GT7 needs to be really good

  • Thread starter Thread starter spaekhugi
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i kinda disagree with this

problem right now is that the PS4 is selling like gangbusters... they know the market cries out for GT7, good or bad

the competition is weak.... Xbox fired their salvo

worse still, Forza 5 is weak and it sets a very low bar for PD

compound with that is that Forza 6 is very very far away

GT7 can be a half assed pile of **** like GT6 and still make so much money

of course I am optimist and hope that GT7 is at least as full featured as GT5

make me buy a $399 console (of course this is relatively easy with the weaker $499 xbox)

Go head for the xbox one , a second hand ! It will be probably around $350. I live in London and here it is £499 which is $828 ;( . Welcome to UK !!!!
 
Inaccurate statement. Also appears to be an attempt to escalate a debate.

Here's a look at our WRS results from the Week 6 event:

http://wrs.gtplanet.net/GT6/results/6/

GTP_Spud is our fastest DS3 user and as you can see, he is not 5 seconds behind. If you look down the list you will notice other DS3 drivers, also far closer to the leaders than your estimation.

This week's event is a bit trickier, so DS3 drivers suffer a little as a result but are still well within your exaggerated estimation:

http://wrs.gtplanet.net/GT6/week/8/

Flippant assertions are great if the facts support them... it appears they don't in this case.
Feel free to prove my inaccuracy. Go back over the long line of PD's seasonal TT challenges and show me where steering gear users DON'T achieve 7 to 10 seconds plus off the gold time in the hundreds while most DS3 users barely scrape gold. If "they" have miraculously improved that, I'll see it in due time as I DO from time to time check the leaderboards to see what cars the top are using (when applicable, which isn't much so far this iteration), what aids they're using, and so forth. But as of right now every event ends with someone who pays extra for equipment on top of the board and I just stated an elemental truth. You have new people come here for info and tips all the time and it is always amusing/sad to see them wonder at the times they see posted and then ask the inevitable: "HOW do you get such incredible times?" to which near as makes no difference half the time one of said wheel owners throws out some poppycock tuning sheet that had nothing to do with anything and never even comes close to hinting at their true advantage. I don't know what shiny object in my posts has attracted your attention, but without "flippant assertions" this entire site would dry up and die. I speak from 48 years of experience on this earth, learned to drive in a '73 Dodge Charger SE with a 400CI V8 with 4bbl carb at 15 and have played GT since GT2 came out. Where do YOU speak from?
 
Feel free to prove my inaccuracy.
I just did, didn't I? Did you follow the links? We had 2 events in GT5 that were won by DS3 users, over people with top of the line wheels and pedals. The WRS isn't full of obscure GT novices either. Twissy and eclipsee are 2 of the fastest in the world and GTP_Spud is a GT Academy finalist and as fast as anyone using only a DS3. Is that proof enough? There are even pictures...
I don't know what shiny object in my posts has attracted your attention, but without "flippant assertions" this entire site would dry up and die.
Shiny object? I wouldn't go that far but I will note that of the many posts by other members I've responded to, commenting on yours has inspired the most narcissistic response. The fact you made an inaccurate statement was enough to invite a response, the fact that I am also staff is irrelevant. I replied as a member with knowledge and experience that proves your statement is inaccurate. The fact that you made such a statement with clear bold assurance of its accuracy doesn't make it and less wrong. I backed up my statement with evidence; where is yours?
I speak from 48 years of experience on this earth, learned to drive in a '73 Dodge Charger SE with a 400CI V8 with 4bbl carb at 15 and have played GT since GT2 came out. Where do YOU speak from?
From 42 years of listening to people make bold statements they can't qualify... Vehicle experience? I started on a moped in 1987, 1st car was 1988 Mk II Vauxhaul Cavalier. Did some time racing - a Honda NC30(VFR400RR) and a Caterham 7 for 4 and 2 years respectively in my twenties and then covering over 750,000 miles between 1996 and 2006 as a professional driver; first as a courier in my own light van and working my way up to 44 tonne articulated (semi's).

See where assumptions get you? Now stop being paranoid, learn how to take disagreement/corrections, and calm down before you make more of a fool of yourself.
 
Yeah and some just use steering wheels, which seems to be worth 5 to 10 seconds on most challenges. Maybe if they adjusted THAT based on the equipment you use, some smartypants around here wouldn't be so smug.

Look at my earlier post :

Since I'm so used to my DS3 ... I still grab my my DS3 for difficult challenges ... (yes I have a DFGT too)
On my DS3 I use R1/L1 to shift up and down .. because i still have throttle and brake on (R)

I still get all my golds with DS3... Because I'm sooooo used to it...
 
With the huge increase in the PS4s capabilities over the PS3 I think this game needs a major over hall.
Reduce the number of cars greatly & make them less generic by taking advantage of the machines extra oomph.

I would rather have a 100 or so well modelled cars than a 1000 generic ones so the differences are more distinct.
This means they need to get the physics model bang on before they release it so it does not muck up the cars handling.

Example Jaguar XJ13, what technology has been lost that lets the Jag have same adjustable downforce settings as a GT500 car with its wings?
Should this car not be an entirely different beast to drive round high speed corners?
By that I mean probably quite scary aerodynamics were still in there infancy in 1966.

If they sorted the physics engine & graphics engine (harder with a new machine they will find better ways of doing things) there would be no need for GT8 till the PS5.

Now release what we used to call expansion packs, trickle us the odd car etc for free but sell us more cars & tracks in packs.
This I would find acceptable because that way they could release the game earlier as a finished game to start making money & just add content.
I would be fine with this as the time to create cars & tracks would increase considerably if they were more accurate. So we the consumer are going to have to pay.

The game should also be released with a fully customisable race editor so people can create races they want at the difficulty they want.

A raft of options to dum the game down so everyone from the casual racer to the die hard can tailor it to what they want. No need to go totally over the top, people will still buy an arcade racer if that's what they want.
But whats wrong with say your dad saying lets have a go & giving him some driving aids, ohh this is quite good fun. 6 months later hes adjusted the options to what he thinks is fun be it leaving them all on or switching them off & ramping up the AI as hes hooked & becomes a better driver.

A game for the masses not pitched at what polyphony thinks it should be.

The main game could have scalable AI, lose the same race 5 times in a row & it makes it a bit easier, keep winning it makes it tougher.
You wont win every race but you will be entertained & a real racing driver would be more than happy with winning 1 in 3.
Rethink how you get cars remove the desire to win because you want the money to buy a new one.

Lots of ways to do that but why make it restrictive.

Do a poll using in game notifications asking what direction we the players would like to see the game go in before they start work on it.
 
I agree with much of what you've said. We need more options and frankly the AI just don't cut the mustard any more. If this was my first driving game I'd be happy but it isn't. I play a lot of driving games and expected a little more than 6 has to offer as far as the AI and the events available go.

I like the number of cars but it is excessive. I've said before though that I'd happily take a drop in the amount of cars if it meant GT was better over all.

Regarding GT8 however, no matter how good 7 will or won't be, chances are there will still be at least one more GT on PS4 (assuming it has a similar life span to the PS3 that is) no matter how good the graphics and physics are. Games won't be pushing the boundaries of that console for a while yet and I doubt GT7 will be any exception but they'll learn from it and push the envelope with the next game.

At the end of the day (to use use a horrible cliche) PD will make GT7 into whatever they think will sell the most copies and cater it to the type of player they think is in the largest majority of GT buyers.

In that respect I think they would do well to talk to the community and find out what we truly want.
 
You just explained Project Cars.
PD must be aware of the hype surrounding that game. If it's successful (I'm sure it will be) they'll probably take a good look at why, seeing as a whole bunch of their customers will be buying that instead of GT7 if what people are saying in these forums are true.

For the record I hope to get both.
 
PD must be aware of the hype surrounding that game. If it's successful (I'm sure it will be) they'll probably take a good look at why, seeing as a whole bunch of their customers will be buying that instead of GT7 if what people are saying in these forums are true.

For the record I hope to get both.
i might get gt7....i will definately buy project cars. PD has lost my trust. I think PD is soon to be a thing of the past.
 
PD must be aware of the hype surrounding that game. If it's successful (I'm sure it will be) they'll probably take a good look at why, seeing as a whole bunch of their customers will be buying that instead of GT7 if what people are saying in these forums are true.

For the record I hope to get both.

I don't think pCars will effect GT7 sales too much in the long run. Racing fans will buy both, whether that be at launch, or at a later date after price drops.

If there were 10 quality racing games for ps4, I would probably buy all of them. Just not at the same time.
 
I don't think pCars will effect GT7 sales too much in the long run. Racing fans will buy both, whether that be at launch, or at a later date after price drops.

If there were 10 quality racing games for ps4, I would probably buy all of them. Just not at the same time.

Following your comments took a look at project cars & indeed it looks promising & if I understand it they are listening to feedback from the community.

You make a good point I for one will be checking reviews before I buy GT7, unless they are very favourable I wont purchase it till it hits the bargain bins.
 
Following your comments took a look at project cars & indeed it looks promising & if I understand it they are listening to feedback from the community.
Do keep in mind, on PC it's easier to reach out to the community. On Consoles it's a different beast. This developer interaction/communication you all desperately seek - you won't find it on the Consoles.

I'll put it this way, Project CARS maybe like PayDay2. OVERKILL supports and interacts with the PC community of their game often-ish. Console users get some love... kind of. Not really.
 
Do keep in mind, on PC it's easier to reach out to the community. On Consoles it's a different beast. This developer interaction/communication you all desperately seek - you won't find it on the Consoles.

I'll put it this way, Project CARS maybe like PayDay2. OVERKILL supports and interacts with the PC community of their game often-ish. Console users get some love... kind of. Not really.
Only for the finer details that require you to type words.
Simple poll so you just type Y or N or whatever can be done through in game notifications.

Many PS3 owners also use a PC so they could communicate finer details that way, if anyone was willing to listen that is.
Not griping like sometimes goes on here. To much to sort through.
Polyphony asking & us replying.
 
Feel free to prove my inaccuracy. Go back over the long line of PD's seasonal TT challenges and show me where steering gear users DON'T achieve 7 to 10 seconds plus off the gold time in the hundreds while most DS3 users barely scrape gold. If "they" have miraculously improved that, I'll see it in due time as I DO from time to time check the leaderboards to see what cars the top are using (when applicable, which isn't much so far this iteration), what aids they're using, and so forth. But as of right now every event ends with someone who pays extra for equipment on top of the board and I just stated an elemental truth. You have new people come here for info and tips all the time and it is always amusing/sad to see them wonder at the times they see posted and then ask the inevitable: "HOW do you get such incredible times?" to which near as makes no difference half the time one of said wheel owners throws out some poppycock tuning sheet that had nothing to do with anything and never even comes close to hinting at their true advantage. I don't know what shiny object in my posts has attracted your attention, but without "flippant assertions" this entire site would dry up and die. I speak from 48 years of experience on this earth, learned to drive in a '73 Dodge Charger SE with a 400CI V8 with 4bbl carb at 15 and have played GT since GT2 came out. Where do YOU speak from?
The vast majority of users are DS3 users, so naturally the vast majority of people who struggle with Seasonals are DS3 users. Speed is speed, and anyone that understands what is happening with the cars physics wise in GT6 can be fast with either. Wheels dominate the TT's because the vast majority of those serious about the game have a wheel.
 
Do keep in mind, on PC it's easier to reach out to the community. On Consoles it's a different beast. This developer interaction/communication you all desperately seek - you won't find it on the Consoles.

I'll put it this way, Project CARS maybe like PayDay2. OVERKILL supports and interacts with the PC community of their game often-ish. Console users get some love... kind of. Not really.
There's really no excuse for developers to not communicate with the console community but communicate with the PC community,at the end of the day consoles are like PC's we do have a internet browser,all they have to do is have a message when you first start the game to check out their community page and have a button at the main menu of the game that opens up the browser and takes you straight to their page,you wouldn't even have to sign in just have a yes or no poll every week voting on things people have posted in the forums.There's absolutely no reason to ignore the console community with the technology we have these days,they're just being lazy.
 
There's really no excuse for developers to not communicate with the console community but communicate with the PC community,at the end of the day consoles are like PC's we do have a internet browser,all they have to do is have a message when you first start the game to check out their community page and have a button at the main menu of the game that opens up the browser and takes you straight to their page,you wouldn't even have to sign in just have a yes or no poll every week voting on things people have posted in the forums.There's absolutely no reason to ignore the console community with the technology we have these days,they're just being lazy.
Agreed, to say they would have trouble communicating because they are console based is ridiculous. It's 2014 for God's sake, not the dark ages. :lol:
 
The vast majority of users are DS3 users, so naturally the vast majority of people who struggle with Seasonals are DS3 users. Speed is speed, and anyone that understands what is happening with the cars physics wise in GT6 can be fast with either. Wheels dominate the TT's because the vast majority of those serious about the game have a wheel.
I use a wheel and DS3, DS3 is so much easier, If you have to input a steering correction its a simple task of moving your thumb a centermeter left or right, A steerimg wheel however requires more effort and travel, Also takes longer to get back facing the right way when you spin out.
 
Do keep in mind, on PC it's easier to reach out to the community. On Consoles it's a different beast. This developer interaction/communication you all desperately seek - you won't find it on the Consoles.

You're right, console developers do not have access to the internet. Nor does this on in particular have an in game notification system they could use at any time to give players any message they like.
 
You're right, console developers do not have access to the internet. Nor does this on in particular have an in game notification system they could use at any time to give players any message they like.

[1995]
Exactly, my SNES doesn't have a modem.
[/1995]

(good natured ribbing) :)
 
As a former DS3 user, I have to say to you @bluecharger, that you are absolutely wrong about the ability of the DS3! Back in the GT5 days, I was extremely competitive with one. I had multiple top 5s and countless top 20s with one in the seasonal time trials. I also finished 8th in the US GT Academy 2013 with one, and with not a whole lot of effort on my part!
 
...
Also perhaps what PD should do is listen to their customers more and engage in some kind of dialogue about where GT is going and what we as a community like and dislike about that. It would seem to be what people want most from them at the moment.

This ^^... And deliver the missing components without missing the deadline. If they're not ready, don't release. Over 3-1/2 months since release and still no course maker or even any word on when they'll be releasing the missing course maker. I am pretty darned patient and generally considered by many to be a PD fanboi, but the missing content is Very disappointing.
 
As a former DS3 user, I have to say to you @bluecharger, that you are absolutely wrong about the ability of the DS3! Back in the GT5 days, I was extremely competitive with one. I had multiple top 5s and countless top 20s with one in the seasonal time trials. I also finished 8th in the US GT Academy 2013 with one, and with not a whole lot of effort on my part!

This, wheels really only add 10% more to the experience and are a more natural input method. IMHO, they're not worth the money unless racing sims are all you play and do it daily with a passion.
 
This, wheels really only add 10% more to the experience and are a more natural input method. IMHO, they're not worth the money unless racing sims are all you play and do it daily with a passion.
Personally, I think they add way more than 10% to the experience, but as you note, if you're a casual gamer who just happens to also have a driving/racing game that you play once and a while, spending $130 or more on a wheel probably is a bit "fluffy".

For me, when I play, (other responsibilities and interests, and focus-burnout pull me away) I tend to play a lot, so the investment was worth every penny. It's paid for itself a dozen times in the three years since I bought it, and since I take care of it, it still runs like new..
 
Personally, I think they add way more than 10% to the experience, but as you note, if you're a casual gamer who just happens to also have a driving/racing game that you play once and a while, spending $130 or more on a wheel probably is a bit "fluffy".

For me, when I play, (other responsibilities and interests, and focus-burnout pull me away) I tend to play a lot, so the investment was worth every penny. It's paid for itself a dozen times in the three years since I bought it, and since I take care of it, it still runs like new..

I don't know, I just think that you really need to invest big time to really immerse yourself. I have a DFGT and of course, it's nice to have something that resembles a real car but I was never satisfied.

I convinced myself that it was because my wheel was just crap and that the experience would be more a authentic with a better wheel, Then I got an Xbox 360 with FM4 so I was interested in Fanatec's wheels but I never actually bought anything.

Then I had the oportunity to try out a CSR Elite wheel with the F1 rim, triple-monitor set-up with F1 2012 PC version loaded up all in a F1-like rig.

I played with it for like 30 minutes and I was dissapointed, if that was the best that this hobby can offer, then I will gladly stay with cheap wheels or gamepads for the most part.

I mean c'mon, the money that was invested in that rig was probably enough to buy a real car (crap car) and take it to a track day.
 
Personally, I think they add way more than 10% to the experience, but as you note, if you're a casual gamer who just happens to also have a driving/racing game that you play once and a while, spending $130 or more on a wheel probably is a bit "fluffy".

For me, when I play, (other responsibilities and interests, and focus-burnout pull me away) I tend to play a lot, so the investment was worth every penny. It's paid for itself a dozen times in the three years since I bought it, and since I take care of it, it still runs like new..
No question, for me it's a completely different and more rewarding experience with the wheel, DFGT then G27 so far. There's a learning curve of course when you've done all your racing for years by pushing a stick and buttons, but once you get through that, it's just so much more fun and immersive to use the same controls you have in a real car when playing the game.
 
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