But yeah when it does happen it's a bit exaggerated.
 
I was out at my local track for track day last weekend,when standard street cars hit the track I thought someone had fired up the GT Demo,I could hear one guy screech the whole way around the track(also heard him spin out several times).Bad tyres + bad driving/lines = sore ears.
 
I recently went on a ride in a v8 supercar, and tire noises are nearly non-existant. It's more like a deep gravelly sound from the friction at the limits of grip and screeching is only heard above that threshold. Granted, different road textures and tires would change that dramatically, but just by spectating at race days, even when loud, tire screeching doesn't drown out the engine noise as I found in some cars on GT5P. Maybe in some cars this would be the case, but not in every single car, from my experiences it's impossible.
 
I recently went on a ride in a v8 supercar, and tire noises are nearly non-existant. It's more like a deep gravelly sound from the friction at the limits of grip and screeching is only heard above that threshold. Granted, different road textures and tires would change that dramatically, but just by spectating at race days, even when loud, tire screeching doesn't drown out the engine noise as I found in some cars on GT5P. Maybe in some cars this would be the case, but not in every single car, from my experiences it's impossible.

THIS^

Screeching only happens when you're pushing far beyond what the car is comfortable with. That's why all the slower cars in the top-10 shootout sound liek GT5P, and the faster cars barely even make a noise from their tyres.
 
I agree with a post in another thread whereby they had the idea that because we cant feel the loss of traction on screen there has to be an indication that you are on the threshold and I have to agree,while being annoying sometimes does have it's advantages
 
The idea that they only make a screeching sound when you're beyond the limit is ludicrous. Loads of cars/tyres will "chirp" quite eagerly just by being driven at the limit, you don't have to be driving badly or overdriving the car to make some tyre noise.

Where GT is off, though, imo, is the screeching noise the tyres make under normal braking without locked wheels. If you locked one, it's like there'd be no change in sound to tell you.

It's all a bit monotone. Which defeats the object a little if it's supposed to be informative.
 
Never will everyone be happy with tyre sounds, doesn't matter what sound is used it can be "proven" as wrong or right with youtube videos. It varies too greatly between track surfaces (including temp etc) tyre make/model/sizes, vehicle it is fitted on and the way the car is driven.

So far I think GT PSP has done a good job at finding a middle ground.
 
my only issue is the screeching under braking. Uf i have ABS off and lock em' up that is one thing...but because its so hard to "feel" traction using a Dual Shock as a controller the sounds are the next best thing...

But if the sound under normal braking is the same as the sound when i lock up the wheels then its hard to tell...
 
http://www.youtube.com/watch?v=zxImi48nv-A

I hear about the same amount of squeal when I race on GT5P *WITH A WHEEL* as I do in this video. However, when I drive with a controller, I hear 100x more absurd annoying squeal.

I think something should be done with the controller input coding to reduce the speed and/or jerkyness of lock to lock analog stick steering and smooth it out a bit to make it more like a wheel; this would reduce the excessive squeal greatly. If you were to go from lock to lock with the same amount of movement in a real car you would hear the same thing and your tires would burst eventually after a long race.

Also oddly it seems no matter how smooth i try to be with a controller, even if I try to be smoother and slower than than I am with a wheel, I still get the same excessive noise. I don't understand it... this needs to be fixed.

I drive with a wheel, but this doesn't seem fair to controller drivers to have to put up with this noise, when you just don't hear it the same when driving smoothly with a wheel. The wheel is pretty faithful to the real thing.

Also, one thing everyone (including kaz) should take note of: tire squeal is just one very very very tiny part of the overall aural experience of racing (especially in a race modified car where all insulation and most interior parts have been stripped... you hear EVERYTHING).

One more thing: the track surface type and condition and your tire type and condition have A LOT to do with the amount of squeal you will hear. Some tracks squeal more then others, sometimes a hot, rough track surface will squeal less than a cold, smooth surface too!
 
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