I'm sorry to go off-topic, but Gran Turismo 2's intro was okay at best to me. Everyone's like "best ever!" on it, but GT2's intro was okay to me. It just didn't stick out at me as the other GT titles' intros. To each his/her own.
Other impressions I got from videos is how much more fluid and interesting going through races seem. The new star system reminds me somewhat of "NFS Shift." The real eye opener for GT6 was in the new tutorial and in having a car already picked out rather than you find a car yourself. That's what I picked up when I saw Inside Sim Racing's nearly hour-long video. I think that sort of takes away from the open-ended sort of nature regarding Gran Turismo games, but I do understand trying to offer a tutorial. Even I support trying to make GT more accessible to people. You know, not to say GT is NEVER accessible. It isn't like GT is any of the SimBin games or rFactor or whatever.
Until I eventually get Gran Turismo 6, all I'll go by is impressions from other sources. And unlike Gran Turismo 5, my impressions with GT6 are more positive than the ones I've gotten from GT5 even as I still was without a PlayStation 3. My GT6 legacy will hopefully begin sooner rather than later.