GT5 vs Live For Speed

Oh sorry no, I guess its not. My mistake...poor memory on my part. :)

:D

No worries. It just sounded awesome that iRacing may have started pushing cars like that down into the rookie races. The Formula 2000 seemed like a perfect car for that.
 
Now physics, I find the funniest. Do you play these with a wheel? I am going to assume you dont. iRacing physics cant be touched right now with anything on the consoles. Car and track physics are superb, and that is why its called a simulator not a game.

As I said, people form opinions before they play... And yes, I play with a T500RS. Jump into the street MX5 in iRacing then do the same in GT5. I have done this and know what I am talking about. Can you say the same? There is no significant difference between them. And really saying that PC sims have graphics on a par with GT5 is ridiculous.

And each of them had their pros and cons. But what I found after many months of testing, was that one PC racing sim was head and shoulders above the rest. And it is that way because of the philosophy of the people running the company. They're the only ones to go through the trouble and expense of laser scanning the tracks. They have partnerships with real racing teams. One co-owner is also owner owner of a racing team, so there is real data going back and forth. But more importantly, on a game play level, the racing rating system and safety rating system employed by them is an ingenious system that forces you take the racing seriously, or bugger off. That game is iRacing. And for all the reasons I mentioned, any many I didn't, I found it to be on another level completely.

How can anybody consider GT5 to be an accurate simulation when it doesn't even account for tire pressure or wheel and rim size?

Right.. iRacing is better because they have industry partnerships?... Do you even realize the connections PD have? For a start the guy who runs the company is a semi pro racer. They have a large list of test drivers regulatory involving SuperGT drivers, that is not to mention the likes of Sebastien Lobe testing out the rally stuff. And then there are the connections to manufactures and even designing some components for production cars.

It is completely nuts to suggest iRacing has it over GT5 because of this. There is no other dev team in existence with the connection to the automotive industry that PD has. Period.

And rim sizes? Do you realize that this is just a variable in a maths equation? They do not actually model a wheel spinning you know. I am quite sure PD could name a variable wheel size and let people adjust it (as Forza has always done), it would not make the slightest difference to the accuracy of the model.

Oh and the lazer tracks? Marketing rubbish and actually means that the devs have never seen the track in real life as they sub contract to a scanning company that promotes buzz words. Compare Suzuka in iRacing and GT5 and then judge the worth of the PC fanboys favorite marketing word.
 
Oh and the lazer tracks? Marketing rubbish and actually means that the devs have never seen the track in real life as they sub contract to a scanning company that promotes buzz words. Compare Suzuka in iRacing and GT5 and then judge the worth of the PC fanboys favorite marketing word.

Let me get this straight.... you're saying that using high end scanning techniques to make sure you get the most accurate possible duplication of the track surface is marketing rubbish?
 
As I said, people form opinions before they play... And yes, I play with a T500RS. Jump into the street MX5 in iRacing then do the same in GT5. I have done this and know what I am talking about. Can you say the same? There is no significant difference between them. And really saying that PC sims have graphics on a par with GT5 is ridiculous. .

Umm yeah, I can say the same. From GT5, to FM, to iRacing, to rFactor, to iRacing, to Race '07, etc. etc. PSNid: Vaxxtx, xblGamertag: Vaxxtx, iRacing name: Shannon Maricle. Feel to add me an any.

Saying there is no significant difference shows you have no idea what you talking about.

And for your last statment on graphics:






Right.. iRacing is better because they have industry partnerships?... Do you even realize the connections PD have? For a start the guy who runs the company is a semi pro racer. They have a large list of test drivers regulatory involving SuperGT drivers, that is not to mention the likes of Sebastien Lobe testing out the rally stuff. And then there are the connections to manufactures and even designing some components for production cars.

It is completely nuts to suggest iRacing has it over GT5 because of this. There is no other dev team in existence with the connection to the automotive industry that PD has. Period.

And rim sizes? Do you realize that this is just a variable in a maths equation? They do not actually model a wheel spinning you know. I am quite sure PD could name a variable wheel size and let people adjust it (as Forza has always done), it would not make the slightest difference to the accuracy of the model.

Oh and the lazer tracks? Marketing rubbish and actually means that the devs have never seen the track in real life as they sub contract to a scanning company that promotes buzz words. Compare Suzuka in iRacing and GT5 and then judge the worth of the PC fanboys favorite marketing word.

LOL so you are saying Suzuka track in GT5 is greater or equal to the one in iRacing? Really? Even the most hard-core GT5 fan would laugh at that.

So laser scanning is all hogwash, huh? I guess so is tire modeling, and realistic clutch as well?

You are really out there man. You are delusional, or you just cant face facts.
 
After having just played the Rally special event I think they need to fire Loeb, if that's really who had a hand in it. I really wish GT would just stick to what it's great at and leave out the half baked attempts at crossing over into other forms of motorsports. The WRC and NASCAR stuff really are truly awful additions to this game. If they would just do them right it'd be awesome to have them in the game, but as it is I just keep wishing they'd pawn them off to a dedicated development team and make stand-alone games for both.
 
Let me get this straight.... you're saying that using high end scanning techniques to make sure you get the most accurate possible duplication of the track surface is marketing rubbish?

I have played iRacing and though there is a greater amount of track accuracy like minute bumps compared to SOME of GT5's tracks it is not that bad. I would like lazer scanning in GT6 but to some tracks it will not make that much of a difference at all even less if you have a controller. I think I hear someone at PD say that their track accuracy is around 2mm...think of iRacing's as sub 2 mm bumps etc and think how that would feel on your wheel.
 
Oh and the lazer tracks? Marketing rubbish and actually means that the devs have never seen the track in real life as they sub contract to a scanning company that promotes buzz words. Compare Suzuka in iRacing and GT5 and then judge the worth of the PC fanboys favorite marketing word.

You've all but destroyed your credibility in this discussion with that statement. It's pretty clear you don't have a clue what you're talking about.
 
You've all but destroyed your credibility in this discussion with that statement. It's pretty clear you don't have a clue what you're talking about.
Indeed, I'm no iRacing fan at all but I know what a LIDAR track is. Why people have to argue and pretend to know stuff they don't know anything about. What a delusional fail.
The online forums exist for a reason, anyway the point was in the driving more than the racing.
People wanna create their own offline events for a reason. With online racing you need time to organize stuff, find people, find people you don't have lag with, test for the race... all of this is great, but bloody time consuming.
 
Oh and the lazer tracks? Marketing rubbish and actually means that the devs have never seen the track in real life as they sub contract to a scanning company that promotes buzz words. Compare Suzuka in iRacing and GT5 and then judge the worth of the PC fanboys favorite marketing word.

lol, oh my...:boggled:
 
People wanna create their own offline events for a reason. With online racing you need time to organize stuff, find people, find people you don't have lag with, test for the race... all of this is great, but bloody time consuming.
The topic was the sim aspect, I don't see the point of bringing up the offline racing in GT5 when iRacing does not have even AI programmed and all the gameplay is forced online.
 
The topic was the sim aspect, I don't see the point of bringing up the offline racing in GT5 when iRacing does not have even AI programmed and all the gameplay is forced online.
If the best you can say is a no sense statement because this might be sligthly off topic you better don't say anything at all. Not that iRacing is exactly on topic either, as the title state, we should be talkin only about LFS and GT5, but the discussion seems to be including all PC racing sims, so that said, are you aware about what you can do in rFactor, GTR2, Race 07, GT Legends? Are you aware you can create custom championships, custom classes booth online and offline?
 
If the best you can say is a no sense statement because this might be sligthly off topic you better don't say anything at all. Not that iRacing is exactly on topic either, as the title state, we should be talkin only about LFS and GT5, but the discussion seems to be including all PC racing sims, so that said, are you aware about what you can do in rFactor, GTR2, Race 07, GT Legends? Are you aware you can create custom championships, custom classes booth online and offline?
!
Welcome to GTPLANET!
 
If the best you can say is a no sense statement because this might be sligthly off topic you better don't say anything at all. Not that iRacing is exactly on topic either, as the title state, we should be talkin only about LFS and GT5, but the discussion seems to be including all PC racing sims, so that said, are you aware about what you can do in rFactor, GTR2, Race 07, GT Legends? Are you aware you can create custom championships, custom classes booth online and offline?
I think you are missing the point, there is no much sense talking about the lack of offline racing options when the maximum exponent for this topic has evolved not to LFS or RF but iRacing. Accepting iRacing as a reference even with the lack of offline and bringing up the issue with GT5 is what I'm discussing.

Seems you are fighting a different battle. I have not problem with all what you said, the more options the better of course.
 
the more options the better of course.
After some spam finally you got the point. Considering 1 single title on PC as a reference is wrong, on Ps3 we only have GT5. On PC the new generation is coming: rFactor 2, pCARS, GTR3, Assetto Corsa. iRacing is great but not the ONLY one. Not to mention the good old rFactor can still do a fairly decent job if you know how to mod it, setting proper FFB, post FX, etc. Same thing with SimBin titles. That's the cool part of Pc: you can choose the sim that better suits your needs and you don't have to own only one.. Oh and let's not forget Netkar Pro, Ferrari Virtual Accademy, and Richard Burn Rally (modded).
GT5 being the only serious sim on Ps3 still need a bit of everything.
 
They are actually accomplishing something, people like Jann and Brian who never raced in their life took 3rd in a 24hr race today. That alone shows you that GT5 (while not the most accurate sim) does help people cultivate better racing etiquette (is that the right word, lol).

all 4 were lfs or iracing "players" before and had prior racing experience. Moreover, all of them were trained in real life racing for more than a year after qualifying to GT academy (lucas for more than 3 so far).
That's the whole point of it: not to use a videogame but rather make them experience the real deal.

If anything, that training was what got them there and not what they learned in gt5, or even in pc sims.
Have you raced irl or even go to the go karts? you just can't use your "gt5 skills" there, or even in road cars since it feels completely different because there are a lot more factors to consider, and the currently present ones aren't accurate enough.
The only example of a sim racer going straight to a racing car I know of is greger huttu, the iracing and former lfs guy.

btw, real life racing drivers only use sims (mostly Iracing. No one uses gt5 or any console games) to learn the tracks, try different racing categories, have that feeling of competition at high speeds and just have fun. PC sims are not realistic enough (yet) to think you are actually gaining racing experience by trying them.
What everyone does though is go karting, especially in the silly season.


as someone said, gt5 is a "simcade" and that's how it should be treated. It's simply a fun game (after spending hours in the menus) that's realistic enough to be played immediately, without having to adapt to it since it's unnatural like nfs games. That's the reason why my g27 is plugged into my ps3 atm.



After having just played the Rally special event I think they need to fire Loeb, if that's really who had a hand in it. I really wish GT would just stick to what it's great at and leave out the half baked attempts at crossing over into other forms of motorsports. The WRC and NASCAR stuff really are truly awful additions to this game. If they would just do them right it'd be awesome to have them in the game, but as it is I just keep wishing they'd pawn them off to a dedicated development team and make stand-alone games for both.

That's my biggest problem with GT5. It has lots of licenses but PD uses non of them.


After some spam finally you got the point. Considering 1 single title on PC as a reference is wrong, on Ps3 we only have GT5. On PC the new generation is coming: rFactor 2, pCARS, GTR3, Assetto Corsa. iRacing is great but not the ONLY one. Not to mention the good old rFactor can still do a fairly decent job if you know how to mod it, setting proper FFB, post FX, etc. Same thing with SimBin titles. That's the cool part of Pc: you can choose the sim that better suits your needs and you don't have to own only one.. Oh and let's not forget Netkar Pro, Ferrari Virtual Accademy, and Richard Burn Rally (modded).
GT5 being the only serious sim on Ps3 still need a bit of everything.

and kart racing pro. I think that by late 2012 it'll be on the level of the said sims (well, maybe not like rfactor2's old monaco)
 
Back