- 208
- Kaaosherra
These are my first major impressions of the new physics.
1. The cars feel heavier. A lot less floaty. They slam back to the road when you hop a curb. On cars where you see the suspension working, it looks realistic. Maybe this is why PD made the moon missions, to show off their new gravity model?
2. Less grip! Yes! This is what I was hoping for. One reason I eventually preferred Forza 4 over GT5 was the physics, and even more, the way you got to experience them because there was less grip overall. The unrealistic super grip of GT5, GT4 etc. seems to be less so in GT6. I just drove the Lexus "DTM" car on RHs with full downforce, and it felt as unruly as a C-Prototype did in GT5. In GT5, a DTM-style car with full downforce would stick to the road like a train to a track but not so in GT6.
What do you think?
1. The cars feel heavier. A lot less floaty. They slam back to the road when you hop a curb. On cars where you see the suspension working, it looks realistic. Maybe this is why PD made the moon missions, to show off their new gravity model?
2. Less grip! Yes! This is what I was hoping for. One reason I eventually preferred Forza 4 over GT5 was the physics, and even more, the way you got to experience them because there was less grip overall. The unrealistic super grip of GT5, GT4 etc. seems to be less so in GT6. I just drove the Lexus "DTM" car on RHs with full downforce, and it felt as unruly as a C-Prototype did in GT5. In GT5, a DTM-style car with full downforce would stick to the road like a train to a track but not so in GT6.
What do you think?