GT7 Daily Race Discussion

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@dazdilly75

I agree more than disagree.

Ultimately racing is racing, sometimes it’s everyone has the same car (sic) sometimes it’s people are better in other cars.

Sparks, kie, tidg, digit, Rory, Damien, naïf etc etc are always faster than 99.999% of people on the planet.

So honestly it’s competing idealisms, everyone thinks they are a good racer, they aren’t as good as the top 50% and they get to race with people like them who think they are better than they are.

This shapes the racing experience.

Lobby parameters are not the dividing factor. Driving ability and adaptability are.
 
End of the day, GT is a game designed to be essentially ones first venture into sim racing. There's going to be things like catch-up, lax damage, accelerated wear rates etc. because it's not trying to be real life in these places, it's just trying to be a racing game.

There might come a time where you out-grow what it is trying to do, and you want reality instead of a video game. That is fine! But I think that point comes alongside a realisation that GT isn't what you're looking for anymore. If you are truly bothered by accelerated slipstream etc. then I think you are past that point.
GT7 hasn't been what I was looking for when it comes to online racing for a long time - I don't like any of these things either, I can tell that it's artificial, I can tell and think that it promotes bad driving. But you just move on. Growing to be grumpy about it isn't going to change anything.

I play other games, and I stick to GT7 for what I like about GT7. It's just that that doesn't include online racing anymore.
So every critic about aspect that PD can change in like 5 minutes is now being grumpy ? ;) "Growing to be grumpy about it isn't going to change anything.": I mean it sure does not but its gtplanet forum so I assume people care to improve things in game especially ones that are easy to change. Thats the idea of topics, to write your opinions. But Im also realist and dont expect changes.
 
End of the day, GT is a game designed to be essentially ones first venture into sim racing. There's going to be things like catch-up, lax damage, accelerated wear rates etc. because it's not trying to be real life in these places, it's just trying to be a racing game.

There might come a time where you out-grow what it is trying to do, and you want reality instead of a video game. That is fine! But I think that point comes alongside a realisation that GT isn't what you're looking for anymore. If you are truly bothered by accelerated slipstream etc. then I think you are past that point.
GT7 hasn't been what I was looking for when it comes to online racing for a long time - I don't like any of these things either, I can tell that it's artificial, I can tell and think that it promotes bad driving. But you just move on. Growing to be grumpy about it isn't going to change anything.

I play other games, and I stick to GT7 for what I like about GT7. It's just that that doesn't include online racing anymore.
I'm totally with you on the online aspect. What kinda bugs me about the single player experience (which is really getting better, thanks both to PD and to this community), is there is a fairly low ceiling on what the game lets you do in a kinda pick-up-and-play sense.

Sometimes, I get home from work at 3am and I wish I could have access to a really competitive race vs the AI but my main options all involve speccing up various garage cars (which I've mostly kept in stock form) for a Custom Career event or a Sophy Race. For me, this involves Google for settings and ideally, buying dupes so that I can mix up the grids. All of this takes time which I'm not really willing or able to sacrifice.

So I play something else.
 
snc
So every critic about aspect that PD can change in like 5 minutes is now being grumpy ? ;) "Growing to be grumpy about it isn't going to change anything.": I mean it sure does not but its gtplanet forum so I assume people care to improve things in game especially ones that are easy to change. Thats the idea of topics, to write your opinions. But Im also realist and dont expect changes.
I dont know what you are actually saying in this post?

The game is the game and thats what you have to master. We all want it to be better or more real. I only use VR and pedals because I prefer the experience rather than the realism. What people have to appreciate that watching and driving in artificially cameras to drive the car using a controller is a very very ironic swallow when realism is pulled out.

It’s a good game you can master, realistic it is not.
 
snc
So every critic about aspect that PD can change in like 5 minutes is now being grumpy ? ;) "Growing to be grumpy about it isn't going to change anything.": I mean it sure does not but its gtplanet forum so I assume people care to improve things in game especially ones that are easy to change. Thats the idea of topics, to write your opinions. But Im also realist and dont expect changes.
That's not really the point I'm going for. If you are grumpy about it or not is entirely up to you.

I was grumpy about it for a time - but in the end it's not worth it. I was wanting the game to be something it wasn't trying to be, and neglecting games that were what I wanted.
 
I'm not an avid daily racer, but since update 1.57 to 1.59 it seems like PD are trying their best to reduce the skill gap between players, for a closer racing experience.

Nerfing GR4 and adding custom slip as a regular feature, says to me that PD do not want to alienate slower players (of which there are a much larger %) but are happy to give faster players a new challenge, of maintaining their pace when the skill gap is reduced.

One particular streamer complained about how arcadey the game is because he could no longer trounce his rival like he does every week. So he ran away to Daily B and sacrificed viewers to sustain his ego. I have no issue with the skill gap being reduced, because it's a game and everyone has ro play by the same rules.

The celebration of the 0.1% has reached fever pitch and in my opinion it's having the opposite effect of advancing the game for the rest of the 99.9 % why are we waiting for a new official Esports event? Because we have to fawn over the fastest guys in the game when the GTWS finals start in June.

Where are the profits for the game being spent? On World Tour finals it would seem. I guess I'll be doing custom races with Sophy in the meantime.

In case you don't understand what I'm saying. I feel cheated by the short duration of the official Esports events, the lack of tracks/New up to date race cars. I've been playing this franchise since 1998 but it's definitely getting a bit stale in terms of ideas and content. Hence why we end up with reducing the skill gap to keep players engaged. Is it working? I guess it depends on which side of the fence you reside.
Interesting observation. I have not race Gr.4 since it was changed last week.

Are you saying that if you have an incident and drop back, then there is more rubber band effect to help you catch up again? While I can see purists having a heart attack I can see how this might be beneficial to racing. Many a race, i have had some yahoo wack me, or me having a senior moment and showing a distinct lack of talent that then puts me back of the pack. Those often end up lonely and boring races where, if it weren't a hit on SR, I would just quit. Having some "assistance" to get back into the thick of things is not all that bad if you ask me.

Because we have to fawn over the fastest guys in the game when the GTWS finals start in June.
I couldn't give a rats-ass about the top drivers. I'm certainly not fawning. :cheers:
 
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Just my opinion as we are on the subject. I also have been playing this franchise since day 1 and I honestly can't remember a time when things were so bad. As I mentioned in a previous post, the enthusiasm to do dailies is just gone. I actually gave most of my Sunday doing menus on my US account and I actually enjoyed it. Ironically 1 of the menus was a gp4 run around dragon trail in the rcz and it was a blast...still using the original BOP setting that they had. When you then go and try the cars now you really have to question just what direction PD are heading. I was late to the party at interlargos last week and it was just a complete joke, no reset meant I had zero chance of being competitive (nearly 3 seconds down after the update compared to others on my friends list) and I'm sorry but that is just wrong. I will give it a shot at RBR but as I have said before it just seems more like a chore, no real variation as you know what you are facing into. Some people argue about recalibrating the way you see the game and how you drive and I do get that but it just seems to me personally that they are sucking the life out of the game slowly
 
Interesting observation. I have not race Gr.4 since it was changed last week.

Are you saying that if you have an incident and drop back, then there is more rubber band effect to help you catch up again? While I can see purists having a heart attack I can see how this might be beneficial to racing. Many a race, i have had some yahoo wack me, or me having a senior moment and showing a distinct lack of talent that then puts me back of the pack. Those often end up lonely and boring races where, if it weren't a hit on SR, I would just quit. Having some "assistance" to get back into the thick of things is not all that bad if you ask me.


I couldn't give a rats-ass about the top drivers. I'm certainly not fawning. :cheers:
It's a similar effect to weak boost but not as blatent. Because it's a custom setting, the actual parameters are hidden, so we don't really know how much of the catchup is due to the driver or the slipstream strength. It's definitely put the cat amongst the pigeons of the faster drivers. But as Newdev said, talent usually shines through in the end, regardless of the handicaps you put on the lead drivers.
 
Interesting observation. I have not race Gr.4 since it was changed last week.

Are you saying that if you have an incident and drop back, then there is more rubber band effect to help you catch up again? While I can see purists having a heart attack I can see how this might be beneficial to racing. Many a race, i have had some yahoo wack me, or me having a senior moment and showing a distinct lack of talent that then puts me back of the pack. Those often end up lonely and boring races where, if it weren't a hit on SR, I would just quit. Having some "assistance" to get back into the thick of things is not all that bad if you ask me.
It’s not like what was described at all.

Mostly it’s a train of cars especially from mid week on in GR4, the cars are so matched and all the same and the lobbies we are splitting by 100ths or 1000ths

Slip stream or runner banding isn’t the issue at any level, consistency and avoiding pens in C is the main thing in B, it’s braking zones at the early doors making the difference if there is much of it, but again it’s not slip stream from .5 back some how being faster.

It’s really easy to point to these parameters but people need to reflect a little and asks themselves “am I doing my best laps” “why are the top guys with no slip stream that much faster?”

Practice and improve rather than focus on things that aren’t the things holding you back.

Some people argue about recalibrating the way you see the game and how you drive and I do get that but it just seems to me personally that they are sucking the life out of the game slowly
It’s a game, speed run it, learn it, do it enjoy it etc.

Remember it’s their game, not ours sadly and they have been really clear about that.

Just tackle each challenge and know that some you will suck at others you will nail. It’s how it is depressingly now.
 
It’s really easy to point to these parameters but people need to reflect a little and asks themselves “am I doing my best laps” “why are the top guys with no slip stream that much faster?”
Nah, I never ask that. We all want to be Superman. We all want to feel like we're <insert some top GT/F1 driver here> while in reality we're just John from Accounting...
Excited Season 2 GIF by The Office


Give us the cheats (ahem assist man!)
:D
 
Sorry if this has been asked. I have not raced in awhile. How do I keep my brake balance on? I was in Race C (Gr4) at Red Bull and had it at +5 during time trial. I even went out in warm-up just before the race and it was at 0 so I reset it to +5 but in the race it was at 0????
If I set it in car settings and then go into a race will it stay?

Thx
 
Sorry if this has been asked. I have not raced in awhile. How do I keep my brake balance on? I was in Race C (Gr4) at Red Bull and had it at +5 during time trial. I even went out in warm-up just before the race and it was at 0 so I reset it to +5 but in the race it was at 0????
If I set it in car settings and then go into a race will it stay?

Thx
Welcome back to racing with us, @newb1017

The BoP settings in Race C must be fixed then because any tweaks or adjustments you make will be neutral. That's probably why when you adjust the brake balance to +5, during the race it automatically goes back to 0. I hope this answers your question. Maybe someone will have a better answer than me.

Good luck at RBR this week, it's a madhouse there during daytime lobbies.
 
Thank you Chris for the welcome back. It seems that BB is allowed, whatever "partially" means??

Gran Turismo 7 Daily Races May 19: Race C​

  • Track: Red Bull Ring – 12 laps
  • Car: Gr.4 – Garage/Specified Car
  • Power/Weight/PP Limit: BOP (M)
  • Tires: Racing Hard
  • Settings: Partially Allowed – Brake Balance
  • Start Type: Rolling Start
  • Mandatory Pit Stop: 0
  • Fuel use: 1x
  • Tire use: 1x
 
Thank you Chris for the welcome back. It seems that BB is allowed, whatever "partially" means??

Gran Turismo 7 Daily Races May 19: Race C​

  • Track: Red Bull Ring – 12 laps
  • Car: Gr.4 – Garage/Specified Car
  • Power/Weight/PP Limit: BOP (M)
  • Tires: Racing Hard
  • Settings: Partially Allowed – Brake Balance
  • Start Type: Rolling Start
  • Mandatory Pit Stop: 0
  • Fuel use: 1x
  • Tire use: 1x
If I recall, "Partially Allowed" basically means only a certain adjustment allowed (in this case, the Brake Balance).
 
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Right, @RACECAR explained it better than me. Weird, usually in the C races the driver has to pit at least once. But this race you don't have to. That might open up some more wins for lower skilled drivers, even the amateurs.
 
It’s a game, speed run it, learn it, do it enjoy it etc.

Just tackle each challenge and know that some you will suck at others you will nail. It’s how it is depressingly now.
That nails it for me,

I mean we all want to great at this game, week in, week out and it’s frustrating coming from a week winning a few to a week being off it - but it’s grounding in a way, it just needs a little more variety in the daily race part, just a couple more races and it would maybe limit that fall. With the TT and challenges and as @Voodoovaj says the ability to race sophy in custom races, the whole game has variety - maybe drip feeding us makes better

This week for instance, I’m tempted to jump into C, because I know what I’m getting, boring or not RBR gr4 is a solid racers track and the G70 is a peach to drive.

I’m actually going to get up now! At 3.45am and go racing for an hour before my run!

Have a good Tuesday all
 
Today I've discovered that unlike most cars in this game, you can't race karts drunk. :embarrassed:
car crash GIF
I actually had a dream a week ago. I was driving around in L.A. in a big go-kart. I was dodging traffic and pedestrians/pets. The weather was bad too. I wonder how the go-kart races will go this week. Most players might find it boring and unrealistic. But I could be wrong.
 
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