kingstang5oh
(Banned)
- 630
- JACKEDRAM1500
I want to know what the actual differences are when it comes to physics on the track.
Where on the race track does IRacing showcase more realistic physics. Is it just less grip? Maybe the cars feel heavier, Maybe IRacing does a better job of implementing weight transfer or the loss/gain of tire grip?
I only see people say IRacing is better but i never see them present the reason that it is.
If you take the same car out in both games and set them up for the most realistic experience, Most realistic tires, downforce, suspension, Horsepower etc How does IRacing showcase the more realistic physics when the cars are the exact same?
Comparing GT5's physics too IRacing can only be done if the most realistic equipment is being used. Like maybe racing soft tires give an unrealistic amount of grip so use medium or hard etc.
If you haven't played both or the have never even driven a real car don't even reply.
Where on the race track does IRacing showcase more realistic physics. Is it just less grip? Maybe the cars feel heavier, Maybe IRacing does a better job of implementing weight transfer or the loss/gain of tire grip?
I only see people say IRacing is better but i never see them present the reason that it is.
If you take the same car out in both games and set them up for the most realistic experience, Most realistic tires, downforce, suspension, Horsepower etc How does IRacing showcase the more realistic physics when the cars are the exact same?
Comparing GT5's physics too IRacing can only be done if the most realistic equipment is being used. Like maybe racing soft tires give an unrealistic amount of grip so use medium or hard etc.
If you haven't played both or the have never even driven a real car don't even reply.