GT6 game play more about money grubbing than racing?

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What concerns me most is that Sony or PD or whatever has a huge motive to keep players short of credits. I mean, in GT5, why would anybody need to buy credits with cash? I like to think I'd be so outraged at this that I wouldn't do it even if I was rich enough to.

From what I've seen so far of GT6, we may never be able to buy all those new cars. There's no 5-day log in reward of double credits/experience, rewards for winning races are low, even the first seasonals are pretty low. No used cars.

I'm not the world's greatest driver (elderly, slightly arthritic), but in GT5 I was always had millions of credits. I think I got more from the dozens of 2nd place finishes where it took me forever to gold a seasonal race. Here I'm afraid to use credits even to tune the few cars I have.

And the hypocrisy! Look how prissy they were, not allowing trading or gifting cars over a mil in GT5 because they were afraid money might be changing hands in a few cases. And here the same people are bare facedly selling credits for cash!

The game is really only superficially better than GT5. I wouldn't advise anyone to buy it until and unless they start to see posts from people who have figured how to make lots of credits without unreasonable amounts of grinding.

The great thing about both GT4 and GT5 was players could make it as much of a challenge as they wanted. Looks like a big part of that choice will only be available to the rich. And most rich people didn't get that way by falling for such obvious rip-offs.

Rick
 
I prefer it this way! and I'm not even close to being rich! It's so much more involved... I was mad at myself earlier today for putting 100k into upgrades on the ktm.. what a waste that was... makes you be careful picking the right car, and you actually use them once you get them!

If you don't like buying credits just pretend that they are not even there and enjoy the game the way it is, because it's fantastic!
 
I prefer it this way! and I'm not even close to being rich! It's so much more involved... I was mad at myself earlier today for putting 100k into upgrades on the ktm.. what a waste that was... makes you be careful picking the right car, and you actually use them once you get them!...

I'm very glad for you that the only choice Sony offers is the one you enjoy. Lots of people played GT4 and GT5 that way, would never think of winning the same Seasonal a number of times just to make money. You'll be content only being able to look at all those wonderful new cars & only picking the "right" one without driving the others.

The point is, one had the same choices in GT4 and GT5 but they could be found within in the game, without having to dip in to my credit card account.

Credits are much tighter in GT6 than in previous games. Credits in GT6 can be bought for cash. I'd like to think that combination of facts would outrage me even if I preferred the style of game play you do.

Rick
 
Actually you couldn't get big money in seasonals the weekend the game launched. At launch it was very similar. In the higher level races you can get 45k in 3 mins

I'm very glad for you that the only choice Sony offers is the one you enjoy. Lots of people played GT4 and GT5 that way, would never think of winning the same Seasonal a number of times just to make money. You'll be content only being able to look at all those wonderful new cars & only picking the "right" one without driving the others.

The point is, one had the same choices in GT4 and GT5 but they could be found within in the game, without having to dip in to my credit card account.

Credits are much tighter in GT6 than in previous games. Credits in GT6 can be bought for cash. I'd like to think that combination of facts would outrage me even if I preferred the style of game play you do.

Rick
 
I agree with you, grinding would be fun if the AI drove normal racers. They are always spinning me out.
 
I agree, this seems to be a last-ditch money-grab before shifting their work efforts to GT7. There seems to be a lot less substance than GT5, no Endurance Races, no (barely any) Prize Cars, much lower rewards credit-wise, they connived us into buying this game, and within the game they are trying to corner us into buying more credits, I'm severely disappointed so far. Obviously, I don't have to buy any credits (and I won't) but the fact that they've severely increased the grind in order to push their micro-transactions is sickening and, micro-transactions are a large reason why there are very few developers left off my naughty list, PD has come VERY close to losing me as a fan, if it wasn't for their patch support and content they added to GT5 over the past 3 years this would have tipped the boat over, hopefully, they can address most of the issues in patches.
 
I also prefer it more time consuming. Seems a little more realistic only winning 4-10k per race as opposed to 500k. Plus, as much as I love all cars I prefer to have a smaller garage and drive all of them. When you have too many vehicles, you never get used to the strengths and weaknesses of each individual vehicle(personality if you will). With the low income it makes every vehicle or upgrade you make that much more important, and every mistake you make in race makes you more disappointed.

Edit: I don't feel as if PD is cornering me into anything. GT5 felt way too easy, like they gave up and were just throwing $ at me. GT1-GT4 was also very similar to GT6 credit wise if I remember correctly, what was there angle then? Its suppose to be difficult, otherwise what's the point?
 
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GT6 has only been out for a few days. Are people really expecting to be rolling in tens of millions of credits already? GT5 was no different after its release -- the initial payouts were just as abysmal. It's strange... a lot of these complaints about credits and grinds seem copy and pasted from 2010. This can only mean one thing: Time Paradox. Snake? Sna-a-a-ake!
 
I have to say I've not noticed the NEED to buy in game currency. I see it as an option if you want to buy those cars quickly but GT (for me anyway) has always been about the long game. I'm doing "A" races now and have around 200k in the bank and I've spent a few on upgrades. Sure, it's not that much when you see some cars are 20million but this was the same in GT5 and I still never had enough money to buy the Ferrari F1 car (mostly as I would always cave and buy a load of cars I wanted before I even had 20 million....but in real life I am a terrible saver too). Perhaps it's just because I also have a certain new racing game on XBone and that REALLY does shove it in your face every two seconds "oh, you should probably spend your real money now". Makes me sick. Personally I think that GT6 is very subtle with it and not once have I felt as you do (not saying you are wrong, you feel how you feel). I am sure they will release a load of seasonal events soon with some money making potential. I do however feel that microtransactions are a worrying new trend but the longer people spend money on them the developers/publishers will include them. So, vote with your wallet (as I am).
 
...Personally I think that GT6 is very subtle with it and not once have I felt as you do (not saying you are wrong, you feel how you feel). I am sure they will release a load of seasonal events soon with some money making potential. I do however feel that microtransactions are a worrying new trend but the longer people spend money on them the developers/publishers will include them. So, vote with your wallet (as I am).

Thank you for your thoughtful reply. The bottom line of my disappointment is that every element of the game is obviously compromised once the publisher has a financial interest in making one element of it more difficult for reasons other than over-all excellence of play. I find myself second guessing everything.

For instance there's a thread discussing the fact that adding downforce by adding and using a wing no longer adds pp. OK. That makes buying wings more desirable. Wings cost credits... I'm sure you can follow the train of thought which sounds silly and probably (hopefully) is. But with the game compromised as it is, I can't help but have questions about Sony's motives pop into my mind about just about everything, especially more obvious things like the absence of the 5-day signing in bonus you got in GT5. Or most commonly the cost of everything, not just cars (a fully adjustable tranny, say) and the payout for winning events and other rewards (or the lack of them).

I hope it is appreciated that if the more paranoid of us express doubts about Sony's motives it might at least serve to keep them a bit more honest, or, as you say, subtle about their more greedy tendencies- to examine their own motives as they know their customers are doing so. To accept all their explanations at face value as some do must certainly be a bit naive.

Regards,

Rick
 
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When GT5 launched, it was the same thing! We didn't get the big payout seasonals with pp difference bonus, log-on bonuses, and free stuff until nearly 2 years (or so) later!

That first year of GT5 was a HUGE grind for most (I as well), for money and experience points. I couldn't fill my garage at all, until PD threw us a bone and helped us reach level 40 and a garage full of cars!
 
I too am unhappy with how they have geared the game towards the "Micro Transactions". It is a lot of money, 3 x $74 payments to get 21,000,000 Cr to buy a Ferrari 330 P4 '67, WTF, WTF, WTF.

The price of upgrade parts are so expensive relative to prize winnings as well.

I am still contemplating returning this game.

Good on you for speaking out redrick.
 
For heaven's sake! The game is just a few days old! I'm fairly certain there will be a lot of high-paying seasonals a'la GT5 if people just calm down & wait a bit.

Some comments on the forum sounds like people don't want to drive at all, just rake in cash & buy cars.

GT5 didn't pay you well either, even I had my "Bob" earn me money while I watched movies... That's NOT playing the game! That is NOT why I play Gran Turismo.

GT has always been about the driving for me, I've felt that way since GT1.

GT6 will be the best GT ever as soon as the updated Course maker launches.
 
I remember how long it tok me to get a lot of money in GT5, so i asume it will take as long time in GT6.

So why the whining? wouldnt it be bad if there was no challeng in the game`?
 
Dunno what is all the fuss > moneygrabing? , grinding , paying for wash ? If you look at it this way ok , but some things has always been in there in case you didn't play GT before. None of iterations would welcome you with 100s of free cars or free wash or maintenance. There was always enjoyment in playing game and earning rewards for that. I've played this game for 12 h total in 3 days and got 20+ cars from rewards only and I'm through 2nd tier > nB . Got 500000 in bank . didnt even have to spend any money on cars or upgrades till now > exc. tires. Now , can I afford XJ for 20mil. No . But I can afford number of other cars till I do next 50h. I'd understand this comment in GT5 with dull career but now career is so much fun with all extra races to race > goodwood, coffe, one timers ... you are bored with MercedesVision?
Macrotransactions wise > I don't like It anymore than you man , but in GT6 I would even notice them if It wasn't all over internet. Thats the way to do things (T10 I'm looking at you) , not to push people in every damn occasion to buy 2xXP accelerators and mt.
 
When GT5 launched, it was the same thing! We didn't get the big payout seasonals with pp difference bonus, log-on bonuses, and free stuff until nearly 2 years (or so) later!

That first year of GT5 was a HUGE grind for most (I as well), for money and experience points. I couldn't fill my garage at all, until PD threw us a bone and helped us reach level 40 and a garage full of cars!

One would think that GT6 would start out with what was determined to be useful in GT5, not go back years before instituting what they obviously have since decided might be useful. Unless of course they now have a good reason to do so like micros.
 
One would think that GT6 would start out with what was determined to be useful in GT5, not go back years before instituting what they obviously have since decided might be useful. Unless of course they now have a good reason to do so like micros.

But you're missing the point, they did it to give the players a boost. GT6 is BRAND NEW, there's no need for a boost yet, just sit back and enjoy the game! Can't afford a car you want, work for it!! I have nearly 2 mill (at time of writing) and I didn't have to grind or anything, just play straight. Money isn't that hard to come buy, just don't spend like crazy, save it for when you need it, prize cars will go a long way in this game.....so far.

Give it a month or so until we're stocked up with seasonals!
 
H.L. Mencken, "No one ever went broke underestimating the stupidity of the American consumer". Obviously Mencken was talking about the US, but it applies to anywhere.

Sony is in trouble elsewhere in their business, and they think they have a captive audience in gamers, who will willing part with hard earned for a few colored pixels on a screen. I can't blame them for trying. I guess in the end it's a matter of priorities on which people choose to spend their money, maybe kids don't mind wasting dad's money on pixel cars.

People defend Sony with the old, but it was the same in GT5, that is in fact demonstrably untrue, as GT5 did not have micro transactions. Personally I think they will kill the goose that laid they golden egg, that's just my 2 cents.
 
H.L. Mencken, "No one ever went broke underestimating the stupidity of the American consumer". Obviously Mencken was talking about the US, but it applies to anywhere.

Sony is in trouble elsewhere in their business, and they think they have a captive audience in gamers, who will willing part with hard earned for a few colored pixels on a screen. I can't blame them for trying. I guess in the end it's a matter of priorities on which people choose to spend their money, maybe kids don't mind wasting dad's money on pixel cars.

People defend Sony with the old, but it was the same in GT5, that is in fact demonstrably untrue, as GT5 did not have micro transactions. Personally I think they will kill the goose that laid they golden egg, that's just my 2 cents.

Indeed. What's concerning me more now than anything to do with GT6 or Sony is the seemingly
desperate need of the consumer to cling to the belief that the commercial enterprise they're dealing with has nothing but their (the customer's) best interests at heart.

I've seen the rather scary research that average American 3-year-olds are fully aware that the TV commercials they watch are lying to them. But apparently once a consumer has shelled out for something the macho need not to admit one may have had just a wee bit of wool obscuring their eyes from the prize is so strong that all doubt disappears.

The market's motive is to give as little as possible for as much as possible. Exchanging virtual money for real cash has got to be the ultimate victory. Creating as much need as possible for that virtual money is obviously desirable.

Your two cents has been added to your virtual account with me. Shipping for all returns must be paid for by you and there is a 20% re-stocking fee.

Cheers,

Rick
 
TThe bottom line of my disappointment is that every element of the game is obviously compromised once the publisher has a financial interest in making one element of it more difficult for reasons other than over-all excellence of play. I find myself second guessing everything.

I completely agree. The second a dev/publisher starts thinking about microtransactions it hinders the gameplay, no matter what they say. In no what at all does it add anything extra to the experience. It's all about more money. This is why I flatly refuse to shell out for anything that is not in my view a decent and worthwhile expansion pack. I am hoping it's a trend that will fizzle out but if enough people are throwing the odd bit of money here and there I am concerned enough people are doing it and it will only get worse. FM5 was by far the worst I've seen in any game, not to derail the subject as I think it's valid in this thread.

However......in GT6 it's almost as if it doesn't exist (to me). I know the tab is there to buy the credits or whatever they are called but I looked once and moved on. Maybe I am just burying my head in the sand and thinking "PD wouldn't do this to me".......
 
When GT5 launched, it was the same thing! We didn't get the big payout seasonals with pp difference bonus, log-on bonuses, and free stuff until nearly 2 years (or so) later!

That first year of GT5 was a HUGE grind for most (I as well), for money and experience points. I couldn't fill my garage at all, until PD threw us a bone and helped us reach level 40 and a garage full of cars!
IMHO GT6's lifespan won't be as long GT5's. Time is something we don't have. Friends will be moving on to PS4, GT7 (if I comes out sooner rather than later), Xbone, etc. If my PS3 dies I won't be buying another. The way I figure it I want to do as much as I can within 1 year. I need credits quickly and if PD won't rightfully give them out I will find another way.

Just because credits are easy to come by that doesn't mean that I am going to take shortcuts during career mode. Some of you are wrongfully assuming this as fact. Easy credits will keep more people interested and playing the game. It's in PD's best interest to keep more people playing. I want more people playing because PS3 users will be dwindling throughout 2014.

** Oh, and to those using the words complain and whining it is time to stop. This is a forum where people go to have intelligent discussions. This is not a social network where you only surround yourselves with friends who are afraid to speak their minds in fear of getting unfriended. You don't have the right to insult or label those who speak their minds. That is not how a real forum works. I for one want to know the truth and I'm not going to hear the truth from fanboys who are incapable of being objective...
 
I completely agree. The second a dev/publisher starts thinking about microtransactions it hinders the gameplay, no matter what they say. In no what at all does it add anything extra to the experience. It's all about more money. This is why I flatly refuse to shell out for anything that is not in my view a decent and worthwhile expansion pack. I am hoping it's a trend that will fizzle out but if enough people are throwing the odd bit of money here and there I am concerned enough people are doing it and it will only get worse. FM5 was by far the worst I've seen in any game, not to derail the subject as I think it's valid in this thread.

However......in GT6 it's almost as if it doesn't exist (to me). I know the tab is there to buy the credits or whatever they are called but I looked once and moved on. Maybe I am just burying my head in the sand and thinking "PD wouldn't do this to me".......

When I'm reading or posting to this forum I agree completely with your first paragraph. When I'm playing the game I do exactly as you do in your second paragraph.
 
Regardless of the micro transactions it's still about the same grind to get credits as every other GT. Now a year from now if they don't have seasonals with higher payouts then we can say while maybe it is the micro transactions. To me though I want to feel like I earned that million dollar car, that I just didn't go do some race 2 or 3 times and get a bunch of money to buy it. If you are really worried about it do the glitch at willow springs.
 
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