GT6 Physics: Any Torque Steer?

  • Thread starter Crispy
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Do the X2011 Goodwood 5-3 event, pull off in 3rd gear. You have to correct the car and steer out of the torque steer slightly on the launch. Also noticed a lot of FF torque steer on the VW Scirocco. It's definitely in the game to some extent more than it has been before. It's definitely not massively obvious though.
 
No, there isn't.

wheel spin on an unever surface sometimes turns into a slide but my 670hp+ mustang on sports hards was arrow straight around brands hatch wheel spinning up to 5th gear.
 
Sorry for not being clear enough with my previous post. What I meant was that your tests at Bathurst resulted in either a left or right pull due to the surface being uneven, while SSRX is completely flat and even therefore proving my point that there is no torque steer whatsoever. I'm however pleased to hear that GT6 takes those ''nuances'' (for a lack of a better word) into account.

Hopefully, one day, I can give it a go and see how it holds up against EPR.
Ahh okay, well that's good to hear that. Guess GT6 really doesn't have it yet, but hope GT will in the future. I also hope to see you soon too. :)
 
In the cases where a car rolls straight forward while spinning the wheels, can you still add a dab of steering with the joystick to alter your heading, then resume perfectly straight travel, like in previous GT games? Or will disturbing the car actually wake it up and cause it to move around?
 
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