GT5 vs. TDU2

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Why do we have to compare every race game to GT5?
Because people might not be happy with GT5 and probably want to know what other racing and driving games exist, where they have similarities and where they have differences.

GT5 and TDU2 might not be very alike, but they're both driving games available on the same platform.
 
I am aware of iracing. I should have specified for gaming consoles. I still don't know what TDU2 is, doesn't seem worth a quick search.
 
Since TDU2 came out I haven't so much as looked at the case for GT5, collecting dust on the shelf. Last night I played TDU2 for about 4 hours straight and had to force myself to go to bed. I can't remember ever playing GT5 for more than an hour before I was kind of bored/frustrated.

TDU2 wins (for me)
 
TDU2 has some truly, shockingly-awful sound design, in almost every way describable. For this reason (and the loony-toons handling) I will never purchase TDU. GT5 isn't accurate in a lot of cases, but the quality is generally good (787B aside :p )

I'm very excited about shift. Sure the physics and graphics aren't quite on par with GT5 (can't be certain just yet, just a prediction) but I think it will overall be a more solid game. I think the biggest problem with GT5 (as others have said, and I've disagreed with in the past) is the developers stubborn devotion to 60FPS. The amount of memory this requires forces them to compromise the game in ways that really hurt the game. I'm fairly confident the sound quality, physics, and graphics would be much stronger if PD let GT5 run at a solid, if less impressive 30fps. It's not as good, and it is certainly perceptible, but it isn't game-breaking. If anything it pulls you into the experience even more. There is a reason movie producers don't select super high frame rates...they want to pull you into the world of the film. I think GT5 would be very good at 30fps.
 
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Ok, we all know TDU2 is free roam galore, so trying not to talk too much about the "just cruise" ability of the game. STRICTLY MY OPINION, AND MINE ONLY.

SOUND
Both games have great sounds, but I'd say they're relatively equal. GT5 doesn't have great sounds, nor TDU2 with it's repeated tone that's only manipulated for each car. If I were to only choose one, I'd say GT5.

PHYSICS
Yes, TDU2 is arcade. Yes, GT5 is a sim. Not exactly what I'm after. In TDU2, random physics can kick in, which can lead to your car randomly flying 45* to the right after landing a jump, and that's not fun. Not only that, but just random 🤬 can happen in general (accidentally flew off the track in my Caterham 260, went to get back on the road at an intersection, and right as I go over the curb, my car flips over...WTF?). Also, regaining control of your car is just a pain in the royal ass. You lose control, have fun gaining control at 150mph without stomping on the brakes.

GRAPHICS
Ok, I have to say, both games are fantastic. A quick look at how the cars look, GT5 easily takes the love: the premium cars look absolutely fantastic (somewhat the same for standards). TDU2, the cars look fine, but not as great (2D rims when moving). Looking much deeper into the environment, and TDU2 just looks great. Environment feels great and active. Continuous day/night cycle, weather (only online sadly), and environment changes (house lights turn on at night, trees move in the breeze, birds flying) just adds to the detail. One thing interesting is that cars with metallic paints show the sparkles in the paint...even GT5 doesn't have that :/.

FEATURES
TDU2 easily. Cruising online, drag racing, being able to be a cop and chase people online, online racing, and off roading are just some features. It's mostly strait racing in GT5 (duh), but you can also drift and drag (on TGTT mostly).

VARIETY
Generally speaking, GT5 takes the cake. MANY cars to choose from. Plenty of classics and newer cars, from daily drivers to high-tech F1 cars, from compact to prototypes, GT5 has just about every type of car you can imagine. TDU2 mostly has cars that would make Jay Leno and Top Gear jealous. Koiengseggeseggeseggesegg, Spyker (about the only game that has these cars?), Pagani, Ferrari (yay! :D), Bugatti, RUF (yep, no Porsche still), Alfa Romeo, and many more. Plenty of high performance cars, but not many "just cruise and relax" cars, sadly (besides a Lancia Delta, Mustang 302, and a couple more).

ONLINE
No mute button=annoying, which leads to you having to have your headset on, but sitting on the shelf, having to go to a different part of the island, or turning online interactions off. Also, can't customize online races and make them specific like GT5. GT5 definitely wins here.

ECONOMY (no, not ours)
GT5 wins again. Finish all the championships in TDU2? Have fun attempting to make money! Can't redo championships to get another $2.5 million out of that cup, only measily $3k side missions and repeating the races in the championships.

SUPPORT BY THE DEVS
Sure, we don't have PD posting here like on the TDU2 forums (we wouldn't understand what he says anyways), they are still watching and following us. Release day, we got a good sized patch which added in some features. December, we got even MORE features. As of today, EVEN MORE features! Just shows PD loves us. TDU2? "Thanks for your support, we'll take it into consideration!" is just about all you see on the forums. Also, the devs appeared to be mocking everyone on Twitter over not being able to sell reward cars, saying things like "haha, you have to deal with that pink mustang!" and "too bad". Really shows your care for your customers....

Overall, I say GT5. PD keeps pushing out top notch updates, proving small features that help us in big ways (ex: loaning a friends car, helps you complete a race and check the car out before you trade for it). TDU2's servers were down on day one and were finally fixed 3 days later. I wouldn't stop you from TDU2 though. If you like to just drive, then I highly suggest it. It's your choice on it, I'm not saying it absolutely sucks (personally, I think it needs some
major improvements until it's just right), but just my opinion between the two.


Oh dear oh dear oh dear, this is why games are limited these days with comments like these:


"Can't redo championships to get another $2.5 million out of that cup, only measily $3k side missions and repeating the races in the championships."


Yeah ok, lets make the bluddy game too easy and get all the cash we want, do you have any cheats while we're at it??!!!



"TDU2 is arcade. Yes, GT5 is a sim."

REALLY? is that so!



"If you like to just drive, then I highly suggest it. It's your choice on it"

Hmmmmm a bit inaccurate one might say
 
Yeah ok, lets make the bluddy game too easy and get all the cash we want, do you have any cheats while we're at it??!!!

First off, let me break down this sarcastic remark.

1. After all the cups are completed, all your big money resources are gone. the game loses playability really fast. You end up having no money and a lot of cars.

2. Grinding is "bloody" difficult, because the highest earning event takes two minutes, it is very hard to do, and it only pays about $20,000.

3. Compare GT5 to TDU2, GT5 has a money limit so no one could glitch out the system and have a surplus of money, compared to TDU2 where there is no limit, and players exploit this and pile up hundreds of millions of dollars.





REALLY? is that so!

And what will you, by making yet another rude and/or sarcastic remark, gain from this? TDU2 is an arcade game made by Atari, a company renowned for its arcade games. GT5 is a simulator. It sounds like you have a problem with that.



Hmmmmm a bit inaccurate one might say

So what would YOU recommend TDU2 be played as? A second life?

done on this argument.

Why is this even in GT5, anyways?
 
Thanks for an interesting comparison. TDU was an over-ambitious game. TDU2 looks to have had the same problem. GT5 is also ambitious but PD have the capacity to achieve what they set out to do. TDU2 has too many diverse elements and having come out just after NFS: Hot Pursuit, which was basically the same thing but without the unwanted Sims-esque nonsense, it's really suffered.

A lot of people talk about GT5 as a driving sim rather than a racing sim but that's even more true of TDU2. The random circuit generator looks like what could be the first step towards open-world racing in the GT series, so it's worth looking at what TDU2 tried to do, where it succeeded and where it failed.

My feeling is that their efforts to appeal to the casual crowd cost them badly. The whole concept of the open-world, MMO racer is technically challenging to achieve and they didn't entirely succeed the first time round. They should have focussed on getting their core concept to just work properly.

Maybe they realised that that was never going to happen, so instead found some other gameplay elements to add by way of distraction or compensation. In doing so, they've almost moved the game outside the genre of racing. If you view the game as a life sim with a strong racing element, it puts it in a much better light. The trouble is, that leaves it stuck between two stools and pleasing no-one. Watch and learn, PD - this is how not to do it.
well its not pleased you has it? !!
 
Oh dear oh dear oh dear, this is why games are limited these days with comments like these:


"Can't redo championships to get another $2.5 million out of that cup, only measily $3k side missions and repeating the races in the championships."


Yeah ok, lets make the bluddy game too easy and get all the cash we want, do you have any cheats while we're at it??!!!
what?

"TDU2 is arcade. Yes, GT5 is a sim."

REALLY? is that so!

Yes.

"If you like to just drive, then I highly suggest it. It's your choice on it"

Hmmmmm a bit inaccurate one might say

So those who don't like to just drive, this game is inaccurate on it?
 
TDU2 is a fun game! No doubt. I used to play it. But you can't compare it to GT5 its something completely different. One thing I can definitely say, TDU2 sounds are waaaaaaaaaaaaaaaaaaaaaaaaaaay better than the GT5 ones. If you want to live car lifestyle, watch all the cockpits in detail driving on open roads and off road then TDU2 is great. If you want decent racing then play GT5.
 
I was a huge fan of the original TDU racking up all achievements and having many thousands of miles driven; with all cars obtained I still play it to this day. So I was anticipating TDU2 massively...

One of the worst games I have ever played. The main downfall of TDU was the physics, they weren't bad but they weren't great they was just kind of okay. So what did they do? Removed the physics all together and you're left with just one of the strangest and worst handling model I have ever played (Up there with Driving Emotion Type S). Then they added to the awfulness with cut scenes and annoying dialogue where people call you while you're free roaming constantly bombarding you with "Hey you wonna Race!? come on.. you know you want to!"

They did add some cool aspects like licence tests, off road racing and night time. But it just can't save it in my opinion, I've tried so many times to enjoy it but I just can't and will never even stand close to GT5 in my opinion.
 
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Test Drive Unlimited 2 is the only game I have ever purchased and been completely disappointed with. I loved TDU (PS2), which is why I bought the sequel, but they sure didn't get it right with the second game. On the other hand I still play GT5 regularly, nearly two years on. The difference being I actually want to play Gran Turismo, whereas TDU2 drove me off after a couple of days.

One of the reasons I love Gran Turismo is the fact that the series steadily evolves rather than completely changing with each iteration. I think Test Drive is a good example of how a series can go astray.
 
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First the thread about complaining about how often people compare GT5 to Dirt 3. Then this ancient thread with an even more silly comparison being bumped just to... I'm not actually sure why it was.



We should compare GT5 to Madden next. Madden has much better human models and animations; so that is something I expect PD to take to heart to prevent GT6 from being compared to the equivalent Madden title unfavorably.
 
this is uncomparisonable games, like u sed before gt5 sim and TDU2 arcade. If u compare Rfactor and gt5 , then yes u can compare those but like TDU2 and NFS or Midnightclub is other style of games.
 
I think GT5 wins hands down it has far better graphics more cars and the option to tune them plus i can listen to my music while i race and the fact that polophony digital know what DLC is and are always bringing out new things so it keeps the game game interesting :)

:gtpflag:
 
the fact that polophony digital know what DLC is

:lol::lol::lol::lol::lol::lol::lol::lol::lol::lol:

TDU2 give the feeling of freedom, hundreds miles of roads thanks to that you can create your own Nurburgring nordschleife.

It's good to have both games but it's better to have them all (GT5, FM4, TDU2 and FH);)
 
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TDU2 is a fun game! No doubt. I used to play it. But you can't compare it to GT5 its something completely different. One thing I can definitely say, TDU2 sounds are waaaaaaaaaaaaaaaaaaaaaaaaaaay better than the GT5 ones. If you want to live car lifestyle, watch all the cockpits in detail driving on open roads and off road then TDU2 is great. If you want decent racing then play GT5.

I've heard better car sounds from a Vuvuzela than TDU2.
Whilst GT5 isn't brillant by any means, they actually get some sounds right, where as most of TDU's sounds from both games have been quite sloppy and inacurate.

Hence why I bought this on PC, I can mod all the soundfiles and make it much better.

This game honestly doesn't feel like much love was put into it; they made most of the cars good looking and then put them in a world built with a ruler, running on physics from the Twilight Zone.

That being said, this is a hard game to make in today's world and credit where it's due for giving it a shot.
 
Never even heard of TDU2 before. I could google it or maybe read through this thread more but I don't think I can be bothered.
 

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