They are actually accomplishing something, people like Jann and Brian who never raced in their life took 3rd in a 24hr race today. That alone shows you that GT5 (while not the most accurate sim) does help people cultivate better racing etiquette (is that the right word, lol).
all 4 were lfs or iracing "players" before and had prior racing experience. Moreover, all of them were trained in real life racing for more than a year after qualifying to GT academy (lucas for more than 3 so far).
That's the whole point of it: not to use a videogame but rather make them experience the real deal.
If anything, that training was what got them there and not what they learned in gt5, or even in pc sims.
Have you raced irl or even go to the go karts? you just can't use your "gt5 skills" there, or even in road cars since it feels completely different because there are a lot more factors to consider, and the currently present ones aren't accurate enough.
The only example of a sim racer going straight to a racing car I know of is greger huttu, the iracing and former lfs guy.
btw, real life racing drivers only use sims (mostly Iracing. No one uses gt5 or any console games) to learn the tracks, try different racing categories, have that feeling of competition at high speeds and just have fun. PC sims are not realistic enough (yet) to think you are actually gaining racing experience by trying them.
What everyone does though is go karting, especially in the silly season.
as someone said, gt5 is a "simcade" and that's how it should be treated. It's simply a fun game (after spending hours in the menus) that's realistic enough to be played immediately, without having to adapt to it since it's unnatural like nfs games. That's the reason why my g27 is plugged into my ps3 atm.
After having just played the Rally special event I think they need to fire Loeb, if that's really who had a hand in it. I really wish GT would just stick to what it's great at and leave out the half baked attempts at crossing over into other forms of motorsports. The WRC and NASCAR stuff really are truly awful additions to this game. If they would just do them right it'd be awesome to have them in the game, but as it is I just keep wishing they'd pawn them off to a dedicated development team and make stand-alone games for both.
That's my biggest problem with GT5. It has lots of licenses but PD uses non of them.
After some spam finally you got the point. Considering 1 single title on PC as a reference is wrong, on Ps3 we only have GT5. On PC the new generation is coming: rFactor 2, pCARS, GTR3, Assetto Corsa. iRacing is great but not the ONLY one. Not to mention the good old rFactor can still do a fairly decent job if you know how to mod it, setting proper FFB, post FX, etc. Same thing with SimBin titles. That's the cool part of Pc: you can choose the sim that better suits your needs and you don't have to own only one.. Oh and let's not forget Netkar Pro, Ferrari Virtual Accademy, and Richard Burn Rally (modded).
GT5 being the only serious sim on Ps3 still need a bit of everything.
and kart racing pro. I think that by late 2012 it'll be on the level of the said sims (well, maybe not like rfactor2's old monaco)